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KaosEngineer

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Everything posted by KaosEngineer

  1. I don't know which BIOS the .../bios/original/debug.rar archive holds that's on xbins' FTP server. Downloadable from here - https://downloads.diodematrix.com/homebrew/xbins/Console Based Applications/bios/original/debug.rar Edit: The MD5 hash of this rar archive's debug.bin file is F38D3E050F78E8B5B7105386E055E59D. I don't know if it matches one of the BIOS files you mentioned.
  2. Have you, can you, no make that will you rip the files from a Recovery disc and share them?
  3. KingWin IDE-to-SATA adapter works as long as you don't try to use it to clone the original to a new hard drive. There is no MASTER/SLAVE jumper on them. They work well with a modchip where you don't have to have a locked hard drive and can boot HeXEn, Slayers, etc. to format the new drive then install the replacement dashboard and other apps to it. Edit: The B A C jumper block on the KingWin adapter only changes the bridging operation from IDE-to-SATA or SATA-to-IDE.
  4. Yes, I've help someone repair their Xbox by having them install a new ADM1032 chip since the console instantly indicated an ovverheating condition with orange flashing eject ring, fan sped up to 100%, then shortly after that shutdown. After replacing the chip, all was good again. Edit: Another Xbox had a major clock cap leak that had reached the ADM1032 temp sensor chip. After cleaning the area around the chip especially between the pins with IPA, the overheating condition was cleared and the console started working as expected again. Both of these were remotely assisted repairs, I did not see all of the steps performed by the repairer. They both told me that their consoles were once again functional after everything they did.
  5. Flash the original debug BIOS to the OpenXenium modchip - add it as a Load Item to the XeniumOS while installed on another Xbox. You'll have to set it to autoload so the XeniumOS doesn't try to start when the console is powered on but instead loads the debug BIOS.
  6. Hmm, I thought flashing the TSOP was not possible after the console booted from an LPC bus attached flash chip. The recover disk must know a secret way to re-enable access to the TSOP flash chip on the motherboard that was not discovered or released by the Xbox scene dev teams. Also, it could be a difference between the MCPX X2 (devkit) version vs. the retail MCPX X3 chip.
  7. You haven't search everywhere! google it: archive hdd ready games
  8. So there's no replacement dashboard installed yet? The stock MS dashboard files are either missing or corrupt on the hard drive.
  9. Maybe that will get fixed by psyko_chewbacca (BennyDiamond) - lpcmod_os @ bitbucket.com https://bitbucket.org/psyko_chewbacca/lpcmod_os/src Posted an enhancement issue there with the information to add them to flashtypes.h so XBlastOS can recognize/ID the Atmel flash chips.
  10. Don't know, what were you doing? Let me rephrase that, "What were you attempting to do?" Is you console softmodded? Were TSOP flashing it with the ind-bios? What?
  11. I've never seen an Atmel flash chip in an Xbox. Version 0.11 of raincoat doesn't look like it has support for that flash chip. Which version of it does? Edit: I see that raincoat knows how to flash the chip - the algorithm used to do so - the same method as a lot of other flash memory chips use; however, the manufacturer and part IDs are different. 0x1F is the manufacturer ID and 0x07 or 0x08 are product IDs for the specific parts AT49F002A or AT49F002AT. Without these lines in raincoat.conf, it's lost: Flash = 0x1f07,"Atmel AT49F002A",0x40000 Flash = 0x1f08,"Atmel AT49F002AT",0x40000
  12. Hmm, I didn't know that there were Atmel flash chips used in the Xbox. From the flash device list I saw, there were only: Hynix, Hyundai, ST, Winbond and Sharp.
  13. What's the part number of the Atmel TSOP chip? Edit: I see you later stated the part number: Atmel AT49F002A TSOP.
  14. With a special BIOS file, you are may be able to flash the TSOP after booting from a modchip by controlling the A15 line (???) to gain access to the TSOP. However, I don't think after the Xbox boots from the TSOP, access to the LPC debug port connected flash is possible.
  15. Maybe. That's one way but there's another. FTP the Xbox Softmodding Tool's Build v1.1.7 / Installer Variants / XBHDM Build.zip extracted C folder files to the root of the C drive. This set of files contains a no-original-game-disc-required bootable Xbox Softmodding Tool installer.
  16. No, booting from the TSOP disables access to the LPC connected flash and vice versa.
  17. eBay.com or aliexpress.com eBay has a larger variety of chips than aliexpress only lists XT4032 (aladdin xt plus 2 clones). If any are listed on aliexpress.com any more, they come and go. eBay: new OpenXeniums, xBlast Lites, and Aladdin XT plus 2s (aka XT4032 and several other similar names) are listed as well as older modchips - Team Xecuter's X2s and X3, Xeniums, SmartXX's, cheapmods, etc.
  18. digikey.com, mouser.com, etc. https://www.digikey.com/products/en/capacitors/electric-double-layer-capacitors-edlc-supercapacitors/61?k=1f+cap&k=&pkeyword=1f+cap&sv=0&pv2079=u2.5V&sf=0&FV=-8|61%2Cmu1F|2049&quantity=&ColumnSort=0&page=1&pageSize=25 https://www.mouser.com/Passive-Components/Capacitors/Supercapacitors-Ultracapacitors/_/N-5x76s?P=1yztzayZ1ypvpvn&Keyword=1f+supercap&FS=True
  19. V1.6 Xbox's use 5Vdc instead of 3.3Vdc as the standby supply that is used to keep the clock circuitry and Xyclops SMC powered to enable soft-switching on / off the rest of the power supply.
  20. Yes, since the standby power supply has to always be on. You don't want to run the 5Vdc 20Amp supply all the time just to provide the 3.3Vdc standby supply with the 3V, 6.5A Step-Down Voltage Regulator D36V50F3. This addtional 3.3Vdc standby supply only needs to provide 50-75 milliamps of current.
  21. There's a small problem here. You need a separate 3.3 Vdc power supply that is always on to provide the standby power source for the SMC/clock circuitry for v1.0-1.4 consoles. And, for a 1.6/1.6b, you need an always on 5 Vdc source. Very little current is needed - I believe something like 50 to 75 milliAmps. It is this standby power supply that provides the voltage and current necessary to power on/off the console via the soft switch mechanism controlled by the SMC (v1.0-1.4) or Xyclops chip (v1.6), power the clock circuitry to keep the time and date current when the rest of the console is OFF and charge the clock cap.
  22. Red flashing eject ring. OS defective in the EEPROM. I believe the EEPROM they are talking about is the configuration EEPROM. Data is corrupted and the HMAC_SHA1 Hash or checksum values stored inside no longer agree with the data that's stored in the various sections each of the 3 values cover. For more information on the configuration EEPROM's content, see: https://xboxdevwiki.net/EEPROM
  23. The only difference in the looks of the stock to an X2 BIOS is the word printed underneath the big X logo at the end of the flubber animation: XECUTER2 instead of Microsoft.
  24. No, crcwell.bin is the BIOS file to be flashed to a modchip. XBlastOS.xbe is an Xbox executable version that runs as an application. It does not get flashed to a modchip. Change the settings of the Xenium OS to autoboot the XBlastOS (crcwell.bin) BIOS. Edit: I see you were able to get it working. I'd not read all the messages when I posted by reply. Great job!
  25. The Xbox doesn't have to be in the same room to be able to FTP to it. Connect it to your home network and FTP to it! Use MediaXMenu (MXM), https://downloads.diodematrix.com/homebrew/xbins/Console Based Applications/apps/dashboards/mediaxmenu/, to create a multi game/app disc with menu select which one you want to run. Edit: There are a few other possible multi-game menu systems that could be used. They are listed here: https://downloads.diodematrix.com/homebrew/xbins/Console Based Applications/apps/multi-game menus/

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