Jump to content
OGXbox.com

Search the Community

Showing results for tags 'for'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Rules
    • Why Can't I Download?
  • Subscribed Members Only
    • Subscribed Members Only
  • Off Topic
    • New Member Introductions
    • Rumble Pit
    • Suggestion Box.
  • General Xbox Discussion
    • General Xbox Discussion
  • Original Xbox Modding Forum
    • Hardware Mods
    • Modchips
    • TSOP Flashing
    • Softmods
    • Repair
  • Xbox Case Modding
    • Case Mods
    • Lighting & Electrical Mods
  • Tutorials
    • Official Tutorials
    • Tutorial Submission
  • Software
    • Bios
    • Dashboards
    • Installation Disks
    • Applications
    • Games
    • Emulators
    • Homebrew
  • Xbox Collecting
    • Xbox Collection Showcase
  • Rare and Uncommon
    • Rare and Uncommon Xbox Hardware
    • Rare and Uncommon Xbox Software
  • Vendors
    • N64 Freak's Products
    • Barnito's Products
  • Development
    • Rocky5's Projects
  • Online Play
    • Game Night
  • Classifieds
    • Wanted
    • For Sale
  • Moderator Section
    • Moderator Back Room

Product Groups

  • Vendor Forum
  • Membership Subscriptions
  • Forum Ads

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

  1. I have two Open Xeniums for sale. (They do not have the J1 connector)... I'm asking $50 + shipping. The J1 connector was supposed to ship from DigiKey on 6/19/2022... however, they do not have an update. If you want to wait, i'll sell them for $55 + shipping after I put the connector on it. Feel free to ask questions. They are updated to XeniumOS 2.3.5 and ready to roll with 2x7 LPC header.
  2. I know that the format for the videos for the roms are in a .xmv format. Is there a way to convert other videos to that format? I have some videos for games but they are not in .xmv, so I wanted to see if I could convert them over to be used.
  3. Been a member for a while. Just recently TSOP flashed, pimped out my Xbox with a new SSD and a Nexus fan. Pretty neat setup, really. Thanks for reading.
  4. I have made a profile for Jellyfin (a media streaming server similar to Plex) that transcodes videos down to a format that the Original Xbox can handle. I have tested it on a few of my own 1080p and 4K videos and it seems to work fairly well and I'm hoping to find a few testers who can try it out. At the moment, it still drops frames occasionally, but I'm going dial in the profile to smooth things out further. Once done, I plan on submitting the profile as a PR to the Jellyfin project to see if it can be bundled in with future releases. This profile basically just tells Jellyfin what containers and codecs to use (and at what bitrates), then Jellyfin handles the transcoding as if it were any other device. To use this, download the XML file below to your PC, then upload it to your Jellyfin server under this path: /etc/jellyfin/dlna/user/XBMC4Xbox.xml XBMC4Xbox.xml You should then see this new profile under Settings > DLNA > Profiles. To try it out, open your Jellyfin client and cast a video to your Xbox as usual. The video should start playing on your Xbox. If anything goes wrong, check your log file for hints. It will tell you which profile it is using. If it doesn't say "XBMC4Xbox" and instead says "Default", then there's a problem. Reply here with results and feedback. Tested with XBMC4Xbox v3.5.3 (this profile targets this version, but this restriction will probably be removed just in case XBMC4Xbox every has a new release) P.s. I also plan on making profiles for upgraded Xbox motherboards as well, including 128MB and 1.4ghz consoles.
  5. I have some 4 port OGX360s with micro USB cables and Xbox adapters, no case as I do not have a 3D printer. $125 shipped to the USA International shipping may be more depending on where you are. I have blue and black PCBs so let me know what you'd prefer.
  6. I'm searching for a firmware dump of the original SST 39LF020A from the LG-GDR-8163B to get the drive back up and running. Some how the flash with the "8050L.dld" went wrong under DOS and now the drive didn't get recognized in Windows or DOS (And the drive LED is always on). How ever, if someone has a working flashable dump of the SST 39LF020A with the XBox firmware would also be ok (Not to sure if i could flash that 8050L.dld file to the SST so, yeah.....) . Richt now I have desoldered that little b1tch and soldered it on the pcb for my flasher..... And I also found this post : https://jestineyong.com/obtaining-eeprom-bios-firmware-for-deadflashed-lg-gdr8163b-dvd-rom-drive/ but sadly no firmware bin attached there.
  7. Send me a PM and let me know if you are interested. I have at least 5 available.
  8. I have 5 Aladdin XTs upgraded with 1MB SST49LF080As and reprogrammed to run XblastOS with 2 banks (1x 256KB, 1x 512KB.) $25 + shipping, Paypal goods and services I also have some v1.6 LPC rebuild boards if you'd like to buy them together. $28 + shipping for Aladdin + LPC board I'm in the USA and will ship internationally, just be aware of import duties and what to expect in your country. Send a message if you're interested.
  9. Hello everyone, I love buying broken electronics and fix them as a hobby, last week i came across 3 xbox consoles ( V1.0 , V1.3 & V1.6 ) . I've never owned an xbox so i'm currently taking my time in learning as much as possible as i go through the repair/restorations, any comments or critiques are very much welcome. Just a FYI below are the status of each model i got, 1. Xbox Version 1.0 : Alot of Clock capacitor leak and very bad corrosion (i'll put a picture of the damage) the xbox was cleaned with contact cleaner and some vinegar as well and used a soft tooth brush, but the are above the clock capacitor is very well much gone and will need to be wired manually , also i can see two resistors non existent (picture incoming later) ; as a result this unit does not even power on at all , my guess is the power or eject button traces going up to the PIC microcontroller are broken i'll check it. 2. Xbox Version 1.3: This one is a USA model (110V) but where i live Mains is 220V so the power supply needs to be replaced with another PAL equivalent ( I'll post pictures later). Clock capcaitor leaked but the damage was not that bad like the V1.0 , all cleaned up . also the 3300uF caps were bulged so i replaced them. ( SIde note : This one is working with a transformer 220V-->110V but obviously I prefer to make it less clunky . I would really appreciate if someone would kindly lead me in the right direction as where can i find 220V power supplies for this model, much appreciated. 3. Xbox Version 1.6: This one had no screws whatsoever , the HDD in it is 80GB i doubt this is stock. The Xbox starts up but gives an error 06 which i believe means the HDD is not married correctly with the xbox so i ordered an aladdin XT to fix this problem ( I think that is the way to go ). Note : All the above CPU and GPU were repasted with a fresh new thermal paste. Please let me know if there are missing information, I'll update this post if needed. BR
  10. Hi, I'm new to this forum, and I've always been a fan of the mugen game engine for creating 2d fighting games. What I bring you today is Xmugen created by me and I want to share them with you. If you have any doubts about how it is installed with pleasure, I guide you. regards World Warriors X Xmugen Capcom All Stars Xmugen The King of Fighters Xmugen Stay tuned, because I will be uploading more new xmugen Download all here: https://herecomesachallenger.wixsite.com/hcnc/xmugen
  11. I've been trying to find any artwork pack with covers and fanart for Xbox emulators themselves (not for games) and haven't had any luck. Everytime I find something that looks promising, the link is dead, Google drive access is restricted, etc. Does anyone have a collection like this or a link to one they'd be willing to share?
  12. As usual, they gouge you if you try to buy a rubber belt for the original Xbox if they actually call it a belt for the original Xbox. But I heard you could use 23mm or so rubber O rings from the plumber's section of a store. Since I loathe the idea of spending $3.00+ for 1 "official" OGXbox drive belt, what are the exact size measurements (or close to) for the actual OGXbox drive belts so I can attempt an approximation with a 10 for a buck O ring? I want to resurrect my Xbox's troublesome disc drive that refuses to come out of it's shell, like a shy turtle.
  13. XBOX 1.6 128MB Ram upgrade 8TB Seagate Baracuda UDMA 5 Blue leds on each side Blue led fan on back Color changing leds front power / eject Color changing leds all 4 players For a client
  14. As the title states I have a 1.6 xbox that after lcp rebuild and mod chip install it reads hexen and works for a few mins then frags...I have capacitor and transistor replacements on the way ..but really curious as to what could be causing it photos will follow. https://www.dropbox.com/sh/xgfbhusv4f6h2ff/AAAotnIs2jHOwIA_JFidW-Iba?dl=0
  15. Is It Possible To Port Mickey Mouse Castle Of Illusion To The Original Xbox?
  16. photo 01 photo 02 photo 03 photo 04 photo 05 provides more power and memory for: - removing slowdowns in emulators - hex patches for 720p output resolution - improved dashboard performance on 720p resolution - improved Linux performance 2TB HDD storage: - new unit installed Xerc2: - makes your Xbox turn ON and OFF from a remote (some TV remotes or Xbox DVD remote) - IR receiver was installed on the left bottom side of the front panel (requires some tweaks to work with your remote) OGX360: - lets you connect wireless Xbox 360 controllers to Xbox Original - installed internally (can be turned ON and OFF by clicking the button on left bottom side of the front panel) - 2 channels soldered and programmed (controller port 1 and 2) - OGX360 USB is located on the back of the console Others: - has 2 options, one for stock Xbox speed, and another one for 1067mhz this way you can play stock Xbox games without troubles and glitches, and also play Emulators in fullspeed - painted blue (automotive paint then clear coat) Listing contains: 1 x Xbox console (with 1ghz CPU, 128mb RAM, 2TB HDD, XERC2 and OGX360) 1 x Wireless Xbox 360 controller 1 x Wireless Xbox 360 receiver for PC 1 x Power Cord (USA or European depending on your location, same for Power Supply, if you are from USA it will be 110v, if from Europe - 220v) 1 x Xbox2HDMI
  17. Looking for _Resources for the following emulators, if anyone is able to offer up any boxart or images? MameOx WinSTonX And not so much (see my previous post): Kawa-X CPX3 Anyone who has any old boxart for these squirreled away from the past would be grateful if you could share.
  18. As the title suggests, this is a collection of mods for the Xbox version of GTA: Vice City. The aim of this mod was to fix a couple of bugs, to make what I feel are improvements to the game's overall presentation, and to provide a fresh, new visual experience for the same Vice City you know and love, while still maintaining what made the atmopshere and feel of the 1980s American beach city setting so enjoyable. Retaining immersion was also important. If it couldn't have existed in 1986, you won't find it here. Performance was also a key focus. While the Xbox version of Vice City is capable of displaying larger textures just fine, the texture work here was (mostly with very few exceptions) kept at the same resolution with the same compression method as the original textures, because you will run into performance issues, namely regarding pop-in, textures failing to load properly, and frame rate hiccups if you do decide to go with larger textures. In my testing, this wasn't something immediately noticeable in the early stages of the game. It only really becomes an issue when you're driving back and forth between the two islands, particularly late game when you own a lot of properties. This modification performs just as well as the original release from beginning to end. It is recommended that you play this mod in WIDESCREEN with TRAILS OFF. New Roads: Original textures replaced with textures made from real images of Miami roads. This solves the issue of the blurry roads in the original release and generally looks better all around. Sidewalks replaced as well. New particle effects: Particle effects replaced with more realistic representations. GTA III's Liberty City holdover leaves that once scattered the ground have been replaced with palm leaves, much like they appear in the PS2 version. This one small change in particular has a surprisingly large effect on the atmosphere of the world. New Duds: New Miami Vice inspired suits for Tommy and Lance. Most outfits have been changed. From pallette swaps to complete replacements, the new outfits fit the game's world while simultaneously referencing various films, TV shows, and video games along the way. Each outfit functions in cutscenes as well. New timecycle: More colorful days and darker nights. Nights actually feel like night time now. Make the neon of Vice City shine brighter than ever against these blackened night skies, and enjoy beautiful sunsets and sunrises. Fits the beach weather perfectly and looks great with the Xbox version's unique lighting system. New foliage: Fuller and more colorful foliage textures make Vice City come alive. The Xbox version has always had inferior foliage to the PS2 version, this fixes that issue. Bug fixes: PS2 animations, including idle animations missing from the Xbox release, have been restored. Tommy now gives an "up yours" gesture with his arms instead of flipping a nonexistent finger (another GTA III holdover) when standing in front of traffic. A bug preventing the acquisition of the Havana outfit after completing certain missions has been fixed, it is always accessible after having been unlocked now. The brass knuckles have been resized to not look so outlandishly large. Aiming sites for weapons like assault and sniper rifles have been adjusted to display correctly in widescreen mode. This means they display incorrectly in 4:3 mode, however. New animations: A few improved animation replacements for Tommy. He runs with single handed and two handed weapons in a more believable way now. Walking, idles, sprinting, and just about everything else has been kept vanilla for the sake of familiar game feel. Tommy still sprints as fast as he always has - something that's typically changed for the worse with animation mods. Female character models no longer dislocate their hips as they walk. Peds overall have new animation. They all walk a little slower now than before, but their animations look less rubbery. New pedestrians: About 85% of peds replaced with their VCS counterparts. These pedestrians are higher quality than the ones found in the original release of Vice City. Better quality texture work, more colorful outfits, and more diverse models. New surprises: I've thrown in a number of retextured areas and objects throughout the game. From small world objects to interiors, there's a number of new things to see for returning veterans. New weapon: The Ruger has been replaced with an AK-47. New HUD: The radar ring has been replaced with a new, original ring. Icons on the main HUD, map icons, and weapon icons have been replaced with their 10th Anniversary counterparts. The pause screen map has been replaced with the 10th Anniversary map. New text: A few lines in the game's american.gxt file have been modified to reflect some of the changes this modification brings. Mostly in terms of outfit and weapon names. Download INSTALLATION: 1. Extract folders to any directory of your choosing 2. FTP all folders from the archive into your GTA: Vice City root folder on your Xbox, choose to overwrite files in the process. 3. IMPORTANT: Delete GTA_VC.CAP.Final file from your GTA: Vice City root folder if it exists 4. Clear your Xbox's cache and start the game 5. Have fun There shouldn't be any issues with running this mod on existing save files. Feel free to report any bugs you see. What I'd like to change in the future: Improve widescreen mode from the existing pan 'n scan implementation Fix the alpha render state for the target lock and sniper dot
  19. I have a modchip - currently unknown, I did it 10 years ago... Considering simplifying things and doing a tsop flash instead. So I know that the mod disables the onboard tsop (d0) so without enabling the chip, and disabling the mod, I cant access the tsop. But with the mod disabled, I cant boot unsigned, and therefore none of the flashing tools. So, am I correct is saying that once the mod is removed, I will need to soft mod, then flash? Is there another way? Switch on the d0 line maybe? boot to flasher, unplug mod (pin header install, and disconnect d0. is that even possible? Open to suggestions... Or.. I could just leave it alone...
  20. Back a few months back my Faithful Launch edition Xbox died. I soon after sold off my collection all at once to a friend, except these 3 games. He already had them so he didnt want those 3. So here i am selling them. I do not have an xbox any longer so i cant test them, but they worked fine when played last year at some time. All discs are in REALLY Nice shape, except for a few tiny scratches here and there Lots of pictures to see whats included. I had the post office give me a quote on shipping, $14.80 in the USA. So i am selling the 3 games, shipped for $23. After postage and Paypal fees That will leave me about $5 profit for three games.
  21. Hi guys TLDR: - My xbox's Samsung disc drive no longer works, already tried the usual things. - Am I using the correct replacement laser? - have I overlooked anything for optical drive repair? - Can I still mod my xbox with an OpenXenium chip + can I properly upgrade the hard drive without ever needing the disc drive again (eg for running Hexen or OGXbox installation Disc, or can I use another way to properly set up a 2tb hard drive I've got for the planned upgrade). ________________________ Full version. Hi guys. I've got a stock OG PAL Xbox (v1.1?) that doesn't read any kind of discs anymore. I found this out 3 weeks ago when I took my xbox out for the first time after a few months. It doesn't ever give disc errors. It does not have any hard or soft mods applied yet, but I've got an openxenium chip on hand ready for when I eventually get to modding (also have a 2tb Seagate Barracuda drive set aside as an upgrade). I'll add that I've already removed the clock capacitor almost 2 years ago when I bought the xbox and had zero associated issues. I usually run my xbox via RGB scart on my CRT, and it previously ran without any problems. My OG xbox has a Samsung drive: SDG-605 version B, and originally has a SOH-D16 laser. I initially tried the usual stuff and none of it worked : - cleaned the laser lens - tried lowering the DVD Potentiometer resistance through various ranges (1800ohms from factory, lowered down to 830ohms testing every 100 or so Ohms) - checked the lubricants and deep cleaned the console for any dust/debris. - Eject button and disc tray works fine. I can't find any spare optical drive replacements in the UK currently, so I opted to replace the laser assembly. I purchased the replacement from AliExpress, though the laser model number I received was actually SOH-DR16S, rather than the SOH-D16. The listing stated it was for SOH-D16, but I received the SOH-DR16S instead (I can't seem to find any of the former anywhere). I couldn't find any confirming information about whether these laser assemblies are completely cross compatible in my DVD drive (but all the connector assemblies and ribbon connectors seem to fit perfectly fine). I also followed Bahamutfan64's reddit post and the linked guide to try and prepare the laser for best compatibility*: - swapped the white houseing onto the new laser - desoldered the static protection/storage solder bridges for both potentiometers (and tried my best to minimise static discharge risk when working with the lasers after the safety bridges were removed) - reassembled the laser assembly into the Samsung drive and removed the blue lens protection film - cleaned the lens with 99% IPA to remove any residue from the protective film. - recorded both potentiometers' factory resistances. The CD pot was 800ohms from factory, whilst the DVD pot's factory was 2010ohms. These values failed to boot any of my games or CDs. - I then gradually tweaked and tested my DVD pot down to about 1240ohms, testing at roughly every 100ohm intervals, and still couldn't boot into any of my games. I'm not sure if I should go all the way down to 800ohms onnthe DVD pot on a "brand new" laser. Here's how the Xbox mostly seemed to usually behave with the new laser (and even with the old laser with Pot tweaks): with the game disc inside, the eject button would keep flashing. At the same time the optical drive motor would try a few short bursts of spinning the disc, followed by a longer spin. After this longer spin it gives up reading the disc and the eject button stops flashing. I don't know if this is a sign of the optical drive's spindle motor failing, but I think it may be unlikely. I don't get any error messages, and the xbox simply remains in the green home menu screen (even last year when I had occasional failed disc reads, I would never receive error messages). I tried a range of different known working games and CDs to no success. I want some help and was wondering where to go from here. I have a few questions: Is there any way of telling whether the optical drive's PCB is gone? There aren't any obvious signs such as leaky caps or burnt componenents. I don't own an oscilloscope or any really seriously fancy equipment. The ribbon cables are all intact and I've even tried cleaning all of their contacts and reseating. All the necessary moving parts/gears appear/feel lubricated (doesn't appear overlubed) and the laser's worm gear/motor seems to be working fine. The eject/disc tray motor and associated parts also seem to be working. Is my replacement laser assembly actually compatible? I actually tried ordering 2 laser assemblies, sadly I received SOH-DR16S and not SOH-D16. Would these differences in lasers even matter for my Samsung Drive? They both appear identical. As far as I know, I believe an SOH-D16 can be used in place of a SOH-DR16S, but not sure if it works the other way around for my specific context. Would it be worth me trying the second brand new SOH-DR16S laser as well? I have no way if telling if these new lasers were dead on arrival. If I fail with disc drive repair, could I still successfully install the openxenium chip without ever needing the disc drive? Is it possible to run the OG xbox without an optical drive ever again and still get the key modchip benefits? Ie changing the bios/nand file, upgrading to a 2tb hard drive from stock (and boot my backups from this drive). I know that the Hexen disc/OGXBox installation disc would still require an optical drive, but could I still run these (or at least their features) without an optical disc drive? Is Hexen/OGXbox install disc even necessary in my setup is using OpenXenium? Ideally I'd like to avoid grabbing a second xbox just to salvage a working DVD drive that will likely fail soon anyway. I'm also aware with a modchip I can grab a PC dvd drive to play CD/DVD/burned media if absolutely needed (sadly I don't have one of these to hand, and I won't ever be able to use this to boot my original discs). Sorry for the long post, I wanted to include as much detail as possible including everything I've already tried and considered. *Guides I followed for laser replacement: https://www.reddit.com/r/originalxbox/comments/phuhy3/samsung_sohdr16_laser_replacement/?utm_medium=android_app&utm_source=share http://fillwithcoolblogname.blogspot.com/2011/02/xbox-dvd-laser-replacement.html?m=1
  22. Hello Everyone, I am new to this forum and honestly to any forum of this type. I never really got into modding but have had the urge to do so now. Modern games dont do it for me. Either the constant attempts to take all your money, the games feeling repetitive, or beloved franchises being completely disrespected. I spent so much time complaining about games that i decided that i wanted to go back to a time when i actually enjoyed games. The orginal Xbox had every genre i could imagine and had many entries within the same franchise come out on it unlike what we see now where we are lucky to get one game in a franchise in a generation. Even though i played a ton of the original xbox there was so much i missed out on and i am looking forward to experiencing those things as if they were new. I am just glad i started my collection of games a really really long time ago and never got rid of them. Any good tips on where to pick up games where everything including the manual are intact but are not going to spend a fortune? Any recommendations on where is the best place to download games?
  23. v1.0's, 1.4's & a 1.6 for sale, all hardmodded except the 1.6, can be spec'd to order with hard drives. 30 day warranty from date of delivery feel free to message me with questions, PayPal Goods & Services only. Located in NY for pickup, willing to ship.
  24. I have 4 ogx360s. All tested and ready to go all are 1 player, but are able to be upgraded to 2,3, or 4 player by adding a pro micro for each player I have one spare pro micro, so I can make one of the boards a 2 player board due to chip shortage and my cost due to it… they are a bit expensive. (I’m making $10/board in profit) 1 player: $75.00 + $6 shipping 2 player: $85.00 + $6 shipping (can only sell one of these) they come with a 3D printed case with logoless lid… I can do ogx360 lid upon request(I can do white and blue for sure and probably black) and the Xbox to usb micro cable to connect to the Xbox controller port* *if you get the 2 player version, only one cable will come with it. just message me on here if you’re interested. Thank you
  25. I've been messing around with Rocky5's script for getting certain tags from a game's _resources/default.xml file like synopsis and release date info. I've trimmed it a bit to set my desired properties when I manually run it: https://pastebin.com/Tp8Ds103 Here's how it displays: I'm trying to figure out a way to have the script either autorun when focus shifts to a new list item/game, maybe on some kind of delay so that when scrolling through lots of stuff the Xbox doesn't just freeze up, or somehow parse all default.xml files in the library on load so that the info is already ready to go when you scroll to a different game, but that might take forever tbh. I'm also having a tough time figuring out how to trim a string, say I wanted to cut out "05 NOV " in the release date and just display the year. In the script: Current_Window.setProperty('Synopsis_release_date', Output.release_year.string) or in the xml: <label>[B]$INFO[Window(MyPrograms).Property(Synopsis_year)][/B]</label> Not sure where in there I'd do that, if I'd need to to load another utility in python, or if I can just do it in the skin's XML, which would be handy for other things. Some help from someone with more experience with Python would be much appreciated.

Board Life Status


Board startup date: April 23, 2017 12:45:48
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.