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antonic901

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antonic901 last won the day on October 18 2023

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About antonic901

  • Birthday 05/15/1998

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  1. Disable Enable DASH in plugin settings and make sure to use Invidious instance from your country
  2. We fixed it on xbox-scene Discord server. For future, if anyone have any issues with my scripts/plugins feel free to ask on xbox-scene discord. We have separate rooms for XBMC related stuff. I'm not using forums too much, I'm mostly active on Discord
  3. Sometime in future I will convert script to plugin, but don't know when that's gonna be. I'm super busy with XBMC development so don't have time to work with plugins now. YT plugin is also broken for quite some time..
  4. Unfortunately you need xbox with 128MB of RAM. When I build this script I didn't knew about XBMC plugins which consumes less RAM.
  5. This is wrapper for p7zip. In other words, you need to have installed p7zip on you machine so you can import it's libraries and used them. So as I said in order to extract .7z on Xbox eaither from Python or C++ I will need to backport some lib for 7z on Xbox.
  6. Yeah, sure. I'm would more like to to find a way how to extract .7z archives in C++. XBMC is using port of unrar for RARs and maybe ZIPs
  7. Because there is a way to unzip it on Xbox using Python and C++. At least use RAR which is also supported. I was thinkin to integrate Store App in my XBMC fork, but there is no way for me to extract 7z archives
  8. Don't know about that. If that's developer still active he can contribute to project once I make source code public. Btw, I don't see point in using USB drives since Xbox has USB 1.1 which slow as hell. And XBMC actually allows you to connect to different media servers like FTP, UPnP etc. so I don't see a point of using USB 1.1 over 100Mb/s Ethernet port
  9. I saw, but I didn't have a chance to dive into it. Hovever, I will once I get to that part, but I don't have any hopes since I don't have any understanding how graphics works and also don't have that much time ti dive into graphics development (OpenGL/DX). And challenge for me is also language. English is not my native and I don't know what many words which can be found in graphics tutorials means. So I hope that some folks from scene will have interesent in helping me with video rendering and everything related to that.
  10. Maybe you could help me with XBMC rendering in some future. I will need to backport CBaseTexture class from Kodi to backport some features, but I have zero knowledge of DX8 and graphics. I tried blindly copy pasting but result of that was this:
  11. Hmm, that's unfortunate. I will try contacting them when I actually get to that point. Currently working on addons framework. XBMC already have nice regex based parser, but I will need to learn how to utilise it out from scrapers. Python is another option, but it's slower and I will probably get into same problem just like with weather (python threading issues). All in all, we will see if they want to cooperate.. I want exactly that. I want to integrate Insignia website into XBMC. So you can check it out directly on Xbox how much players are online, which games are supported, how many players are playing in specific game etc. Anything more advanced (like friends, scoreboard, invitations, chat etc.) will require Xbox Live implementation (just like in original dashboard) but there is zero documentation on that. The only documentation is one which you can find in official XDK, but that's not on my list right now.
  12. Did you try contacting them to ask if they offer some API? I'm planing to integrate insignia into XBMC, but I would like to skip html parsing of possible
  13. How are you getting data from their site? Are they offering some REST API or you are parsing their website?

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