Jump to content

Original Xbox shuts off at 1:15(s) what to do next, what to test for?


Recommended Posts

14 hours ago, big F said:

best option follow the traces from the power button back onto the board, you'll probably find another track thats damaged.

I examined the power switch for trace damage there is none but checking the continuity test for both power switch and eject switch seems intermittent.  I check a similar switch I have it is consistent for continuity when pressed.  But that shouldn't affect the original xbox from powering on when plugged in.  There must be more traces affected on the motherboard.

11 hours ago, SS_Dave said:

If you add a link here that should get the power button working.

I ended up splicing into the green wire as it is already connected to the smd resistor and then soldered the link to the corresponding chip leg.  The original xbox powers on immediately when plugged in with no power down.

Link to post
Share on other sites

I think the splice is probably holding the power sense closed so the box power state is forced on.

check the traces for the power buttons on the main board. The intermittent nature of the buttons, if you tested it unplugged from the main board is not desirable but not likely to be the cause.

could be a simple as a dry joint on the  power board socket, or another component in that line.

  • Thanks 1
Link to post
Share on other sites

I disconnected the power and eject switch connector from the motherboard plugged in the original xbox and it still powers on.  I followed the following link to get a better idea of what is going on.  http://fillwithcoolblogname.blogspot.com/2011/02/1st-gen-xbox-trace-corrosion-repair.html  I rechecked all the traces from "A" - "E".  The "E" trace does not have continuity but it is hard to follow where the trace leads to see if there is damage.  Could someone verify the "E" trace connection is correct in the following post.  https://www.ogxbox.com/forums/index.php?/topic/29-how-to-fix-trace-corrosion  

Link to post
Share on other sites

Well I ended up desoldering the green wire off the leg of the chip.  Then left the yellow wire I soldered earlier on the 4th leg up on the chip.  Now the xbox original powers on with no interference.  Thanks for the help.  This concludes the post as solved.  The hard drive still makes the clicking noise but that will be for another day.

solder.1.jpg.bfbca26b7f022d7e94df08e6c4f7a94e.jpgsplice.1.jpg.604132a9a660d47f9cb75a0addd43302.jpgsolder1.1.jpg.3cfca26955c7b89a367c417cfcf9865b.jpg

 

Link to post
Share on other sites

Good to here

The yellow wire looks really close to shorting to the pin either side of where it is soldered.

you should have the wire in line with the pin like the yellow line

solder.1.jpg.bfbca26b7f022d7e94df08e6c4f7a94e.jpg.cc25015137483a7c41f9c72e091f8894.jpg

 

Cheers

SS Dave


Soft modding is like masturbating, It gets the job done but it's nothing like the real thing.

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Similar Content

    • By hastings298
      Just plugged in the power cord and something in the power supply literally went "pop". Think it's a Delta 1.4 power supply.
      Is it worth buying a replacement or is the whole console likely toast? Saw a small flash through the right side vent where the PSU sit. Have another delta power supply lying around but think it's from a 1.6 so figure it's risky to put it in.
      Any ideas?
      Edit: Discovered a burnt screw sitting in the middle of it. Must've just been a loose screw floating around that dropped in and killed it.
    • By feudalnate
      For the last year or two I've been working on reversing some of the data structures that have been left unresearched or incomplete by the old scene, not to such a hardcore degree as I would honestly like but off and on when I have the time. This spans from what most people have seen me put out like the Xbox LIVE account stuff but I also have an interest in FATX16/32 structuring, the various configuration/datastore sectors at the beginning of the Xbox hard drive, the 1BL/FBL/2BL/BIOS image structures and data packing, XBE header/certificate data, security, and structuring, and the EEPROM data and structuring - the fundamental data types that make up the Xbox
      Today I completed the EEPROM data structure - well I say "completed" but there are still some things like flags, bitpacking, and a single unlabeled 16bit value to truly finish up all the info on the data handling side of things - however, structurally I have mapped out all the EEPROM data including the notorious hardware section as well as reversing the XConfigChecksum into something much more legible, portable, and simply more correct than what's been sitting on the XboxLinux/XboxDev wiki's for the last decade and a half 
      I didn't really feel posting something like this on Reddit would be the way to go, the constant Twitter-feed like nature of threads just buries information and I have always preferred forums for their organization - and besides, forums are where I started in modding and forums are what I ran/helped run for many years of my modding life
      Anyway to my point, if you're interested in the structure and/or (partial for now) handling of EEPROM data then I've posted all the info on my GitHub project. This information can be used to parse, edit, or build an EEPROM image from scratch for any revision of the Xbox (including 1.6 and 1.6b models). I'll likely make a tool for people to create/edit EEPROM images at some point but I've got a couple Xbox projects I've been working on for a while and would like to finish at least one of those before starting another and I'll stuff all this structuring information into a table on the project page soon or maybe edit the XboxDev wiki so it's easier for non-programming people to view and understand at a glance
      Thanks for reading (also, posting this in the general forum wasn't my first choice but this doesn't really fit into the topic of homebrew - it's more so R&D)
       
       
      This paragraph has nothing to do with the subject of my post but I just wanted to say something personal here. I post this kind of information and put out these various tools and answer these questions that most people don't have an answer to for the sole purpose of bettering or further educating and simply just passing on information I know to the few left in original Xbox scene and even though I might come off as such it's never really been an ego or "clout" thing for me with the original Xbox, I've owned an original Xbox since 2001 and it's purely a passion thing. All I'm really after with this hobby of research and modding of the Xbox is to leave the scene with correct information or at least as correct as I'm able to comprehend and express to others, which I'm sure the old members of the early scene tried to do as well. The reason the original Xbox still lives on is because of sites like this and the handful of people that still hold onto their interest of the original Xbox or their passion of tinkering. Some of you may know my username and others may not, I've seen people mention me as this sort of Xbox "guru" or "expert" and I don't know if I come across as such but I can say, there are many things I don't know, many things I feel I'll never know, and a lot of times I feel like I barely know anything but I know objectively this isn't entirely true because there's a lot I know about the Xbox (and Xbox 360 for that matter) and yet it doesn't stop me from feeling dumb much of the time. Everything I know about computers, the Xbox/Xbox 360, data, structuring, programming, etc. is all self-taught and if you want to learn the type of stuff I know then you absolutely can teach yourself these things and it doesn't necessarily need to be on the software side of things, if you want to know hardware then you can teach yourself that as well - push yourself to learn, you are your best teacher. If you're part of the Xbox scene, whether you're a complete noob or have been around forever, whether we've had good/bad interactions in the past or maybe in the future, know that I appreciate you regardless of your knowledge or "status" and know that I hold no negative feelings towards anyone left in this scene and I probably never will. Not entirely sure why I just wrote this rant but hopefully no one minds, I'm just glad I'm not alone in this hobby of playing around with a 20 year old outdated machine
    • By Landsraat
      Hello.
      I wanted to upgrade RAM on my Xbox. First I TSOPed Cromwell inside and it booted. Then I soldered 4 RAM chips from China and Xbox started reboots and showed errors: Green, Green, Green50%-Red50%. After which I desoldered new RAM, but FRAG was still there.
      I guessed something was wrong with TSOP chip. When I got this Xbox it had some noname modchip from 2003 which I can't even guess clone what of. Anyway, error code switched to: Green, Green, Orange50%-Red50%. Which is RAM error, I guess.
      Now I think I should have tested it with each new RAM chip soldered.
      I only left original 4 RAM chips inside right now, but it still FRAGs.
      What can I do to repair it?

Board Life Status


Board startup date: April 23, 2017 12:45:48
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.