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About Me

  1. I've recently softmodded my xbox and came across this problem on 2 games so far out of 20 that i've tried, one being gta san andreas which i put on the HDD through ftp with the fix found on this forum to get it to properly launch as well as deus ex invisible war which i played off the disc https://imgur.com/vGzh0TE I have no idea what could be causing it as it's only been happening to 2 games so far, any help would be appreciated fixing this
  2. Hello! After months of focusing primarily on the Nintendo Wii, the Electron Shepherd team has just released a new product that we are thrilled to share: the Xbox2HDMI module! This tiny, power-packed module takes in the Component video and digital audio output from the Original Xbox and outputs an HDMI signal with embedded Dolby Digital Surround Sound (if that audio setting is enabled in your Xbox’s settings). This module utilizes a fully custom PCB with a higher quality, next generation IC compared to what is typically used on the widely available Wii2HDMI and VGA2HDMI modules that are readily available online. If you are not happy with those modules, then you will absolutely be happy with these. This module efficiently supports the 480i, 720p, and 1080i resolutions that are default to the original Xbox. These units can be bought with ease on our store located here: https://electron-shepherd.com/xbox2hdmi/ Please let use know if you have any questions about this or any other product we currently offer! - Shane from Electron Shepherd LLC https://twitter.com/ElectronShep
  3. So, I'm an old man and I can't remember how I flashed this XBox years ago. I have an Aladdin XT Plus2 with Evox +3935 and M8plus_16 fan 40.06 (not sure what size bios that is). I wrote a 2TB image to a drive and get an error telling me to upgrade to LBA48 ver 2. Can someone point me in the right direction. I do have FTP access to the box.
  4. https://www.amazon.com/dp/B06XFT1TPJ/?coliid=I34W0053FX96LE&colid=3BP1APT3T9SB8&psc=1&ref_=lv_ov_lig_dp_it
  5. As the title suggests, this is a collection of mods for the Xbox version of GTA: Vice City. The aim of this mod was to fix a couple of bugs, to make what I feel are improvements to the game's overall presentation, and to provide a fresh, new visual experience for the same Vice City you know and love, while still maintaining what made the atmopshere and feel of the 1980s American beach city setting so enjoyable. Retaining immersion was also important. If it couldn't have existed in 1986, you won't find it here. Performance was also a key focus. While the Xbox version of Vice City is capable of displaying larger textures just fine, the texture work here was (mostly with very few exceptions) kept at the same resolution with the same compression method as the original textures, because you will run into performance issues, namely regarding pop-in, textures failing to load properly, and frame rate hiccups if you do decide to go with larger textures. In my testing, this wasn't something immediately noticeable in the early stages of the game. It only really becomes an issue when you're driving back and forth between the two islands, particularly late game when you own a lot of properties. This modification performs just as well as the original release from beginning to end. It is recommended that you play this mod in WIDESCREEN with TRAILS OFF. New Roads: Original textures replaced with textures made from real images of Miami roads. This solves the issue of the blurry roads in the original release and generally looks better all around. Sidewalks replaced as well. New particle effects: Particle effects replaced with more realistic representations. GTA III's Liberty City holdover leaves that once scattered the ground have been replaced with palm leaves, much like they appear in the PS2 version. This one small change in particular has a surprisingly large effect on the atmosphere of the world. New Duds: New Miami Vice inspired suits for Tommy and Lance. Most outfits have been changed. From pallette swaps to complete replacements, the new outfits fit the game's world while simultaneously referencing various films, TV shows, and video games along the way. Each outfit functions in cutscenes as well. New timecycle: More colorful days and darker nights. Nights actually feel like night time now. Make the neon of Vice City shine brighter than ever against these blackened night skies, and enjoy beautiful sunsets and sunrises. Fits the beach weather perfectly and looks great with the Xbox version's unique lighting system. New foliage: Fuller and more colorful foliage textures make Vice City come alive. The Xbox version has always had inferior foliage to the PS2 version, this fixes that issue. Bug fixes: PS2 animations, including idle animations missing from the Xbox release, have been restored. Tommy now gives an "up yours" gesture with his arms instead of flipping a nonexistent finger (another GTA III holdover) when standing in front of traffic. A bug preventing the acquisition of the Havana outfit after completing certain missions has been fixed, it is always accessible after having been unlocked now. The brass knuckles have been resized to not look so outlandishly large. Aiming sites for weapons like assault and sniper rifles have been adjusted to display correctly in widescreen mode. This means they display incorrectly in 4:3 mode, however. New animations: A few improved animation replacements for Tommy. He runs with single handed and two handed weapons in a more believable way now. Walking, idles, sprinting, and just about everything else has been kept vanilla for the sake of familiar game feel. Tommy still sprints as fast as he always has - something that's typically changed for the worse with animation mods. Female character models no longer dislocate their hips as they walk. Peds overall have new animation. They all walk a little slower now than before, but their animations look less rubbery. New pedestrians: About 85% of peds replaced with their VCS counterparts. These pedestrians are higher quality than the ones found in the original release of Vice City. Better quality texture work, more colorful outfits, and more diverse models. New surprises: I've thrown in a number of retextured areas and objects throughout the game. From small world objects to interiors, there's a number of new things to see for returning veterans. New weapon: The Ruger has been replaced with an AK-47. New HUD: The radar ring has been replaced with a new, original ring. Icons on the main HUD, map icons, and weapon icons have been replaced with their 10th Anniversary counterparts. The pause screen map has been replaced with the 10th Anniversary map. New text: A few lines in the game's american.gxt file have been modified to reflect some of the changes this modification brings. Mostly in terms of outfit and weapon names. Download INSTALLATION: 1. Extract folders to any directory of your choosing 2. FTP all folders from the archive into your GTA: Vice City root folder on your Xbox, choose to overwrite files in the process. 3. IMPORTANT: Delete GTA_VC.CAP.Final file from your GTA: Vice City root folder if it exists 4. Clear your Xbox's cache and start the game 5. Have fun There shouldn't be any issues with running this mod on existing save files. Feel free to report any bugs you see. What I'd like to change in the future: Improve widescreen mode from the existing pan 'n scan implementation Fix the alpha render state for the target lock and sniper dot
  6. Hello! For those people with a Xenium modchip, I have made an open source recreation of a legacy adaptor that allowed you to use extremely common and cheap HD44780 compliant character LCD displays with the Xenium modchip SPI interface. The legacy adaptor was called 'SPI2PAR' and has long since been out of production and extremely hard to come by. The old website actually still works for now (http://cheaplpc.com/xenlcd/) if you want to see what it was all about. This design and info is all on my github page https://github.com/Ryzee119/spi2par2019 It does everything the old one does I believe (although I never had one), but it also can read the Xbox SMBus directly with a couple extra wires to the LPC header for temperatures from the ADM1032 onboard temperature chip and fan speed which are displayed and updated on the LCD mid-game. It can also read the Conexant and Focus video chips to work out was resolution your game is running at which is displayed on the LCD aswell. (This doesnt work on a 1.6 though due to the Xcalibur chip) XBMC can already display these, but these extra SMBus features will only apply when you're in a game or program that doesn't normally support LCD. Works best on a 20x4 character display.
  7. hey all, Building a cocktail arcade cabinet, which requires the display to be mounted vertically instead of the typical horizontal orientation. The TV display we are using doesn't have the ability to do it within its menu. I've seen an option to do so on non Xbox arcade cabinets (and it actually flipped 180degrees for 2 player games as well) , i was wondering if anyone knew how to do it with a modded xbox, either natively within UnleashX or XBMC-emustation or XBMC4Gamers....or another way. CoinOps has limited capability to do so with certain games, but it also inverts controls when doing so. Any help or guidance you have would be greatly appreciated. Thanks!
  8. hello my friends i have an xbox 1.0 and i want to install modchip for what is best one for it and also mine works with 100.125 ac and i want to change it to 200.245 ac because iam living in kuwait how i can change that and can i change hetsink fan and use thermal grizzly thermal paste
  9. The xbox cracking scene released quite a few hdd fixes and patches for games.. These are normally just patches to run on default.xbe's. I wonder if anyone here have a collection of those to share. I am especially looking for r-fchdfix ( fight club hdd fix from Riot (ntsc) ) and a hdd fix for shin megami tensei nine.
  10. I have a TSOP v1.0 that I decided to make a first attempt at a RAM upgrade using a hot air rework station. After adding the fourth chip I began having FRAG errors. After several re-flows and checking all the pins, I figured I got bad RAM chips. So I removed them all. AND STILL FRAG… after a closer inspection, I noticed that one of the nearby SMD capacitors went missing. C5B3. Any chance someone know the value of this cap, or has a list? I’m not sure if you can measure an onboard cap.
  11. Hello, I am currently getting ready to upgrade my xbox HDD to a 2tb one. My question is how much space should I give to each partition? Realistically I'm going to fill this thing up with most of the emulators I can run on the xbox while being able to fit as many original xbox games on it as well. How have some of you done this? Thanks I'm not sure I'd be putting a playstation emulator/games on here because I'm not sure if the compatibility has improved on that front. Whats the latest on playstation emulation?
  12. have some weird Power issues, researched previous posts but didn't want to hijack their threads and not sure if they were the same situation anyway. Here's the current situation: Bought console off ebay with acknowledgement that power button did not work and that it powered on by simply plugging in or hitting the eject button...(sounds like classic trace rot). Clock cap was removed by seller and area cleaned, he also replaced thermal paste on CPU/GPU and verified that the console worked and played games. I have not verified trace damage extent yet but he said there was a little. The console appears to have other things going on other than trace rot and I wanted to see if there was something else I could test on the top of the mb based on the below current working status before I get to trace rot stuff. When I got it, after a couple of power cycles where it remained powered on plugging it in, it now no longer powers on simply by plugging in, instead it only does by hitting eject button, and when that occurs it only stays powered on for about a second. Stby voltage checks good at 3.3V and POWON just gets to 3.3V before it powers off. POWOK doesn't fully spool up. When DVD removed and only HD power still attached (or even if HD removed), it powers on via eject button for 6 seconds and provides the following readings: Eject button triggers POWON voltage at 3.3V for 6 seconds. POWOK registers at 3.3V as well until it cuts off. Even if button remains held down, voltage drops off on both at 6 seconds and it powers down All other voltages read correct during the 6 sec power on except the yellow which comes in at 11.8vdc Eject button LED comes on and flashes red. If DVD plugged in, when eject button pressed DVD is ejected and retracts before powering down No obvious Cap leakages/bulges discovered. Any ideas? Thank you!
  13. Shoot offers tested and working selling as bundle xenium ice chip along with xenium sp ice solderless adapter.
  14. Hello everyone. I was hoping OGXbox could start a repository/collection of HEX Edited XBEs. I rip most of my games from disc using DVD2XBOX which helps in patching the 480p but there are many other XBEs available with various different functionality such as: 720p Widescreen Running from Hard Drive 128MB RAM Xbox Upgraded Processor (1.0 or 1.4 GHz) Would it be possible to post/discuss the available XBEs on this thread or, better yet, collect/link as many as possible and create a MEGA/Google Drive link to them? There are already quite a few XBEs available on other boards such as XBMC4XBOX, assemblergames.com, and I know many folks have already edited these files. It would be greatly appreciated if these XBEs were easily accessible rather than redoing what so many others have already done successfully (unless there is some sort of legal issue ). If there are no issues from the admins, I can also share what DVD2XBOX may have already patched. Let me know your thoughts! Thanks!
  15. Hello All, I finally got my Xecuter 3 CE working! I had to swap to a whole new console since the video out died on the old one. Somewhere in the troubleshooting of the old console the bios seems to have been wiped from the Xecuter 3 CE. Currently I am succesful getting it to boot to FlashBIOS 3.0.1, but don't have a file to load there. I've been googling, but most of the old download links are broken. What is the latest version Xecuter Bios that I am looking for? Anyone have please? Should I load it on both 1MB banks so this doesn't happen again? I've been out of the scene 10+ years, so I welcome any advice. Thank you!
  16. Hi all, As a fun educational exercise to wanted to replace the CPLD logic on the cheap AladdinXT 4032 Original Xbox modchip and convert it to a basic LCD driver, consequently it looses the ability to load a custom bios. I consider this to be something like the old X-addons generic LCD-display mods (but a fair bit simpler) The Lattice LC4032V CPLD on the cheap Alladin modchips is extremely limited, so this is a hacky bare minimum to reduce macro-cell usage to fit onto the CPLD. Therefore it can't really support any extra functionality over the bare minimum. It doesn't support backlight control (just full brightness always) It has some very basic contrast PWM control through the dashboard settings. Anyway just wanted to share what I came up with https://github.com/Ryzee119/AladdinLCD Ideally, you could design a small PCB (and maybe use a larger CPLD) to improve the installation. that is something I may do in the future
  17. I grew up playing FPS on the PC, so it never felt natural playing them with analog controllers. I recently bought a used XIM4 and for me it makes a HUGE difference in gameplay, it actually feels like the games were designed from the ground up to be played with a Keyboard/mouse combination, minus the console button hints on the screen I also have an original XBOX and a PS2, so I'm trying to find used SmartJoy Frags for each of them. I know it won't be as good as the XIM, but I'm willing to try them anyway, as I'm intent on playing all HALO games, and I want to start with HALO 1 and 2, then eventually jump to the X360's Halo 3, ODST, Reach and 4. Every SmartJoy Frag I found for sale so far didn't include any of the original content: the Quick Start Guide manual, the Game Presets Table manual and the quick reference card. I did found an external forum topic from 2011 which included pictures of the complete packages for both XBOX and PS2, which I attached to this post Does anyone have any of these manuals, and is there any possibility of scanning them for Internet posterity and future reference?
  18. My power supply died recently and I'm looking to take readings to test different areas to rebuild it. I was curious if anybody had diagrams with ratings for the single row connector revision of the power supply? If not could I get ratings for the components that blew in the picture attached to this post?
  19. Can I ask the community for some help please: I’m trying to make a back-up of my WD Blue 1TB hard drive from my Xbox and can’t seem to get the duplicated drive to boot. My Xbox is modded with an Xecuter X3 chip and that is working fine; I have the X3 panel on the front which is lighting up blue and booting ok with my original drive – and it is booting to the X3 bios on my duplicate one. I’ve duplicated my original drive using HDD Raw Copy 1.10 (through two separate USB docking stations). Obviously I received read errors throughout the process; but it has reached 100% and finished. However, when I plugged in the back-up drive and booted up the Xbox, I got error code 16. When I switched banks and booted to the X3 bios it updated some settings; but when I boot to the bios bank that should be loading my XBMC Media Centre dashboard, I get error code 13. Basically my question is: am I missing something/doing something wrong? I wonder if I still need to “tell” the bios that this is a different drive somehow? Any advice gratefully received thanks.
  20. Hello all, I have an Xecuter 2.6 New and Sealed and this - XBOX JoyTech 6" Screen NEAR MINT - Retro Boxed - Super Rare | eBay plus a RARE Xbox to Jamma converter and harness. I am also considering the sale of my arcade machine... Needs some TLC but not much - I am UK based Thanks Its open to offers as it needs to go... I will upload pictures ASAP
  21. Hi there, Noob that just join this community for some solid advice/direction for my upgrade, I have a working 1.6A xbox with a Super Aladdin Live modchip running XBMC on a 80 Gb IDE HDD My aim is to upgrade the HDD to a 500 Gb Sata HDD (I know I could go bigger) and also upgrade to Rocky 5 instead.... I currently have: - The 80 wire/40 pin IDE cable (ATA 100/133) - IDE to Sata converter - 500Gb Sata HDD What are my options? Do I have to hot swap the HDD with the disk drive with a program running on the xbox ? Thanks in advance for any help or links for guides/programs to help me !!
  22. I am quite familiar with using fatxplorer for xbox 360. But i cant seem to get the og xbox partitions to show up in fatxplorer.
  23. Hello. I'm playing now PAL version of Guilty Gear Isuka. I'm not good enough to unlock everything, but i want to make with trainer/find save file. Maybe anyone can help me with this problem?
  24. if u have a v1.6 that is connected with a component cable(green,blue and red cables) then u probably know there are a few games that are scrambled if u try to play them in 480p and u have to set the xbox to 480i to unscramble the the picture. here is a simple workaround that i just discovered. 1.power on your xbox and pull the power cord with the system on.(the step may not be needed but it sometimes it) 2. plug your xbox in, hold a controller in one hand and hit the power button with the other, then click in the left and right sticks along with holding down the L and R buttons and hold all 4 buttons until u get to the xbox desktop(make certain the system doesn't have a game in it so it will boot to the desktop). 3. if u did things correctly u should see the screen flicker and go into 480p mode as the desktop is coming up. hit the INFO button on your tv remote to make certain that the display is in 480p mode(and not 480i). 4. make certain the 480p mode is set to YES in the system settings menu and then throw in a game and see if it works. i used fable(non-lost chapters version) and it worked perfectly.
  25. Hi, I managed to buy a PAL copy of THPS4 and a USB adapter for my Xbox, thought my old rooted phone would work with it. Sadly, there is an issue with it that I wouldn't have thought of before. This particular phone seems to host a partition with USB drivers automatically - for example, when I plug it into a PC it shows up as a CD-ROM which allows you to install the USB drivers. In DriveDroid this driver image seems to take up the first image slot out of the three available and I can't get rid of it in any way. Clicking eject only clears the slot for a couple of seconds, then it hosts the image again. Even with a 16 MB empty image hosted in a different slot the Xbox keeps saying that my drive is corrupted. Any idea how I could get my phone to work?

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