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  2. Yes I saw that and thats what got me using a shortcut, I followed the method in a fashion, but it isn't perfect and thought there must be a better solution.
  3. Well now it works! I didn't play around with any of the capacitors again. My new thermal paste arrived, I thought I may as well remove the old stuff, apply the new. Then installed all Xbox components back in its case. Tested it and hours later its still running fine!! Softmodded it without issue. Not sure what the issue was yesterday, but today its fixed! I'll be sure to keep it on test for the next few more days just to be sure.
  4. Love the SNES on the top and the little CRT monitor
  5. This is so incredibly cool. I would LOVE to sit down and talk with you for hours. Welcome to the forum.
  6. Today
  7. Even WITH 128, doom 3 is laggy as hell. Need to overclock. I wish that prepatched XBOverclock xbes were possible and you could just have them be loaded by the bios at boot and then further patched to open evoxdash.xbe.
  8. Pretty cool. I'd be interested in reading your book. Maybe you could be a guest on the new The Usual Places Modcast, to coincide with the release of the book.
  9. I can't find it, but Rocky helped someone with this on reddit a while back. I can't remember the solution. This is the only thing I found so far. For the icon, just press White and choose thumbnail.
  10. Good info. I will see what's here and what I can use. Thanks Guys @Bomb Bloke ExUltX, PowermangaX, Jump Andd Bunmp and StepmaniaX art packs added to the first post.
  11. Very interesting read, thanks for sharing. Lol at the growing anger in the pass photos.
  12. As far as I am aware the widescreen ones you should be ok with most of them on a 64mb system but the 720p mods will be very hit and miss and any that you do get working may suffer with slowdown.
  13. Yep, That is what @wiiggy is trying to do. I have tried many times to get this working and no joy. Although I haven't actually messed with any xml's or source code. I think the reason it doesn't work is down to XBMC being, at its heart, a media player. IIRC (its been a while since I messed with basic xbmc) the sources were always meant to be used for folders full of media (be that games, music, video etc) or for paths/urls for online sources for media or addons and never designed for actually launching a program/file directly. Hopefully Rocky will drop by and confirm this either way. I do know that you cannot use the XBMC4Gamers style _resources media in the root, but again that is down to XBMC itself.
  14. Not sure why you used a "shortcut .xbe within its own folder". Surely if you add a new Source you might just as well use the primary CoinOps boot XBE. If I understand correctly what you're trying to do is create a Source XBE on the main menu rather than a Source folder with the CoinOps boot XBE inside. Yes? I'm not sure if that is possible, at least not without messing around with one of the, many, XML files that make up XBMC and its variants. All you should need for the folder icon is to put a "Folder.jpg" inside the folder concerned. This can actually be a PNG but I think this is one of XBMC's quirks that in just this case it must have the .JPG extension even if it is a PNG. For an XBE icon itself you'll probably need to use "Default.tbn" ie. thumbnail extension or 'same name as the XBE'.tbn in the same location as the XBE. Again it can be JPG or PNG and, I think BMP too. Be aware that with TBNs there is a TBN permanent cache which will hold precedence even if you replace the icon. You have to find the old thumbnail in the UserData folder and delete it manually before the new TBN will be used. https://www.ogxbox.com/forums/index.php?/topic/8464-preferred-artwork-size-and-resolution/&do=findComment&comment=45367
  15. Are there many games when edited to run say 720p or Widescreen that won't work well if they are stock RAM, ie don't have 128MB RAM upgrade?
  16. Thanks for this
  17. Hi all, I'm hoping there's a reasonably simple way to add CoinOPS launch icon alongside the Applications, Games, Emulators folders/icons on the Root of the dashboard? I've tried adding the source to have the CoinOPS icon (folder) appear on Root, next to the Applications, Games and Emulators icons. Then within the CoinOPS folder I created a shortcut .xbe within its own folder that points to the defaultsplash.xbe used by CoinOPS, this does point to and loads CoinOPS from its actual location but is a bit messy imo. I also don't know how to create an icon picture for this, within Xbe Shortcut Maker 2.0, it asks for Custom Icon (.xbx), I've tried googling where to go from here but can't find anything relevant to help. I've found some .xbx files and tried using them but nothing shows for the icon, also tried small .jpg files etc. I also tried copying your _resources folder for CoinOPS 8 from the Artwork Installer to this folder which does show the artwork, but also when accessing this folder from the dash root it shows the "_resources" folder as an option to open which I ideally want to be hidden. There must be a better way to create this icon within XBMC4Gamers? How have you all got this simplified to just work? Hope you don't mind tagging you @Rocky5 ? I'm sure the question has come up before and you'd know if there's an easy way to add a shortcut without much mess
  18. Got a bit disgruntled near the end huh? lol That controller design looks pretty fun imo.
  19. First of all... I absolutely love this site & community. You all rock. Period. Grab some popcorn, this is the fist 'official' time I'm telling the "brief" version... So my name's Toby Dziubala and I was the most junior member of the very original handful of people who were on the "Xbox Advanced Technology Group" or "ATG" group. Through a series of wild twists of fate, I was hired sometime in late 1999, when it was only about maybe 10 of us. I worked directly for Seamus Blackley, who interviewed me, and I was working shoulder-to-shoulder with Drew Angeloff. My first responsibility was to coordinate with the MS Hardware fabricators, external "interns" that were writing demos for us, and Nvidia who was producing us experimental graphics cards -- in order to produce what you guys know as the "Prototypes" or "Silver X's". So basically, when BillG and Seamus climbed on stage at GDC in March of 2000 to officially announce our existence, and it didn't go perfectly... it would have been *my* ass, and we wouldn't be having this story time right now LOL. If you heard stories about the prototypes being tossed down stairwells and such, well that was me. Now you're probably asking yourselves, "who is this dude and how come there isn't a mention of him in the book?"... well, simply put, really s**tty politics. I'll explain: I was actually hired about 8 months or so before into a product called "Commerce Server" (Bldg 25) as a newbie SDE/T through "Volt" (I was an "A Dash"). Just prior to my arrival, Microsoft had lost a huge court case over benefits and hours to their contractors. I had no part in all of that obviously, but it was such a cultural blow to the company that to this day you'll most likely still pick up on a vibe of animosity towards contractors. Back then it was, palpable. So when Dean Takahashi (sp?) was making his rounds around the office gathering materials for the "Opening The Xbox", he was specifically instructed not to talk to me or include me in any way. On record, Seamus totally went to bat for me, but "they" wouldn't have it. There was no way in hell some contractor puke was going to receive any positive publicity in light of the loss of the lawsuit , and moreover, the massive blow-to-the-corporate-ego that came with it. I've actually got some really cool stories about that time, so I'm working on putting together a little "addendum" to the story that I'll probably put out in some kind of e-book format. My fiancé has been busing my chops for the last couple years to "tell my part of the story", so I finally figured what the hell... there are enough people out there that would be entertained by it, and, I guess if I don't tell it, it just dies with me some day heh morbid!! Which brings me to my final bit and title of this post. I don't remember actually bringing it home with me, but, what you guys call the "Alpha" controller, has been living in a moving box that's been following me around all these years. Except this wasn't used on any dev kit, *I* used it when I was testing out the prototypes. Also, the dev kits didn't even exist at the time heh... I included a couple photos of it. The serial numbers on the back should tell you the rest. I figured it would be a shame to just have it live out it's days in some featureless cardboard moving box when it could be loved, appreciated, and shared. My days of working for big tech companies are more than over -- take a look at my banner image on my profile and that'll tell you why. So, since I'm trying to get a new 'reality capture' business off the ground down here where I live in Vegas, I figured why not auction it off. I'm probably going to take a few months to get all my stories typed out and compiled for the little e-reader I mentioned. But I'm of co got to save at least a couple surprises for that, but I'm happy to share whatever memories I still have with you guys, so ask away. Anyway -- Again this site is so cool to see; you all are runnin with a piece of what turned out to be a part of cultural history -- and a surreal confirmation that we actually did put something out in the universe that brought some happiness and fun experiences people.... happiness, and gamer-rage because "f*$k that! That was bu#(%*it!" [[*throws controller across living room*]] Ta-ta for now! Tob
  20. Please don't give up just yet. Could you give us the model of the TV you're trying to use?
  21. Thanks for the reply, I will give that a try once I'm back home.
  22. I second this. It is really only good for temporary conduction and VERY Short distances. It is not a perfect electrical pathway. It is actually pretty fuckin' janky. It's particles of metal suspended in a liquid that evaporates. Spanning it across several inches of the board is impractical and even if you DO manage to have it conduct across the entire trail for A to B across the multiple traces you will probably need to repair, those runs will be so long that there will be infinite opportunities for the pathway to degrade and to just break connection. Really, you should get better at soldering by practicing and learn how to scrap the sections of traces and solder kynar wire to them. The beginning points are easy, because you will be soldering to the header pins on the underside... the endpoints are what you will have to work on, and there should be vias to solder to which will give you some surface area.
  23. Try the ones without "Microsoft" between the slots with XBlast.
  24. I just looked at all my official Microsoft S controllers and it seems to be not quite half and half on the Microsoft between the mem card slots. More of them have it than do not but I know they're all official MS controllers and I’ve had all of these for 15-20 years. A few of them even longer than that. Maybe that part was a design change at some point? I noticed his has a round sticker that says 2007 on it. Could be the manufacture date (a few years outside of console production) or maybe it notes a refurb? Could always be a knock off though. Who knows. There doesn’t seem to be a lot of info around to truly verify controller authenticity. Maybe it’s around the internet somewhere but I didn’t see it upon a cursory look. Lots about 360 and Xbox one controllers though. Lol
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