So I was attempting to make my own OpenXenium modchips. I managed to get all the components and build 6 of them. Of the 6, 4 of them were successfully programmed with a BusPirate XSVF programmer (i figure I just need to reflow and check for bridges on the other 2). When I go to do the final programming using Ryzee's Xenium tools only 1 of the 4 that were programmed actually get detected with the software. Even then when I go to program that one chip with the the tools it only gets to 50% complete and then the xbox just freezes on the flashing process leaving the chip in a partially flashed state. Im using the recovery.bin file from xbins for flashing. I was wondering if you guys have any ideas as to what might be wrong in this situation. Im in the process of setting up an NXDK environment to see if I can build the tools .xbe from there.
Hello OGX Users,
i am am an old Xbox Classic User. I am from Germany, i have a passion for Xbox gaming and Software modding.
I play around with some Raspberrys and Betocera, Nintendo Switch and Retroarch.
These days i found a Post with Rocky5`s Emustation and the Xbox Fever is back 🙂
Hope to have good Days in this Forum.
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Board startup date: April 23, 2017 12:45:48