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Found 141 results

  1. Hi there, I got a couple of old XBoxes sitting around, all softmodded and (maybe) also TSOPed. How (w/o opening them and checking for soldered points) can I check if they are also TSOPed? And if they aren't, the right order would be: softmod (Rocky5) open up and TSOP might as well remove clock cap while we're there (are they all in the same spot? I got 1.0 and 1.4 boards so far) replace dashboard optionally replace hard drives and null eeprom ??
  2. So whatever code is running on the xenium clones I have does not like anything being on the flash other than their own modified xenium os 1.0. They're still happily recognized by the flasher tool, even after flashing 2.3.1 to them. but I accidentally overwrote the flash.bin when I went to write it back. Learn my ass for not fully reading shit and madly clicking. TL:DR: I'm an idiot and need a JTAG programmer to flash the openxenium code to my xenium clones. Would this work?(page auto-translated from Russian) Got all the parts to piece it together, so its a helluva lot cheaper and quicker than buying a programmer online.
  3. What is the best way to play N64 games? I've been looking everywhere for this elusive EarthwormJames 212 pack. Is this still the best/most recent way to play?
  4. Open Xenium Modchip: 20€ The same Open Xenium everyone has to offer. SPI2PAR is needed to connect an LCD to it. XBlast Lite V1 modchip: 30€ The XBlast lite is superior to the Open Xenium. It offers Ram checking, direct LCD support and many more features. It's the latest new modchip that has been developed and offers the native XBLast OS. Xerc CME: 15€ Xerc2: 10€ The Xerc2 and Xerc CME are IR-mods to turn the console ON/Off using an ir remote. DIY HDMI mod set: 70€ I have a few HDMI mod sets left. For now only rev1.2-1.4 install sets are avaylable. 128MB upgraded rev 1.4 motherboard: 60€ Xbox Alpha Development kit soundcard: 25€
  5. Hello! For those people with a Xenium modchip, I have made an open source recreation of a legacy adaptor that allowed you to use extremely common and cheap HD44780 compliant character LCD displays with the Xenium modchip SPI interface. The legacy adaptor was called 'SPI2PAR' and has long since been out of production and extremely hard to come by. The old website actually still works for now (http://cheaplpc.com/xenlcd/) if you want to see what it was all about. This design and info is all on my github page https://github.com/Ryzee119/spi2par2019 It does everything the old one does I believe (although I never had one), but it also can read the Xbox SMBus directly with a couple extra wires to the LPC header for temperatures from the ADM1032 onboard temperature chip and fan speed which are displayed and updated on the LCD mid-game. It can also read the Conexant and Focus video chips to work out was resolution your game is running at which is displayed on the LCD aswell. (This doesnt work on a 1.6 though due to the Xcalibur chip) XBMC can already display these, but these extra SMBus features will only apply when you're in a game or program that doesn't normally support LCD. Works best on a 20x4 character display.
  6. Hi im looking to play the original Doom games on my Xbox, whats the best Dos emulator and will it run doom. Thanks for your advice.
  7. Hi all. I'm looking at buying my first soldering kit from ebay and I'm looking for protips from experienced modders What are the necessary things I need with my soldering tool? I'm definitely considering buying a magnifying glass and possibly a stand as well. What is the right type of solder and flux I should want to use with my hardware? I plan to start with making USB adapters and repairing frayed controller cords but I want to gain the ability to do things such as repair dead traces and install chips. I understand the meticulous nature of this activity and that's why I'm asking for some guidance first before I jump in feet first like I normally would. Thanks! - Jake
  8. Greetings again! Running XeniumOS 2.3.1, but it turns out no bios are present. I've done some research, but the information is scattered from over 15 years and there are a lot of different opinions on the matter. What are the present day recommended bios for open xenium running xenium 2.3.1? Are there any bios/dashboard packages or bundles available? Thanks!
  9. Hello all I was just wondering what modchip I would need to get for my xbox console. I've heard of really only the aladdin xt plus 2 and was wondering where I can get my hands on them because amazon doesn't sell them & ebay doesn't sell them. I even looked on aliexpress and alibaba and no one has these things in stock. Background on why I'm needing some is simply I was doing a mod for a friends xbox. The process was going great, I had the softmod installed and ready for a tsop mod which went fine, I flashed my windbond bios over to the 1.4 xbox with a windbond chip inside, went to go do my hard drive upgrade and thats where everything went wrong. How did it go wrong??? Well I plugged in my new hard drive, startech ide to sata adapter, and 80 wire ide cable and turned on the xbox booted up but error coded out because there was nothing on the hard drive and I needed to load the hexen 2019 disc, loaded the disc and shut down and restarted the console. Blob animation ran its course and the xbox logo appeared on screen with linux underneath and evox badge in the top left corner and hung up there. I said ok it might take it a minute so I went outside and took out my trash and recycling, let the dog out, made and ate my breakfast and went to check on it after about 30 minutes or so have passed, I actually forgot about it, and it was still on that screen. I thought that unleashed x would have seen the new drive by now but nothing. So I went back and reflashed my bios for f & g, xbox turned off after it was flashed. Pushed the power button and nothing but power cycling and red and yellow led lights. Was told that the flash failed for some reason and now my only hope was a modchip. I seem to never be able to do these mods in one shot without problems its always something. But any and all help would greatly be appreciated, Thanks everyone!!
  10. I grew up playing FPS on the PC, so it never felt natural playing them with analog controllers. I recently bought a used XIM4 and for me it makes a HUGE difference in gameplay, it actually feels like the games were designed from the ground up to be played with a Keyboard/mouse combination, minus the console button hints on the screen I also have an original XBOX and a PS2, so I'm trying to find used SmartJoy Frags for each of them. I know it won't be as good as the XIM, but I'm willing to try them anyway, as I'm intent on playing all HALO games, and I want to start with HALO 1 and 2, then eventually jump to the X360's Halo 3, ODST, Reach and 4. Every SmartJoy Frag I found for sale so far didn't include any of the original content: the Quick Start Guide manual, the Game Presets Table manual and the quick reference card. I did found an external forum topic from 2011 which included pictures of the complete packages for both XBOX and PS2, which I attached to this post Does anyone have any of these manuals, and is there any possibility of scanning them for Internet posterity and future reference?
  11. Hello everyone. I was hoping OGXbox could start a repository/collection of HEX Edited XBEs. I rip most of my games from disc using DVD2XBOX which helps in patching the 480p but there are many other XBEs available with various different functionality such as: 720p Widescreen Running from Hard Drive 128MB RAM Xbox Upgraded Processor (1.0 or 1.4 GHz) Would it be possible to post/discuss the available XBEs on this thread or, better yet, collect/link as many as possible and create a MEGA/Google Drive link to them? There are already quite a few XBEs available on other boards such as XBMC4XBOX, assemblergames.com, and I know many folks have already edited these files. It would be greatly appreciated if these XBEs were easily accessible rather than redoing what so many others have already done successfully (unless there is some sort of legal issue ). If there are no issues from the admins, I can also share what DVD2XBOX may have already patched. Let me know your thoughts! Thanks!
  12. Hi All, I am not sure how to set the thumbnail for the "My Games" shortcut tile on the home page of the XBMC Origins skin. Currently, the shortcut has no image. The XML code below is from home.xml. I have tried to set the path for the icon tag, but my PNG image (xbox.png) never appears. What am I doing wrong? Any help is appreciated. Thank you. XML code from home.xml <content> <item id="1"> <label>My Games</label> <icon>xbox.png</icon> <-- PNG IMAGE NOT SHOWING ON SHORTCUT TILE --> <onclick condition="!Skin.HasSetting(Setting.FullGamesList.Enabled)">ActivateWindow(Programs, Games)</onclick> <onclick condition="Skin.HasSetting(Setting.FullGamesList.Enabled)">ActivateWindow(Programs, FullList)</onclick> </item> </content>
  13. I'm trying to setup these madmab edition emu's for sega cd and ps1. On sega cd i'm using bin/cue files but it won't load the game. On ps1 i have img files and they won't load either. Are these the right format for the games?
  14. I have downloaded an emulator or two from XBMC4gamers downloader. Where do you get the skins and artwork?
  15. As the title suggests, this is a collection of mods for the Xbox version of GTA: Vice City. The aim of this mod was to fix a couple of bugs, to make what I feel are improvements to the game's overall presentation, and to provide a fresh, new visual experience for the same Vice City you know and love, while still maintaining what made the atmopshere and feel of the 1980s American beach city setting so enjoyable. Retaining immersion was also important. If it couldn't have existed in 1986, you won't find it here. Performance was also a key focus. While the Xbox version of Vice City is capable of displaying larger textures just fine, the texture work here was (mostly with very few exceptions) kept at the same resolution with the same compression method as the original textures, because you will run into performance issues, namely regarding pop-in, textures failing to load properly, and frame rate hiccups if you do decide to go with larger textures. In my testing, this wasn't something immediately noticeable in the early stages of the game. It only really becomes an issue when you're driving back and forth between the two islands, particularly late game when you own a lot of properties. This modification performs just as well as the original release from beginning to end. It is recommended that you play this mod in WIDESCREEN with TRAILS OFF. New Roads: Original textures replaced with textures made from real images of Miami roads. This solves the issue of the blurry roads in the original release and generally looks better all around. Sidewalks replaced as well. New particle effects: Particle effects replaced with more realistic representations. GTA III's Liberty City holdover leaves that once scattered the ground have been replaced with palm leaves, much like they appear in the PS2 version. This one small change in particular has a surprisingly large effect on the atmosphere of the world. New Duds: New Miami Vice inspired suits for Tommy and Lance. Most outfits have been changed. From pallette swaps to complete replacements, the new outfits fit the game's world while simultaneously referencing various films, TV shows, and video games along the way. Each outfit functions in cutscenes as well. New timecycle: More colorful days and darker nights. Nights actually feel like night time now. Make the neon of Vice City shine brighter than ever against these blackened night skies, and enjoy beautiful sunsets and sunrises. Fits the beach weather perfectly and looks great with the Xbox version's unique lighting system. New foliage: Fuller and more colorful foliage textures make Vice City come alive. The Xbox version has always had inferior foliage to the PS2 version, this fixes that issue. Bug fixes: PS2 animations, including idle animations missing from the Xbox release, have been restored. Tommy now gives an "up yours" gesture with his arms instead of flipping a nonexistent finger (another GTA III holdover) when standing in front of traffic. A bug preventing the acquisition of the Havana outfit after completing certain missions has been fixed, it is always accessible after having been unlocked now. The brass knuckles have been resized to not look so outlandishly large. Aiming sites for weapons like assault and sniper rifles have been adjusted to display correctly in widescreen mode. This means they display incorrectly in 4:3 mode, however. New animations: A few improved animation replacements for Tommy. He runs with single handed and two handed weapons in a more believable way now. Walking, idles, sprinting, and just about everything else has been kept vanilla for the sake of familiar game feel. Tommy still sprints as fast as he always has - something that's typically changed for the worse with animation mods. Female character models no longer dislocate their hips as they walk. Peds overall have new animation. They all walk a little slower now than before, but their animations look less rubbery. New pedestrians: About 85% of peds replaced with their VCS counterparts. These pedestrians are higher quality than the ones found in the original release of Vice City. Better quality texture work, more colorful outfits, and more diverse models. New surprises: I've thrown in a number of retextured areas and objects throughout the game. From small world objects to interiors, there's a number of new things to see for returning veterans. New weapon: The Ruger has been replaced with an AK-47. New HUD: The radar ring has been replaced with a new, original ring. Icons on the main HUD, map icons, and weapon icons have been replaced with their 10th Anniversary counterparts. The pause screen map has been replaced with the 10th Anniversary map. New text: A few lines in the game's american.gxt file have been modified to reflect some of the changes this modification brings. Mostly in terms of outfit and weapon names. Download INSTALLATION: 1. Extract folders to any directory of your choosing 2. FTP all folders from the archive into your GTA: Vice City root folder on your Xbox, choose to overwrite files in the process. 3. IMPORTANT: Delete GTA_VC.CAP.Final file from your GTA: Vice City root folder if it exists 4. Clear your Xbox's cache and start the game 5. Have fun There shouldn't be any issues with running this mod on existing save files. Feel free to report any bugs you see. What I'd like to change in the future: Improve widescreen mode from the existing pan 'n scan implementation Fix the alpha render state for the target lock and sniper dot
  16. Hi I recently got steel battalion good as new for 300 buck and I'm stuck at mission 4 for now but my question is about the song we've got in the boom box is it possible to play my own song? BTW I'm looking for a live version I got the campaign only version of anyone have it I'm interested thank you.
  17. Hi like the titles says i'm interessed in some good skins especially on avalaunch actually
  18. Starting at $27 and free shipping to US. Includes LPC rebuild PCB and pin header. Discount applied when purchasing more than one at a time. Over 30 sold, down to 10 in stock but more on the way. Available in Black, Red, Blue or White https://www.ebay.com/itm/293382870758
  19. Hello, found my original xbox 1.4 from back in highschool brought me back to the days when we had parties opening them up and modding them. Did some upgrades then I bought 3 more. Well I need the hexen disk and the site says I need to make 5 posts before I can download it to use on the xboxs unjust took apart and refurb.
  20. Hey guys, right now I own a 128mb xbox from n64freak and a 1tb hdd. Unfortunately some of my games do not boot, neither from hdd nor from disk. Others boot but get hung up on the loading screens. I tried different sources for my games on the hdd and they still hang, even with the original disk. Because of that I tried different FTP programs to, but it didn't help. Right now I am running some kind of IND-BIOS refering to my startup screen. I already tried reformating my hdd, but it didn't help, so my guess is that it might be a BIOS problem. The question now is, as i never tried that before (the installed BIOS was flashed by N64FREAK), which bios is the best one for my setup if i want to upgrade to a 2tb hdd? Or might the problem be of some other source? Any help is much appreciated.
  21. As in the title, my xbox is TSOP'ed and splited with a switch for dualboot.
  22. Hello. I am currently looking to swap my XCM Crystal Pure White edition case, I got this in a deal with a friend and while it may have some marks on the top shell, its able to be refurbished and cleaned up I am really only looking for a 128mb RAM Xbox currently to finish off my arcade machine xbox build, and only looking for potential interest in Australia as that saves me money on postage. Will also come with a 1.6b motherboard with stock hard drive and dvd drive, will be softmodded before shipping, thanks!
  23. The xbox cracking scene released quite a few hdd fixes and patches for games.. These are normally just patches to run on default.xbe's. I wonder if anyone here have a collection of those to share. I am especially looking for r-fchdfix ( fight club hdd fix from Riot (ntsc) ) and a hdd fix for shin megami tensei nine.
  24. The kids broke the connectors inside the front USB ports on my Falcon. Does anyone know where I can order replacement parts? I know it has to be soldered to the motherboard; I'm pretty handy with a desolderer. :-) Searched Digikey without success. The USB ports are the rectangular silver box in the front right corner of this photo. Much obliged.

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