Jump to content

Cian Cunningham

Members
  • Content Count

    52
  • Joined

  • Last visited

  • Days Won

    6

Cian Cunningham last won the day on October 12 2019

Cian Cunningham had the most liked content!

Community Reputation

31 Excellent

About Cian Cunningham

  • Rank
    Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Hi, I have been talking to Rocky5 just now about this when I saw the email notification. So basically your guisettings.xml is corrupt due to you either turning off the console as it was writing to the file or you starting a game as it was writing to the file. You should be able to FTP in from there. If not grab your favourite disk that will allow FTP, his extras disk for example. Remove the guisettings.xml and it will be replaced. Or overwrite it with the guisettings.xml from the prebuilt xbmc4gamers on his GitHub. Or hold Y+White when booting to force recovery mode. All the best
  2. There is now 37 homebrew games on the downloader with full artwork, videos and synopsis. We can look at the MS DOS and Commodore 32 CD perhaps
  3. You don't ever enable 1080i with xbmc4gamers. The dash is extremely finely balanced by Rocky5 between the artwork eating ram and the performance. He tweaked the xbmc source to release ram efficiently. 1080i is a huge ram hog for allowing you to play about 5 games in 1080i. The matrix, a baseball game, a few motocross games and maybe one other. So it isn't a big loss at all.The dash will usually crash due to running of ram while extracting the artwork also because of 1080i. Install the ms dash from the download menu within the dash, boot it and disable 1080i. Only enable 480p and 720p and you will have no issues. If you want to see this happening enable debug logging and see it run out of ram at the top of your screen. I am sure a 128mb ram upgrade will allow you to use 1080i. I have this and still don't enable it.
  4. The synopsis is now installed via the artwork installer script within Rocky5s xbmc4gamers and xbmc-emustation. It will also work in origins. I just updated the github link with the most recent version of everything with all excel spreadsheets, xml files that get exported from excel and Rocky5s custom made tools to rip the xml into individual synopsis files. The PDF instructions are old but still mostly correct, made a few amendments to the readme on github. Updated this for the future, just in case anyone googles it and finds it and uses the old version 1 of the synopsis. This is version 3 (at least). It has been updated with player numbers, system link information, custom soundtracks, metacritic ratings among other things. I also included one combined Excel spreadsheet that is hands down the most complete source of information available. It is easily filtered and sorted to find good/bad games, which games are system link etc. This is very accurate and complete as I looked at the back of the game covers for most of this information. Included is also some Homebrew synopsis and Emulator synopsis text (Thanks to James Reed for working together on these). If anyone wants to translate the synopsis please preferably use the excel spreadsheets for each region and only change the details, don't change the folder names. If anyone takes on a translation project it can then be added when complete. I am sure Rocky5 would incorporate it too. Be aware, something like that will take months to do. https://github.com/jazzycian/XBMC4Gamers-Synopsis-Information/blob/master/README.md
  5. Rocky5 has them in individual default.xml. I wrote all of the synopsis in Excel. I could look at a way to batch translate them or just Google translate them but that would be a really bad translation job I am sure. If you go to the Facebook group in the files section I uploaded the excel spreadsheet there. That's your best place to start from my point of view. Then translate that spreadsheet. If you can finish translating that send it to me and I'm sure I can get it batched out to the same folder structure as the artwork installer. You could then drop it in on top of the installer in the xbmc4gamers build where it's downloaded and it would install for you. It's a huge task to translate them all, there's probably 1000 synopsis in the spreadsheet. Maybe Rocky5 would have a better idea but I think that's your best place to start and would keep it consistent and ensure you have them all.
  6. If you want to make artwork watch the video above and use John's tools so it generates all the artwork needed for the dash with all the views. If you don't use it and make it yourself I'll say it will probably make your dash run out of ram and stop loading covers and crash. (Also don't enable 1080i in the ms dash for the same reason) The artwork provided is heavily optimized for the dash so if you use the tools he released to create artwork it will be good. Also there is a homebrew pack in the works by one of the guys so if I were you I'd hold off for a couple of weeks before you spend any more time on it. Then if there is stuff missing after that pack is out then you could spend your energy better filling in those gaps. Give that video a watch and do it that way and you'll be good. You basically need to make a front and back cover scan and put it into his template and his tools generate all the views. Don't forget to share also
  7. Also the image for the bottom is called fog.jpg and is basically the fanart resized down to a very small image, look in an existing one for it. If you used Rocky5's artwork building tools to generate your artwork these would be there but again, there isn't any artwork missing so probably no need to have made them. Look at this video if you want to make artwork for xbmc4gamers or xbmc-emustation. https://youtu.be/OjekV3VtXWo
  8. What games are these? There are no games missing. Perhaps what you are seeing is this. The artwork installer looks in F/Games and G/Games for default.xbe files. It has the titleids from the xbes hard coded and this is how it identifies what game you have in your folder. If artwork doesn't populate then the script perhaps found an xbe we didn't have when John wrote the script. The xbe titleids that are there are the complete NTSC set and a couple of PAL. We didn't have every pal game to rip the xbes out. Look in xbmc4gamers/system/scripts/Xbox artwork installer. If the script found an xbe it didn't recognize it makes a file here called missing_games.zip or something similar. If you have one of those send it on and we will get them included. I'm very sure if there are any they will be PAL ones. If artwork didn't populate you can copy it manually from the same location in file explorer. List the games you say have no artwork here please? Over a year's work went into ensuring there were none missing
  9. When it fails to load give it a minute or two and FTP in to the system folder and grab the xbmc.log. Open it in a text editor and look down at the end of it. It should tell you what's up most likely. Again for me the easiest thing if you've definitely confirmed your network is good is to take the prebuilt xbmc4gamers folder and drop it on top of your existing one you have now. Before you do delete the profiles.xml from the prebuilt so it doesn't overwrite your existing one. It is possible something has gotten corrupted somehow and this will fix it for you. Then you'll be able to update through the Downloader. If you click the 'download xbmc4gamers' link on the GitHub you'll find it. Don't build it yourself. (Your folder structure tells me you are on the current folder structure and not the really old one, no idea where you got a trainers folder but other than that it's normal. Install your trainers off the Downloader then just go to the games list and hit white and select update trainer list, Pretty sure the Downloader doesn't make that folder) https://github.com/Rocky5/XBMC4Gamers/blob/master/README.md
  10. It is all still active. Do you have internet connection, you are set to DHCP and have an IP address assigned? Also did you update from a really really old version? Rocky5 updated the folder and file structure many months ago to align with emustation to allow him to maintain two dashboards in parallel. Just make sure you only have 3 folders in your xbmc4gamers folder and if you do you have the latest version and online updates will be no problem. If all else fails for strange issues take a copy of the prebuilt and remove the profiles.xml from it and drop it on top of your existing and it will put everything back to normal and won't delete your profile. There is a link for the prebuilt on his github, it is a folder you extract and drop the folder onto your xbox.
  11. Hi, this synopsis is the first version of synopsis from a long time ago. Install the xbmc4gamers artwork through the dash via the downloader menu and all will be good. The categories are fixed. Just make sure you are using the latest prebuilt xbmc4gamers off the github. It is a folder you just drop on E, ready to go. Then have your games in F/Games and G/Games and download and run the artwork installer. After downloading it you run the install script from skin settings. Make sure you hae 500mb free on E when you do and you have 1080i disabled in the MS Dash. You won't need to add anything to the latest artwork/synopsis set.
  12. There isn't a lot of information about your install. Did you use the prebuilt xbmc4gamers from the GitHub or did you build it yourself with the batch tools? Also did you have an old version of xbmc4gamers and merge the new into the old one? Did you merge this into xbmc4xbox? Is it just a folder on E called xbmc4gamers?. The reason I ask all this is I am very sure it's a problem with something you did while installing as this is all tested a lot.
  13. If there is no issues on xbmc or playing games it's not an issue with the cable I'd say. Do some more testing on xbmc, maybe play some different music for example and see can it be recreated. Also maybe try a different UX build in case there is something weird with that one. You'll get the latest build off Rocky5's GitHub if you dig into his softmodding tools extras disc files and look for dashboards. He has patched this version for an FTP issue so you're as well use this anyway. Or just use Xbmc4gamers and ditch the old UX
  14. No problem, best value thing you can do for your Xbox. What you get for the money and some of your time is excellent.
  15. Yes, Googlei is your friend. It's on Rocky5s GitHub. It's come a long way since you were looking at it I think. Download the prebuilt. Do not build yourself. https://github.com/Rocky5/XBMC4Gamers/blob/master/README.md Here's some instructions. (This is also valid for xbmc-emustation) So to set it all up FTP the pre built xbmc4gamers folder to the root of E. Don't build it yourself, that's only really for expert users that want to change source and recompile. Have all your xbox games in F/Games and/or G/Games. That's where the artwork install script looks for games. Press the black button and go to settings and downloader, you might need to update the downloader under the update tab. Run the cache formatter from the downloader first (good practice). Download the artwork installer. You'll need 500mb free on E for it to download and extract. Go to skin settings and run the artwork installer script. Let it overwrite existing artwork when asked. The first time the dash boots it could take about 5 minutes or more to scan your games in, this only happens the first time. It's not frozen so just leave it. If you want to make it your default dash (Hard mod/TSOP): Use John Conns dashloader. Take this default.xbe and name it evoxdash.xbe and replace your existing evoxdash.xbe on the root of C. I suggest naming your existing to something else to back it up just in case and then delete after you get xbmc4gamers to boot. https://github.com/Rocky5/Xbox-Softmodding-Tool/raw/master/C Partition/nkpatcher/dashloader/default.xbe Bear in mind that any game with the same default.xbe will get the same artwork. So go through your games and make sure they are all good. This happens with some games that are usually special editions and people just dump a load of games from a big download on. Need for speed underground and underground black edition, midnight club dub edition and dub edition remix are two examples. These are the same game so you would not need both anyway but they would take the same art. You can manually fix any of these by navigating to xbmc4gamers/system/ scripts/Xbox artwork installer via file explorer on the left side and on the right side of file explorer navigate to the game with incorrect artwork and copy the right one over. All artwork is downloaded to that path. Also check out the artwork link on the he GitHub. It has emulator artwork and some special edition Xbox game covers. Steel books etc. Jade empire alt cover is nice.

Board Life Status


Board startup date: April 23, 2017 12:45:48
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.