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Everything posted by GoTeamScotch
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Oled 20x4 Display Screen Installed - Looks Nice.
GoTeamScotch replied to trencherfield's topic in Hardware Mods
Very cool! I plan on doing an OLED panel after I get these two LCDs installed. I love the look of OLED. You should post photos of the finished install once you're done. -
This method worked for me. I split the 1MB debug bios to a 512KB version, flashed it to my Duo X2 Lite using a retail console, then moved the modchip over to my DVT4 kit and it booted right up. Now I just need to get the TSOP flashed properly so I can hook the serial debugging daughter board back up again. I tried this with my dvt4 unit and it didn't work. I tried a few times using different timings. I even tried leaving the chip on and just removing the D0 wire. I can flash the modchip on the lpc port just fine using the recovery disc, just not the tsop. Is your success due to the fact that you're using a Chameleon modchip? https://www.xbmc4xbox.org.uk/forum/viewtopic.php?t=433
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On a somewhat related note, I was successfully able to flash the debug bios to my X2 Duo Lite to get a separate DVT4 kit Xbox working. I split it from 1mb to 512kb, flashed it using a retail Xbox, then transferred it over to my DVT4. While this is great progress, I want to recover the TSOP on this DVT4 just so I don't have to leave the modchip in there. All of the resources I've found online describe how to fix a bad tsop flash using special bioses and grounding the D0 and A15 points at specific timings. These special bioses were made for retail boards and not debug/DVT boards in mind, and so I assume these bioses wouldn't be compatible. Edit- I'm going to continue the conversation over in this thread, which seems to be relevant to what I'm trying to do.
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Internal OgX360 Installation (With Relays)
GoTeamScotch replied to TEK Nemesis's topic in Hardware Mods
As someone who isn't in this private group, what does the post say? -
I wired up a USB cord to the rf board I got from a broken Xbox a while back. I have no idea where I put it (or if I even have it anymore) to test with my ogx360. I do have another rf board I could test with though. Hmm Side note- I remember it being a pain to sync controllers because the only way to do it was to plug the rf board back into an Xbox 360, then press the sync button on the 360. Once sync'd, the board could be moved. I think that's why I ended up tossing it. It's annoying needing to keep a half-assembled Xbox 360 around just to sync controllers to an rf board.
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Personally I don't like them. I've had several Xboxes come to me that were "broken" and it just ended up being a solderless chip that came loose. I'd suggest just honing in your soldering skills. The right tool can make a tough job easy, so consider getting a better soldering iron (one with a fine tip and temp controls).
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XBox Development Kit (Dvt4) Pcb Photos
GoTeamScotch replied to GoTeamScotch's topic in Rare and Uncommon Xbox Hardware
Correction- the port on the DVD emulation board is actually a USB port. Source: Reddit- 1 reply
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I recently acquired a Development Kit (DVT4) and decided to take some high-quality photos of the daughter boards from this console. They're pretty rare and obscure and I wanted to take some good photos for preservation's sake. I'm going to get a Raptor PCI card soon, so I'll add photos of that too later. More info- These boards were in development kits and consisted of two parts: DVD emulation board. When paired with a Raptor XDK PCI card installed into a computer, it allows a developer to master a game disc before sending a final copy to Microsoft for review, and later into production. This allowed them to test loading scenarios and figure out where certain files for the game should be physically located on a disc in order to reduce load times. When loading a level for a game, for example, all the files needed for that level could be grouped together on the disc to reduce the amount of skipping around the laser needed to do, which decreases load times. There is also a USB port on this card. While it uses a USB connector, it's actually a JVS port. This was used for hooking up arcade sticks and special components built for Sega Chihiro arcade cabinets, which is based on the Xbox's motherboard. Serial debugging port This allows a developer to get debugging information from the Xbox to see how their code is behaving on real hardware. When writing software, it's useful to see technical info about when and how a bug happens in order to fix it. This board connects to a PC's serial port to read diagnostic info from the console in real time. More info: https://xboxdevwiki.net/Development_Kits Photos taken with a Canon 5D Mark iii, touched up in Lightroom. Link to photo album (includes high-res copies of the photos below): https://imgur.com/a/YRb11os
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I've read of people using these fans as a replacement for the out-of-production Iceberq4 fans: https://ebay.us/7BoiuG Here's a fan that is (mostly) a drop-in replacement for the main CPU fan: http://a.co/63utNWa You can see my video of installing this^ fan here: https://www.youtube.com/watch?v=kkiX-0qyWNY
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I just tried making one for the first time recently. It's not too hard so long as you have the right tools (a dremel + eye protection + mask) and a space to to the cutting & grinding since it produces a lot of plastic dust in the air. I messed up and made the DVD caddy too short my first time, but luckily I have spares. If you're curious, I'd say give it a try. I wouldn't recommend doing it to your primary Xbox though. My first attempt had some rough edges.
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Yup I was expecting to hear that no one made a custom one, but I was moreso interested if anyone's tried using an "off the shelf" CD drive emulator. They exist... it's just I've never seen or heard about someone putting one in an Xbox. I'm wondering if there's something that would prevent that. Right. Running games off the hard drive is super easy. It's a very luxurious feature to have that some older consoles don't have. I know with other consoles, people have made custom boards that emulate the actual laser module itself and push that data back to the console's existing disc drive. In other cases, they've made boards that replace the drive entirely. The Xbox hasn't really needed either of those things because repairs have been pretty cheap and easy, plus you could swap in a PC CD rom drive and read burned backups if needed. But with it being 20 years later, the pool of Xbox drives that are out there is shrinking. The more time that passes, the less parts there are. So maybe over time, it could become a more realistic option to look at. Hooking up a RaspberryPi in place of the DVD drive opens up a bunch of possibilities. The NetPi project's website talks about this a little: I bet you could even mount a network path and stream ISOs from a network share, negating the need to have a huge hard drive. About copying games and not taking a long time, I think FATXplorer solved that issue. It did for me at least. Now days when I build a hard drive, I don't use LAN/FTP, I just hook it up to my PC directly and let the copy process work at 100MB/s.
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Before you ask, yes I'm aware this is kind of a stupid question since you can just load Xbox games right from the hard drive. I also understand that any standard CD-ROM drive will also work in an Xbox. Don't read too much into "why would you want to do this". There isn't a really compelling reason. Now that that's out of the way... Has anyone had success with any sort of optical drive emulators in an original Xbox? There seems to be a few projects floating around out there made by people who wanted to replace optical IDE drives for certain obscure arcade cabinets and old PCs... There's an "IDE Simulator" by Tattiebogle that runs for a whopping $200. There's the NetPi, which uses a RaspberryPi as an ODD emulator, but isn't fully developed yet. There's plenty of IDE to SD (or CF) adapters, but that would just appear as a 2nd hard drive to the Xbox, which as we all know doesn't work (outside of Chimp). SCSI2SD - SCSI isn't IDE, but perhaps an adapter could be used? There's this project on Vagons.org where a guy is working on an ODD emulator, but it's still in development Memkor apparently makes (made?) a product like this, but I don't see it directly for sale anywhere. But I'm wondering if anyone has tried using something like one of these devices in an Xbox. The official DVT kits had optical drive emulation built-in from the factory- official Microsoft parts and everything (technically outsourced, but still). This route however has a pretty high bar for entry: the DVT kit itself + a Raptor PCI card + obscure drivers (which I assume only work for Windows XP) + the software and know-how to use it all. I recently bought a DVT4 kit and want to experiment with this feature purely because I find it fascinating. We'll see how that goes.
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It's not useful for everyone, but I enjoyed owning a 1ghz Xbox. It's not so much for Xbox games as it is for homebrew apps, dashboards, and emulators. If you use that kind of stuff often, it can be a cool thing to own. I liked it so much I plan on getting a 1.4ghz from N64freak soon.
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All Limited Edition XBox Consoles
GoTeamScotch replied to OGXbox Admin's topic in Rare and Uncommon Xbox Hardware
I took that photo of the Launch Team Xbox. You can find more high-res photos here: https://imgur.com/gallery/8Avf3 -
I recently acquired my first debug kit, and unfortunately wasn't able to salvage the hard drive and had to swap in a new one. I'd like to recreate some of the original debug kit experience and also get a better idea of the kinds of apps you might actually find on a debug kit. I know there's plenty of betas for games that were in development, but I'm more interested in applications similar to the dolphin test and a few others I've seen in youtube videos floating around where there's demo apps made to show developers examples of what the console can do. Is there a repo of this sort of stuff somewhere?
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I Bought an Unused Alpha Tower II Devkit Case
GoTeamScotch replied to anode's topic in Rare and Uncommon Xbox Hardware
What a find. It would be difficult to find that on the internet, let alone locally and within driving distance... unless you're in the Redmond area. Lol. I've seen and heard of so many stories where people find rare Xbox stuff in the goodwills around Redmond or at garage sales in the area. Makes me miss living in western WA. -
My New Limited Edition XBox Consoles
GoTeamScotch replied to OGXbox Admin's topic in Xbox Collection Showcase
Nice Partner Edition. I saw one pop up on for auction a few months ago and was later kicking myself for not dropping the cash for it. Such cool unit. -
Marco Micheletti (Supply chain program manager for Xbox back in the day) says there's "maybe 3". Discussed in a Twitter thread where I and others were talking to him about these orange Xboxes.
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Thepiratepimp Original XBox Collection
GoTeamScotch replied to thePiratePimp's topic in Xbox Collection Showcase
Outstanding collection. Plenty of gems in there.- 36 replies
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Good move on buying a new laser. That will likely fix the problem. I personally haven't played an Xbox game from a disc in years. Rip the game once and put the disc on a shelf. To each his own though.
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OpenXEnium Lcd Installation - Zeroes On Display?
GoTeamScotch replied to GoTeamScotch's topic in Hardware Mods
Figured it out. I thought JP1 meant that pin #1 starts there. Pin #1 actually starts on the opposite end. So, my wiring was backwards. Now I feel dumb. Hopefully someone else googling this problem in the future might stumble across my post and learn from my mistake.- 3 replies
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I got a SPI2PAR2019 kit and an HD44780 compliant screen and tried to wire it up last night but ran into some problems. The LCD just shows zeroes on the screen. When it first powers up, I see 2 of the 4 lines filled with solid-square characters (two full rows of solid boxes, rows 2 and 4). Then after the Xbox boots up further, the screen goes blank, then shows zeroes (see photo). I'm also seeing some flickering on the screen showing the zeroes. I checked the wiring diagram of the LCD I'm using and verified that points #1-16 correlate to points #1-16 on my LCD, so I don't think it's that. I also tried powering the arduino with a USB battery bank and that didn't make any difference. I have a 2nd LCD that showed the same issue. I have a 2nd spi2par but haven't wired that in yet. I've enabled LCD options in XBMC to no avail. SPI2PAR2019 from ChimericSystems.com White on Blue 20x4 LCD Character Display from CrystalFontz.com Wired through an OpenXenium modchip. Thoughts: Shorten wire going from spi2par to LCD. Try getting rid of the wire entirely and just soldering the spi2par straight onto the back of the LCD. Perhaps the spi2par doesn't come pre-programmed? Not sure how to tell if it is or not. (I asked the seller for details)
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Internal OgX360 Installation (With Relays)
GoTeamScotch replied to TEK Nemesis's topic in Hardware Mods
Very nice! A much cleaner solution than the other method. Definitely interested in getting this once it's ready. My feedback- I'd get a 4-port version if it was available. Xerc support is interesting too. -
Wireless XBox 360 Controllers On the Og XBoX
GoTeamScotch replied to Ryzee119's topic in Hardware Mods
I got my ogx360 in the mail today from @TEK Nemesis and I'm just so impressed by this whole project. This is probably my favorite project to hit the scene in years. It's so nice to be able to use a X1 wireless controllers on an original Xbox... and with virtually no lag! It makes me want to play through a bunch of old games again because of how pleasant the controls are now. No offense to the good old duke. Huge thanks to @Ryzee119 for this project. Outstanding work! TEK Nemesis' build quality is top notch. The cords are well made. The 3D printed case is stylish and fits well. He has a bunch of case options too, so I chose one that matches my Japanese/skeleton Xbox. Next step: internal installation. One downside I'm running into is that I've had some trouble using multiple 8bitdo adapters at once. TEK Nemesis suggested re-flashing the 8bitdo's firmware, which I'll try. I bought 2 with the expectation of buying 2 more later, plus I also bought a USB hub. Too bad there isn't support for the Xbox One usb wireless receiver like there is for the 360 receiver. I understand the X1 receiver uses proprietary firmware, but it seems the reverse engineering part of that has already been done (?) for Linux through Xow by author medusalix. It would of course take effort to translate it to the ATmega (avr) instruction set (idk how much is handled by the compiler). Currently, to add support for 4 wireless X1 controllers is ~$100 (not including cost of ogx360 itself) for 4 8bitdo adapters and a USB hub. And even after all that, the adapters may still be a bit finicky. I'd gladly put that money into a bounty pool instead. Perhaps others would as well. Be mindful of your timing when you go to flash the arduino. The first time I flashed one, I was pulling my hair out trying to figure it out. Turns out you have to connect to it within a few seconds after it boots up. Too late and your flashing program can't talk to it. Ryzee points this out in his instructions.- 322 replies
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Probably, but you should use something that's more modern instead. The old Xbox wifi adapter doesn't support modern wifi encryption standards.
Board Life Status
Board startup date: April 23, 2017 12:45:48