*Disclaimer: No links to file will be provided, this is for discussion only*
Not sure if anyone has yet, but I have been running a diff between Barnabus Kernel Repack and the 4400 leak Kernel Tree..
I've only just started looking through, and I have next to no C++, C and C# coding skills so bear with me lol
They seem somewhat the same, but there are quite a few files with parts of code removed or added, on both branches. But Barnabus is reliant on precompiled objects (obviously as it's a smaller, almost stripped down and made 'easy' release of the full tree)
There are some comments in Barnabus code that isn't in the full tree + CPXXUPD code, and some are recorded more 'formally'
(i.e private\ntos\init\init.c line 244 - 254 in both branches)
One other thing is the 4400 tree is set to have 'complex's' edits definable where possible, which there are a lot..
One thing that really interests me, is Barnabus uses BIOSPack to pack: 2bl, remainder and kernel into a 'Working' rom (I use that word loosely).
The 4400 tree uses rombld, which requires: preloaded, init table, bootloader, kernel and a rom decode file(I think).. this is a drastic difference to BIOSPack.. But the main issue with Rombld is it will not produce a full rom.. by default it will error on the 'preloader' being to big (9008 bytes not 1664 bytes)..
To get around that, we can either build for XDK Systems..
Or as I discovered today: modify 'private\sdktools\rombld\rombld.cpp' Line 879 from (2 * 1024) to (21 * 512), to allow rombld to accept the 9kb preloader file.. (I haven't tested a bios rom built with this edit yet)
Hi all, sadly the Xecuter X3 BIOS User's Manual has been removed from http://x3.bustedchain.com/ and from the team executer site.
Does anyone have it saved as a complete webpage that I could go get a copy of? Would be most obliged if so thanks!
Or does anyone know of any mirror still hosting these pages?
Cheers!
Hi, i purchased a faulty 1.6 xbox which was modded with xecuter 3 and the front control panel, the xbox was powering up but no sign of life on the chip or front panel, upon inspection the lpc rebuild board wasnt installed straight, it seemed to be slightly skew, i didnt really have the proper kit to remove and reseat the lpc rebuild board so i desoldered everything else and re-installed it all into a 1.4 so no need for the lpc board, i now have signs of life on the chip (chip lights up blue) and the front control panel (logo lights red and hdd activity light blinks) however i cant get the chip to enable, ive tried the bank switches in various positions, short press, long press, if i try pressing eject and power together the xbox frags once then powers up normally but the logo light is always red, ive retried all my solder points on the lpc / d0 but to no avail, anyone have any ideas anything else i could try? thanks
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Not sure if anyone has yet, but I have been running a diff between Barnabus Kernel Repack and the 4400 leak Kernel Tree..
I've only just started looking through, and I have next to no C++, C and C# coding skills so bear with me lol
They seem somewhat the same, but there are quite a few files with parts of code removed or added, on both branches. But Barnabus is reliant on precompiled objects (obviously as it's a smaller, almost stripped down and made 'easy' release of the full tree)
There are some comments in Barnabus code that isn't in the full tree + CPXXUPD code, and some are recorded more 'formally'
(i.e private\ntos\init\init.c line 244 - 254 in both branches)
One other thing is the 4400 tree is set to have 'complex's' edits definable where possible, which there are a lot..
One thing that really interests me, is Barnabus uses BIOSPack to pack: 2bl, remainder and kernel into a 'Working' rom (I use that word loosely).
The 4400 tree uses rombld, which requires: preloaded, init table, bootloader, kernel and a rom decode file(I think).. this is a drastic difference to BIOSPack.. But the main issue with Rombld is it will not produce a full rom.. by default it will error on the 'preloader' being to big (9008 bytes not 1664 bytes)..
To get around that, we can either build for XDK Systems..
Or as I discovered today: modify 'private\sdktools\rombld\rombld.cpp' Line 879 from (2 * 1024) to (21 * 512), to allow rombld to accept the 9kb preloader file.. (I haven't tested a bios rom built with this edit yet)
I will post here anything else I discover!
Does anyone have it saved as a complete webpage that I could go get a copy of? Would be most obliged if so thanks!
Or does anyone know of any mirror still hosting these pages?
Cheers!
Board Life Status
Board startup date: April 23, 2017 12:45:48