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  1. Updated some things since this video a day or 2 ago from this post going live. Life’s been hard the last year, but am still here plodding away. Hope everyone enjoys the new features
    15 points
  2. I've been designing and selling xbox mods for the better part of 3 years now. I was keeping things rather low key so I could avoid registering as a business. But it's time to decide either to fade away or go all in coming financial year... You can check out my previous works over at EmuXtras: https://www.emuxtras.net/forum/viewtopic.php?f=187&t=6786&sid=092ae8a1ea7b8d5f5ae4b33f3ea1de69 I've been busting my **s over the last 3 months working on projects. Feeling really burnt out I could use some motivation from the community. Below are my 3 main projects for Version 3.0... **Will post images shortly (1) Dual 80mm Fan Caddy Convertion (Beta) - including redesign of the HDD Caddy, etc. - would like to do a PWM fan controller based on CPU and MB temps via I2C. (2) XeniumICE Redesign (Beta) -inspired by the XeniumGOLD 24k modchip. -extra connectors for more specific tasks. -edge connector pads for fast programming. (3) XeniumHD+ Standalone HDMI Mod (WIP) - can't say too much just yet as it's still a work in progress but hope to have a working prototype within the next month or two. I'm sure there will be many questions for a variety of reasons... PS. I'm looking for testers within Australia preferably people who contribute alot to the xbox community. Cheers, NeMesiS
    14 points
  3. They're completely ignoring my responses and questions which make it absolutely impossible to have a meaningful conversation with them. I suggest we do the same, ignore them and give them nothing. They're only purpose here is to insight hate and conflict within the community... It's a shame to see a small handful of people ruining it for everyone else, I'm sure there are good people within the MakeMHz community and I hold no offence to them. But I have never seen such behavior in the 20 years I've been working with OGXbox's... I will not give into intimidation and harassment; it only adds fuel to the fire and drives me further. I will continue working on projects as I did but I will not post anymore updates on the HDMI mod until development has been completed and ready for release... This will be the last time I will address any hostile MakeMHz members on this thread! I can only suggest that others should do the same, ignore them and give them nothing. I have nothing more to say on the matter... NeMesiS
    11 points
  4. Team Cerbios and Team Resurgent are excited to introduce the Official Trailer for PrometheOS, a new open-source operating system designed for all Xenium-based mod chips in the original Xbox. **Key current Features of PrometheOS:** - **Multi-Bank Functions:** Effortlessly switch between different bios images. - **LED Support:** Assign custom colors to each bios bank for enhanced visual feedback. - **Web UI:** Access a user-friendly interface from any web-enabled device for simplified bios management. - **FTP Support:** Facilitate easy file transfers between the Xbox and other devices. - **Skin Support:** Customize the OS interface to reflect your personal style. - **HDD Lock/Unlock Support:** Gain the ability to lock or unlock the hard drive, tethering it to a specific console. - **EEPROM Backup/Restore Feature:** Ability to backup and restore your EEPROM. **A Community-Driven Initiative:** PrometheOS is a collaborative achievement between Team Resurgent, Team Cerbios, and the dedicated Xbox modding community. **Availability:** PrometheOS will be available for download, ensuring compatibility with all versions of the original Xbox equipped with a Xenium-based mod chip. **For Those Interested in Getting Started:** If you're eager to try out PrometheOS and are in need of an affordable chip or external programmer, you can purchase a Xenium-ICE v3.0 & Programmer directly from NeMesiS/XeniumMods. Visit their eBay store at https://www.ebay.com.au/str/xeniummods for more information. **Special Thanks:** Our gratitude goes to NeMesiS / XeniumMods for providing prototype Xeniums, programming hardware, and essential feedback and testing which helped greatly in making PrometheOS a reality. A shoutout to Ryzee119 for the invaluable Xenium-Tools, facilitating the flashing of the new OS via your xbox. (https://github.com/Ryzee119/Xenium-Tools) and the work towards making the original OpenXenium. Stay tuned for ETA & more updates on this exciting development by the Xbox scene community! Please watch the official trailer and show some to all those who contributed and worked towards making this a reality. Source: https://www.xbox-scene.info/articles.html/announcing-prometheos-a-replacement-open-source-os-for-xenium-based-mods-r26/
    10 points
  5. I've been sitting on this for a few weeks now, But I think it's perfect timing to announce the Stellar Elimination Module. Above is a minimalistic 3.3v version that I retro fitted to my XeniumICE modchip, there's also a 5v version. These will be OpenSource along with the ST-Link adaptor, including Gerbers, BOM and Schematics within the next week or so. I would say that the MakeMHz XboxHD+ Legacy addon has already become obsolete within 24 hours of its release.
    10 points
  6. Hey Nem, Just came across this thread and I was tagged Good luck with your Xbox HDMI project. I had alot of fun working on my version. Your goals are good and I hope it works out. I know the MakeMhz project initially planned to not even need bios patches but we both hit the same hurdles, which is why he had to release the bios patches for compatibility (and why mine 'failed'). The source for the Xbox HDMI support is actually opensource. https://github.com/MakeMHz/xbox-hdmi-kernel-source So I guess anyone can actually add support if they wanted. The newer version has removed the stm processor but should still be easy to add support. It's just hard for anyone to really contribute to current bioses due no sources, or working on the leaked source code. Yes MS don't care but for a registered business you really can't touch that stuff. I hold no grudges in people keeping their projects closed source. As you say you put many hours and money into them so this is fully supported by me. MakeMHz has done the same thing and been flamed for it for some reason so beware You are more than welcome to use my hardware design and treat it as public domain. It's mainly from datasheets and app notes anyway. The software is GPL so if you use it and modify it etc its easy to keep it opensource. I'm not sure how you will overcome the mess that is the xbox outputs from the GPU though. Some TVs are very picky and if the encoder (adv7511 on my board) doesn't automatically detect the type of video signal you're out of luck. 480i never worked for me, 1080i was generally ok. You WILL need a FPGA or something to convert the video signals to something consistent or bios patches of some description like what MakeMHZ did for anything reliable enough to sell in my opinion. All the best with the project. If you have any easy questions I'm happy to help but it's been a fair while since was down in the detail on this so may have forgotten
    10 points
  7. I think its a good idea to have a thread with all of the 3d printable parts listed here so that others can find them easily. I'll start by adding my own creations, here is a replacement CPU/GPU bracket. Made in Fusion 360: Original Xbox CPU/GPU bracket by ShinGoutetsu | Download free STL model | Printables.com Feel free to add links to your own!
    9 points
  8. We have a prototype design for the XeniumHD+ I wasn't going to include pads on the top side but thought it might be handy to do so. There are 3 connectors on the underside. 3pin to SPD module, 6pin to Xenium modchip and a 5pin for programming. There's 5v coming in from both the SPD and modchip. As a safety precaution I gave both inputs a diode to prevent voltage from passing through the device. I'm still undecided about the 6pin connector going to the modchip but it kinda just works with both designs. Alternatively, I could just go with a 3 or 2pin connector but then we will be doubling up on connectors on the same PCB which I wanted to avoid preventing things getting plugged up incorrectly. And changing connectors at this stage would require a bit of time reworking the designs to suit. Thoughts? Over the next couple hours I'll be touching up the last few things on the designs so that I can order the next batch of prototypes and whatever components I need to hand assemble a couple. If everything goes well, I'll order a small test batch from my PCB assembler which I'll hand out for testing.
    9 points
  9. Cerbios Bios Mirror (Updated) Current: 2.3.2 Since the original thread is no longer being updated, I will attempt to do so in this thread. 2.3.2 Is the ElpisHD version with HD+ support. I have also included Cerbios Tool, as well as UDMA 4,5 and 6 files. Only use 6 if you have a Startech, basically. if you have a cheapo SATA adapter, use UDMA 4. If you have upgraded your cheapo green adapter with "the resistor", try 5. If you are using IDE, use the non-UDMA descripted file, which is UDMA-2. OP will be updated with every release and there will only ever be this thread. .nfo file should contain changelogs. Happy flashing! ----------------------------------------------------------------------------------------- Mega: https://mega.nz/file/x6VmRbzT#hjH2mFkYUEtqyAUUyJ5dIV-_iCu45Te700TdSoh5cx0 Google Drive Mirror: https://drive.google.com/drive/folders/18rD7KbLxou94_J4dP3mujspxTcBcYZ8y?usp=drive_link
    8 points
  10. Xbox 1.6 with Hynyx ram chips and Samsung ram chips piggyback: (Pita!)
    8 points
  11. Now that I've had a little bit of time to think... I miss how the way things were before MakeMhz showed up. There were many smaller makers and sellers around. Sure, we were competing with each other in the public eye. But behind the scenes we helped each other out. We even created a Facebook page where we all advertised our products alongside each other without any conflict. The polar opposite of what's been happening today. I would really like to see some of the older sellers return!
    8 points
  12. Since this thread has devolved into shit flinging and “lol I didn’t say that ” posts I’ll make my final stance on the matter. My whole issue is that there is very clear bias, and a do as I say not as I do mentality here. Instead of talking to the right people, it’s always others chiming in and making the arguments against someone or something that may affect MakeMHz. My main issue is that supporters of MakeMHz will come out and speak out on his behalf, but will absolutely refuse to acknowledge the negatives he has contributed to this community. If any of my admins on Xbox-Scene were accused of the shit he was, I’d call them out on it. The same would apply to ConsoleMods, Insignia, XboxDev, TeamUIX, Assembly, Avalaunch. I have friends in all of those places, but never will I ever blindly accept something cool they did over actual claims, with evidence, of their bastardry. Instead, you blindly support his actions and continue to work with him. XS has been reported no less than 5 times, lies have been spread about “alts and trolls”, people have been incorrectly labeled Cerbios developers. Git’s that are completely unrelated to him, his business, or his “open source software” have been reported with false DMCA claims. Domains have been registered out of shear spite, and forwarded to MakeMHz’s website.. (Xodus, even Modville after his spat with Modzville on Twitter) The most disheartening part, is that so many contributors to the Xbox community (software, services, hardware) have found their way to his echo chamber, and will say everyone else is toxic, and will absolutely ignore the fact the person they’re defending has been accused not once, not twice, but three times of sexual misconduct. There’s evidence of at least one public case for criminal activity where he was convicted, and there’s multiple posts on Reddit about his scammy tactics in the development for hire space. There’s multiple posts about him scamming users out of dev kits on Assembler, and the original XS forums. There’s multiple screenshots from users, during COVID when everyone was coming out of the wood work implying he *still* owed them money from things back in the day. The dude doesn’t release actual open source software, he makes promises to do so and then back tracks every time. The things he does release, are done in a way that they are either obfuscated bullshit that appears legitimate on the surface, but when you dig it’s apparent it isn’t what it says it is. The XboxHD standalone chip is no longer actively developed, in favor of the Stellar chip, that has a “trust me bro” reverse engineered software, and a license that says you can’t RE it (lol wtf) so *if* Nemesis did make a clone, by your own logic it doesn’t matter as it’s not an active product any longer. The firmware assembly patches that were released, aren’t even compatible with the latest firmware available. Consistently, scene users have reached out to attempt to make things compatible across the entire community, and consistently have they been shot down. Consistently, have scene users released tools, mods, patches, and consistently have they been told that it’s trash, or dirty. Consistently, have scene users done things to be helpful or try to build up this community, and they’ve been labeled bad people because of one person’s need to be on top. One can only assume that the defense of this person, for doing *the exact same things other people have been called out for* is because there is some kind of kickback. So circling back to my previous comments. If you can not speak on his shittiness, don’t try to be a shining light. You’re backing the wrong horse, and it’s honestly pathetic at this point. But then again, I could be completely full of shit. It’s up to yall to prove me wrong. Be consistent and stop backing a rapist and manipulator, because not acknowledging it will do nothing more than taint what you yourself have built. Just because someone is charismatic, and produced something cool doesn’t make them a good person. None of the shit flinging would actually be happening, if the community was actually a community and people worked together rather than make promises to release things, or try to hinder the work of others for their own personal gain. Unless/Until you can prove this dude built something that was purposely designed to infringe on someone else, keep your comments to yourself because throwing stones from a glass house is not a good look. That being said, for anyone else reading this, before you ask about source, again… be consistent. Take that crusade EVERYWHERE. Don’t just target people you don’t have a personal relationship with.
    8 points
  13. Sounds like to me that MakeMHz is trying to claim ownership over "XeniumOS" with the sole purpose of hindering the community as they have absolutely zero use for it. "xenium-update" by Dustin is OpenSource and covered under GNU licensing. And this what I get in return for OpenSourcing my work on the Xenium-Programmer (aka XeniumPGR) to the community. I haven't supplied anything that wasn't already on GitHub other than my own works. It wouldn't surprise me if MakeMHz starts attacking OGXbox related GitHubs in the near future!
    8 points
  14. I've written some firmware for the RP2040, thanks to a bunch of TinyUSB drivers created by Ryzee119 and the OpenStickCommunity, that supports pretty much anything the original OGX360 supports, apart from the 360 keyboard for Steel Battalion. On top of those I've added Sony Dualshock 4 and Dualsense support, and will be working on Switch Pro/Dualshock 3 once I get my hands on those. By default it's setup for the Adafruit Feather RP2040 USB Host board, but it can be compiled for the normal Pico as well, though that doesn't have a second USB port for your controller so you'll have to solder one to GPIO 0/1 (data +/-). The firmware can be compiled and used for - Original Xbox - Nintendo Switch - Xinput (not 360, due to the security chip) These are all the devices that are supported currently: - Original Xbox Duke and S controllers - Wired Xbox 360 controllers - Xbox 360 wireless PC adapter (clone and Microsoft, syncs 1 controller) - Xbox One/Series/Elite controllers - Dualshock 4 (PS4) - Dualsense (PS5) - 8bitdo v1 and v2 wireless adapters I've posted source code and compiled .uf2 files on Github: https://github.com/wiredopposite/OGX-Mini I'd also add that Playstation controllers are recognized by USB vendor and device ID, I'm not positive if there's a better way to do that, but those need to be manually added to the program to work. I need more of these IDs so if you're aware of some list somewhere, or your aftermarket Playstation 4/5 controller isn't working, just give me the VID/PID and I'll add them. I also need these for Playstation 3 controllers once I get around to adding support for those. This is the Adafruit board, no soldering is required for this, you just need a way to connect USB-C to your Xbox's controller port:
    7 points
  15. I have been building a new 6tb setup and as a result have had to create some artwork for a few things that are not on the XBMC4Gamers Artwork Installer. Credit to @sweetdarkdestiny for a lot of the work on the original art for the app packs. Some of the art used for a few of the Emu packs is based on existing artwork from a pack found on EmuXtras created by Rooftop. Each pack includes all the different art needed for XBMC4Gamers, 3D covers etc. Most include screenshots too. Lamborghini also has a preview video. They also have a default.xml for the synopsis. Actual title ids have been used where available, while others have been made up on the spot Thought I would share them here Download all the packs here - XBMC4Gamers Custom Artwork UPDATE 15/01 Artwork added for Re-Volt (Unreleased Game) UPDATE 17/01 Added Tomb Raider 2 &3 (Open Lara) (Currently missing video previews, will be added at a later date once I set up my capture stuff again) UPDATE 19/01 Added art for the unreleased games Project Velocity, Fast and Furious, Storm Riders and the English version of Dinosaur Hunting. UPDATE 20/01 Added Art for EXChaser (JPN) - Full pack inc preview. Update 23/01/24 Added art pack for Tenchu 3 - Kaiki no Shou. Update 04/02/24 Added Insignia Setup Assistant and Alternate (Credit to @sweetdarkdestiny for the Alt). Update 06/02/24 Added Atari Jaguar, SAM Coupe, TI-99 and Final Burn Consoles(Neo Geo AES). Front cover art used in these is originally from a pack by Rooftop over on EmuXtras. Apps Avalaunch Bios Checker BoXplorer Cerbios Flasher Disc Chimp Config Magic Controller Tester DVD2Xbox Enigmah Evolution X Insignia Setup Assistant Insignia Setup Assistant ALT HDTV Test App Mouse Test Unleash X Xblast OS XBMC4Xbox Xbox Version Detector Xbox HD+ Xbox Watch XBpartitioner XBcommander Xenium Tools Xored Trainer Launcher XToolBox Emulators Amiga CD32 Coinops 6 Coinops 6 Adult Coinops 6 Adult Alt Coinops 8 Adult Coinops 8 Adult Alt Capcom CPS3 DosboX Killer Instinct 1/2 Vectrex Mortal Kombat Arcade PC98 Ninja Atari Jaguar Final Burn Consoles SAM Coupe TI-99 Other Mario 64 Lamborghini (Unreleased game) Re-Volt (Unreleased Game) Tomb Raider II (Open Lara) Tomb Raider III (Open Lara) Dinosaur Hunting (ENG) The Fast and the Furious (Unreleased Prototype) Project Velocity (Unreleased Prototype) Storm Riders (Unreleased Prototype) EXChaser (JPN) Tenchu 3 - Kaiki no Shou (JPN) Download all the packs here - XBMC4Gamers Custom Artwork The coinops emulator packs are available at backups.me if you want them. Most will have screenshots, Apps/Emus do not have previews.. default.xml's should be good to go too. If you spot anything out of place let me know so I can fix it The title ID's in the synopsis are completely made up To use the art packs just copy the _resources folder to the game/app root folder, run XBMC4Gamers, go to the game/app, push the White button and select "Refresh Synopsis Info" I've got the artwork making process down now (afaik) so if you have any app or anything that is missing art that is not available on the official artwork installer then put a message below and I MIGHT be tempted to make the art for you (if I can find good enough source material (logo's etc)) No promises tho
    7 points
  16. Been a bit bored as of late and wanted to see how low temps I could get. Microsoft in their infinite wisdom gave the CPU farrrr too much voltage: 1.7V! Nuts! Well the CPU itself runs perfectly fine at 1.3V (lowest the voltage reg will go without messing with the feedback loop). 1.0: Remove the 0ohm resistor on R2E4 1.6: Remove the 2 0ohm resistors on R2E7 & R2E3 The only drawback of doing this, is you'll no longer be able to push the CPU frequency over ~950MHz. The temperature screenshot is from my 1.6, I'm aware that the 1.6 does not have entirely accurate monitoring, but you can see a clear difference. Both were taken at a ~73F ambient with fan running at 20%. Enjoy.
    7 points
  17. Introduction: Designing the "Dual 80mm Fan Caddy" was a nightmare... It's been something I've been working on for a few years now. Tolerances were extremely tight, much of it had to be spot-on to fit correctly. The design has been split into separate pieces to better suit 3D printing. This reduces the chance of failures and helps produce quality prints. I was able to send a half dozen samples to volunteers for testing sometime ago. The results were far better than I had expected, I've still not had the chance to see for myself but I trust the feedback that was given to me.
    7 points
  18. @BowlsnapperCalm the fuck down. Everyone who reported it, toughen the fuck up. If I have to do more than this, nobody is going to like it. The Xbox is 22 years old. All of us should be at least that old. Let's act like it. If you can't make a point without cursing people out and talking mad shit, you're a child and I'm going to have to ban you. If you can't handle someone saying things you don't like and you have to tattle on them, you're a child also.
    7 points
  19. I'll add my url collection of ogxbox 3d print files MattySudz legendary 3d prints MattySudz ogxbox 3d print files: https://www.mediafire.com/file/e09xzobmrnba83j/MattySudz_XBOX_STLs.zip/file Virus Total test result: https://www.virustotal.com/gui/file/ac398e5d0cd313bba9a13b8fe44bcf81518be965a3586a0cecdd51fc1fb41167?nocache=1 3D print fan brackets 3d prints Noctua 60mm fan bracket (A): https://www.thingiverse.com/thing:4617648 Noctua 60mm fan bracket (B): https://www.thingiverse.com/thing:5460707 Noctua 60mm fan bracket (C): https://www.thingiverse.com/thing:5369322 Nexxus 70mm fan bracket: https://www.printables.com/model/79247-original-xbox-70mm-nexus-fan-adapter-and-mount Xbox v1.0 gpu 40mm fan bracket: https://www.printables.com/en/model/79249-original-xbox-10-gpu-40mm-fan-adapter Fan hole fill: https://cults3d.com/en/3d-model/various/original-xbox-fan-hole-fill-1-0 OGX360 3d prints OGX360 T4.1 case: https://cults3d.com/en/3d-model/gadget/ogx360-t4-1 Xbox controller & thumbsticks 3d prints Xbox One to OGXbox Duke/S thumbstick adapter (works on 360 controllers too): https://www.printables.com/en/model/139382-thumbstick-adaptor-for-original-xbox-duke-s-contro Xbox Duke/S thumbstick: https://www.thingiverse.com/thing:2474639 Xbox Duke/S USB to memory unit adapter: https://www.thingiverse.com/thing:4077036 Xbox Duke cable strain relief adapter: https://www.thingiverse.com/thing:5423476 Modchip 3d prints OpenXenium support holder: https://www.printables.com/en/model/313758-xbox-original-openxenium-holder HDD ide to sata adapters, hdd caddy adapters 3d prints HDD adapter for stock dvd drive caddy: https://www.thingiverse.com/thing:4461734 2.5 to 3.5 inch hdd adapter for stock hdd caddy (A): https://www.printables.com/model/351702-xbox-25-inch-to-35-inch-adapter 2.5 to 3.5 inch hdd adapter for stock hdd caddy (B): https://www.thingiverse.com/thing:5596972 Tool-less 2.5 to 3.5 hdd caddy adapter: https://www.thingiverse.com/thing:4970131 Generic sata to ide hdd : https://www.thingiverse.com/thing:3791879 Startech sata to ide hdd bracket: Xbox console outer shell 3d prints Xbox feet with o'rings: https://www.thingiverse.com/thing:4725922 Xbox dvd drive blanking plate: https://www.thingiverse.com/thing:5394953 Vertical console stand: https://www.printables.com/en/model/466979-original-xbox-vertical-stand Xbox v1.0-1.4 to v1.6 conversion: https://www.thingiverse.com/thing:5732958 Xbox v1.0-1.6 front faceplate: https://www.thingiverse.com/thing:5415785 Xecuter X3CP control panel scan: https://www.thingiverse.com/thing:5152786 X3CP control panel round buttons: https://www.thingiverse.com/thing:4854287 X3CP control panel wide buttons: https://www.thingiverse.com/thing:3731819
    7 points
  20. Thanks to the Cerbios team for keeping us moving forward with new features/updates. Imagine what we would of had if MakeMHZ had worked with the Cerbios team instead of completely dismissing it. Cerbios backed by Stellar could of been the final Xbox bios/chip combo ever needed. We can still hope that this happens eventually.......... cant we??????
    7 points
  21. I recently got asked for some tips on this upgrade and figured others could benefit from the info as well. So for posterity, here's what I recall as being the most relevant info, condensed. There's 2 important topics to get right which require some strategy: alignment needs to be dead-on, and the interposer needs some help to be mounted flat. I'll explain why. For alignment, generally you can be just under half a pitch off with your BGA alignment and it'll work out fine when the chip settles. So, the BGA pitch on this motherboard of 1.25mm suggests alignment is very forgiving. However, vias centered within groups of pads are not nicely tented, and instead take up most of the leeway you'd normally have with alignment. I'd say you don't have ~0.6mm of tolerance, but rather about 0.15mm. To assure I get good alignment, the first thing I do is eliminate the possibility of bridges forming between the BGA pads and nearby vias. You can simply tent these vias manually using UV curable solder mask. Takes about 10-15 minutes, and with this, a lot of alignment margin is recovered. At the same time, I place some 0603 resistors near corners of the BGA array and interposer outline. See the red marked circles below. The BGA pads on the underside of the interposer do not cover the entire interposer area, so the interposer tends to tilt/slant during reflow because it's gravity center is off. When the interposer is tilted, BGA balls can get too compressed and are unnecessarily stressed. Now the 0603 resistors just happen to have a height very similar to properly compressed 0.76mm solder balls, so this very simple approach ensures the interposer will get mounted flat. Next, my definitive way to get perfect alignments, after a number of less precise prior attempts: I drilled through the corner BGA pads on the underside of a sacrificial interposer. See circles in picture below. The resulting holes allows to see the xbox BGA pads underneath, and thereby align the sacrificial interposer perfectly. Then, I tape it down temporarily. The next step is to fix this interposer in place. The idea is that by placing e.g. 0805 capacitors along the edges of this interposer, we can lift it up and replace it with a fresh interposer in exactly the same position. Furthermore, because the interposer cannot move laterally, the interposer won't "dance", and therefore balls cannot join with the vias centered within groups of pads either. With the alignment also being spot on, there shouldn't be a "snap" when the BGA aligns itself due to surface tension either. I believe this thoroughly eliminates everything that could potentially yield faulty mounts. The very last optimization I added was to place a single case screw diagonally over the interposer as depicted above. This counteracts the weight imbalance due to the BGA pads being off-center underneath the interposer. The positioning I found is determined experimentally and results in the interposer settling down perfectly straight, i.e. all 4 corners go simultaneously. This isn't super important since we already guarantee flat mounts due to the 0603 resistors acting as standoffs from a prior step. Running short on time for this writeup so I'll conclude with the only other vital step: use a bismuth compound solder paste for the CPU itself. Bismuth solder has much lower melting point than normal leaded, so this allows soldering of the CPU without inadvertently reflowing the interposer (but with a lot of added weight on top, potentially squashing the balls!).
    7 points
  22. Live on backups now. After reading through the posts in this thread, It seems it was kinda hijacked on page 2 by another user who had kindly uploaded a CCI set to (I believe) Archive.org and Gdrive. It seems there were issues with that torrent being completable (Archive ALWAYS has issues with torrent files in my experience) and also the Gdrive quotas. Reading further on it seems there were also issues with some long filenames etc. I don't know if that set is even still obtainable but I would recommend you skip it and just go for the new set on back-ups. The new set is on a 10gb connection seeding 24/7. All filenames have been shortened/corrected where needed to fit with the FATX spec and have been successfully transferred to an Xbox hdd. The torrent will also allow you download only selected games, It is not one massive file.
    6 points
  23. Dear All, I would like to thank you very much for your responses. We have now succeeded by changing the IDE cable to an 80. And Use Saved Partition Table. Everthing is working now.
    6 points
  24. OGXBox Installer 2021 THIS INSTALLER DISC ONLY WORKS FROM A BURNED DVD DISC, NOT MOUNTING THE DISC IMAGE SAVED TO THE HARD DRIVE Made because ... ! First of, you have the choice between two versions. 1) PBL which uses Phoenix Bios Loader and 2) NonPBL without the Phoenix Bios Loader. Both versions aim mainly for ModChip/TSOP users. So you don't have the options to softmod. If you want that, go with Rocky5's Softmodding Tool. Why using this this instead hof HeXEn/TruHeXEn or Slayers? Well, good question and here is the answer. It's faster as all of them. It dosn't has faulty bioses on it. It's up to date and it offers way, way more to install as any of them. So you have planty of Apps, Dashboards or Emulators to install and a huge amount of bug free bioses (ModChip and TSOP incl. Winbond). It's simple build without any fancy code or the need of copy stuff over and over again. It's clean by default which means no temp files will left behind. You have planty of live apps you can use or just test before you install them. Just give this installer a chance, test it and I think you don't use anything else again (except for softmodding which I don't plan to integrate at all.). NOTE: Use folder links below to download the latest OGXbox Installer 2021 - v1.5.4 archive or other supporting files. 1 ) OGXBox Installer 2021 UX PBL v1.0.0 MD5 for the v1.0.0 ISO: b844a24f31c0c8f41325e783d50f9d1a MD5 for the v1.0.0 RAR: 50ae7369f08a972601c4c75260965532 Download from 1fichier : https://1fichier.com/?44oryacyh292q6t7rbzd Folder link for updates : https://1fichier.com/dir/mX1kipIz Download from Mega : https://mega.nz/file/AZ9zESba#otk8Ckf5LlvkKkw1ty4GIsVyDRnxhuCfZu4M6YqLC4w Folder link for updates : https://mega.nz/folder/xUl13A4B#d_RMbhNrNA81QhgwoaUv4g 2) OGXBox Installer 2021 UX v1.0.0 MD5 for the v1.0.0 ISO: e82dacd9b36f496e85c98b3935462f52 MD5 for the v1.0.0 RAR: d463ac6e8ce9829469c962b790f8d8e0 Download from 1fichier : https://1fichier.com/?52xlot8c5ms9e1rb5n9e Folder link for updates : https://1fichier.com/dir/mX1kipIz Download from Mega : https://mega.nz/file/YA8lHQzJ#VOazKVrHL6oZ9qW0ezyEM3U3hs38_-w5OfOkLCMvX-0 Folder link for updates : https://mega.nz/folder/xUl13A4B#d_RMbhNrNA81QhgwoaUv4g Finaly, because i don't have the permissions to edit this topic later, I have included folder lins for Mega and fichier where you can find updates. Just bookmark them or this topic (I will do a post in case of an update, what ever suits you better. If you have a question or you need help, feel free to ask and i will respond asap. And if you find a bug (which i don't hope) or you have a suggestion, which could make this disc better, let me know, I'm always interested in making things better. PS. Using this DVD as a Frisbee is prohibited! Use other installer for that.
    6 points
  25. Available Soon: Further information to be announced...
    6 points
  26. TL;DR: They work! It works! (at least on a modded 1.6). I have no reason to assume it won't work on all other xboxes... but i have to create a pogo pin adapter to do a full test. I'll try to do that this weekend, but I'm fully expecting it to work. I tested: reading, decrypting, and writing to the EEPROM. It all works. YAY to money not wasted LOL. After I finish testing... I'll make the initial batch and test those. If all pass, I'll be in contact with a few of you for the initial batch... If all is good feedback, i'll make the rest and post here when they are for sale. If you contacted me and I ran out of initial batch, I'll send you a message as well and give you first dibs on the ones for sale.
    6 points
  27. I've hidden the bickering in the last few pages and requests by those to clean this thread. If I've left posts in that you think need to be hidden, let me know. Thanks. Carry on civilly.
    6 points
  28. So finally got around to making an xblast… I like it. Only made it for ram upgrades… but it’s nice and small and aesthetically pleasing!
    6 points
  29. Here's a little video I have made about the flasher disc . (And as link : https://www.youtube.com/watch?v=X2w6uqUVvy0 )
    6 points
  30. 6 points
  31. What was it that Ace Ventura used to say... Like a glove... I did the pinout the edge connector in a way that if you plug it into the programmer the wrong way it just won't power up. Pad 1 on both sides are 3.3v, Pad 10 is not connected. Pads 2 and 9 are GND. 6 pads on top side for FLASH programming and 4 pins on bottom side for the CPLD. This left us with 2 spare pads which I used one for an alternative location for D0 and another for Recovery which requires grounding to be enabled, theres a GND pad next to it. As for the connectors: RGB (4pin) = 5v RGB (output) MB (2pin) = D0 and GND (motherboard connection) FAN (3pin) = SCL, SDA and GND (i2c for PWM fan controller) DISPLAY (8pin) = SCL, SDA, MISO, MOSI, SCK, INPUT, CS and GND HDMI (6pin) = SCL, SDA, 2x 5.0v and 2x GND I try not to double up on the same connector unless it has the same pinout. I wasn't sure what to do for the HDMI connector as I hadn't design the HDMI mod yet. So I just allocated it a 6 pin connector...
    6 points
  32. Nice work by the way, nice board too. I like the boards with copper looking traces. You might be interested in this: XeniumICE by NeMesiS - Page 24 - www.emuxtras.net I compiled a list of replacement capacitors for all versions. Replacing the CPU capacitors with polymers can significantly improve picture quality.
    6 points
  33. 22 partitions. 20 of which what 1TB/2TB? Is there even enough 480p porn videos on the interweb to fill up that much space?
    6 points
  34. This is something I came up with to make reballing the interposers a little easier. Should fit most top sections of these reball jigs, might need slight massaging with a vile and/or sandpaper. this is for 1.6mm thickness pcbs, you could also fit pcbs in there that already have passives soldered onto them. incase you have to try and salvage a failed attempt at the mod. Xbox cpu interposer jig v5.stl
    5 points
  35. 5 points
  36. I have found on github repo that is mix of Ogx360 and Blueretro. In short explain: allows connect BT gamepads - xbox one, x, series x, PlayStation 3,4,5, native BT gamepads, sone nintento GP to the esp32 with modified Blueretro software. Esp32 is connected to arduino leonardo (pro micro) with ogx360 software ( also Little modified) over 2wire interface- like all leonardo modules betwen each other in Ogx360. Using this combo makes possible to use BT gamepads on ogxbox without extra 8bitdo. One esp32 allows to connect 7 gamepad in same time, so for ogxbox 4 will not be a problem. I have tested 2 xbox one x BT gamepads with esp32 master and 2 ogxbox360 leonardo slaves. The great thing is cost of this system- one esp32 board(about 7€) plus minimum one leonardo pro micro (about 6€). Full ogxbox360 need 4 8bitdo (12-15€ i think) to allow 4 Players connect over BT. Here we need only one esp32 board. A lot of thanks and Big respect to netham45, the guy who made this possible. Orginal rededit post Ogx360+Blueretro This is orginal nerham45 github repo blueretro+ogx360 Netham repo got something wrong with sources and can not be cloned, so I here is my updated repo Ogx360+blueretro Compilation under esp idf 5.0 only. I have also made detailed info "how to" step by step, with already compiled files. Blueretro software got a lot of cool features like for example button mapping, internal hardware installation, and supports many bluetooth controllers. I have order some electronic parts for internal build with console power on, power off over bluetooth gamepad, but for that some changes are needed in source code. Author of this fork "netham45" doesnt answer, and I am newbie in coding, so if anybody with coding knowlege is interested to "pimp-up" this project, please let me know. From know issues: - xbox one x , series x controlles need newest firmware or pushing X logo causing reset esp32, - they got sometime problems with reconecting to esp32 after pairing and powering off - factory reset on Blueretro and new pairing helps, - rumble on ps4 controller causing "controller hang" - got info from guy in mexico (davidxgames) that he got firmware without this issue, waiting for source from him to compare,
    5 points
  37. made some adjustments, this is an alignment print which will take 11 hours. The case will now use threaded inserts for mounting the xbox board and psu. I've added ribs to strengthen the case.
    5 points
  38. OGXBox Boot Menu Just a simple boot menu which offers the function to not just launch your DVD or Dash, you can also set one dash as default if you wish. Ofc FTP is also available set to DHCP (you can change that in the settings). XBlast can be launched from the Misc menu as well as the File Explorer. It may come handy for the one or the other. If you sell pre modded xboxes it can be useful to let the buyer decide what he wants. How ever, here is the DL folder (maybe for updates but it should be bug free), a video which shows the options, and a simple screen shot. Peace. Folder Link: https://1fichier.com/dir/9xQo7gju Video Link: https://youtu.be/7DSsqQMrklQ Screenshot: Embedded Video: https://youtu.be/7DSsqQMrklQ
    5 points
  39. HDD Conversion: For the "Dual Fan Upgrade Kit" to work we have to remove the DVD-rom and relocate the HDD to that side. The "HDD Converstion" is split into two pieces, the "HDD Caddy" and "DVD Bezel Bracket" A gap between the two pieces has been created to help improve airflow around the HDD. The "HDD Caddy" snaps into the DVD-rom moutning bracket. I tried leaving plenty of tolerances to allow for a variety of different Drive and Adaptor installs.
    5 points
  40. Well said... It really sums up the situation and that I am far from being the only victim in all this... You just don't get the point, do you? You don't need to take down your links because it should be acceptable for anyone to use or upload XeniumOS. As far as I'm concerned it belongs to the community! This is not the only thing I got you with... You accused me of not contacting or crediting the original author! I gave credit to the original author when I first mentioned my plans for the programmer. And I had attempted to contact the original author over 4 months before your accusations! Why won't you respond to this? You still have not once addressed how MM bought teamxodus domain! Are you going to keep glossing over and ignoring this fact? Your only creating resentment for yourself and MakeMhz... Anything good you've done in the past is being undone by your current actions. Now that you and the others have escalated the situation as far as you have. Did you ever stop to think if your accusations about my works on the HDMI mod could be wrong and the repercussions that will follow due to your actions? "If you say that someone is digging their own grave, you are warning them that they are doing something foolish or dangerous that will cause their own failure."
    5 points
  41. Just before I placed the PCB order I managed to throw in a quick adaptor design for the ST-Link v2. I had a bit of fun with it, I really didn't need to add the LED and capacitors. Either way I'll be including one of these along with a ST-Link v2 for each of the test kits that will be going out...
    5 points
  42. Managed to get half of the modchips assembled, including one for myself with whatever components I had on hand. Already I'm seeing the benefits of the programmer and redesign of the Xenium. Programming these modchips is super easy now...
    5 points
  43. Matrix Xodus here is some info http://web.archive.org/web/20040716181333/http://dwl.xbox-scene.net/~xbox/xbox-scene/tutorials/ManualV1.1.pdf Cheers SS Dave Soft modding is like masturbating, It gets the job done but it's nothing like the real thing.
    5 points
  44. The new batch of proto flex cables arrived, the EMI film looks great. To save on costs I only tried EMI on one version of the flex cable. Tomorrow I will test fit the flex cables on a couple of motherboards.
    5 points
  45. Thanks guys, @Dempsey_86The Xenium modchip is optional, it just passes through SCL, SDA, GND and 5v. So, the HDMI mod can be installed as a standalone device. The pads are just a "backup" option for installation, I tried to match the pads on the bottom left corner so the "Stellar Link" could be soldered, that's as much support I'm adding for Stellar. We still might use a DIY cable (connector on one end) for SCL and SDA with standalone installations. Instead of adding another 2pin connector to the HDMI mod we can reuse the 6pin connector that goes to the modchip by making the DIY cable with a 6pin connector but with just 2 wires for SCL and SDA. (I hope that makes sense...) As for the StellarHD+ the MCU has been relocated over to the modchip so it's impossible for the HD+ mod to be a standalone device.
    5 points
  46. I disagree. We merely remain factual up in this bitch... And facts don't care about our feelings or opinions.
    5 points
  47. y'all so aggressive here lol.
    5 points
  48. Keep your eyes open for something coming soon
    5 points
  49. From what I've read, I can't help but believe that supporting other BIOSes on a microSD card is nothing more than a gimmick at the moment. There hasn't been much effort in supporting anything else previously with MakeMHz... And if it does go ahead, I can't imagine it'll be a priority at all or that any competitive/preferable modern BIOSes or patches will even be supported anyway. I've been interested in the native ATA TRIM support for SSDs as well, but it's not something that I've really seen discussed since its announcement... Sure, it's not actually all that big of a deal, but I'm keen to see it play out if it's actually a thing. All of the kernel-level patching on-the-fly is the most attractive thing about it all to me at the moment, and also the integrated modern controller support that I haven't seen or heard anything about yet either... There's a lot of promises and undelivered features, but also a lot of drama and refusals to support desired features that are provided elsewhere. I think I'll be on the fence about Project Stellar for a while, patiently seeing how it all plays out and what it has to offer in the long-run... I think that a bit of competition for an internal HDMI output mod (not analogue-digital external converters) could be a good thing for the project overall - I recently saw some mention of PixelFX developing one? In the meantime, an OpenXenium with freedom for my own choice of BIOSes/patches will be good enough for me, at least until something "Stellar" finally happens with this...
    5 points

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