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Bowlsnapper

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Everything posted by Bowlsnapper

  1. That explains some of the head scratching failures over the years. I remember very specific projects giving me issues for no apparent reason, with switching the cable miraculously working. I wouldn't know why it was happening or expect it because I have been able to achieve UDMA 4 easily on the 40 wires almost every time. It's only when I want to go to 5 or 6 where I've absolutely needed the 80s.
  2. @OGXbox Admin I'm in this situation and will need to work on a coma DVT-4. Did you try this with anything other than the chameleon? I thought I read in the threat that the addresses are not locked with the X2 when it comes to d0 being pulled low.
  3. I've heard that Kekule has maybe had some life things pull him away. but I wish I saw more of him around. He's a very talented guy and has done some cool things. I'm glad you're sorta able to finish what he started and actually bring it to people. It isn't easy to get these going and the BOM is pretty obscure, with sourcing being problematic, at best.
  4. @trencherfield Dude... I am such a huge fan. I LOVE how much you're getting into this and I love that you took the time to create a tutorial for this task and actually got it done. I struggle with this so I admire it. Keep going and keep the momentum up. All I wanna see is more and more Trencherfield/Redux stuff. Nice work, buddy.
  5. Everything he sells is overpriced. He even has a copy of Halo 2 for 11,500 dollars. It's not even graded. He uses the term "GRAIL" a lot which signifies that he has "I know what I have" disease. He's probably kinda disconnected from reality.
  6. I wanna put this on a granite counter.
  7. Nah it's not hurting anything. It can get annoying to lose the date and time every time you disconnect AC though, especially if you travel a lot with it or you change setups often or whatever else. I'm always moving them around so I benefit from it.
  8. You're a rockstar, buddy. Nice work. You have done a GREAT job of bringing the X3 back into the mainstream, while also promoting Kekule's work.
  9. MS did it kinda weirdly and in a way that required lots of current to do it. This way uses code and 3rd party hardware as opposed to the MS method.
  10. It does. And in fact it can supplement an already present clock cap by bypassing the discharge time of a few hours and not even using the MCPX to keep the time anymore. Software is an AMAZING tool and I am envious of team resurgent for having the ability to make such things possible.
  11. The BSX Mini is listed at $25 and is truly bang for your buck. I think it may be getting overlooked, with the focus mainly being on the Nova. I would be thrilled to see it getting some love.
  12. The github has the latest release of PrometheOS/ModXO bundled firmware for small chip characteristics that needed to be individually coded for. It is available if needed, and adds full BSX-RTC compatibility. https://github.com/Bowlsnapper/PrometheOS-BSX
  13. Andr0 released the X-RTC for Team Resurgent a while back and the mod has official support in PrometheOS. I thought I would add my cosmetic touch and unique board layout characteristics to this mod, as well as making it easy to install by plugging into the MB I2C connector on the BSX Nova and Mini. I added a CR2032 battery slot which should last several years. In fact, if the console is kept plugged in for more time than it isn't, the battery will decompose before it actually runs out of power, since it is only tapped when the motherboard standby power is disconnected, and the DS3231 runs on tens of microamps. The 5V LED illuminates when 1.6 standby power is connected properly and the 3.3V indicates when the VREG is outputting 3.3V to the RTC IC, or when the 1.0 - 1.4 standby power is being tapped directly. I added a test LED to make sure that the battery is good, and the "Run" LED which blinks to indicate when PrometheOS has successfully programmed the mod and you know that you are good to go and put your case back together. You can also see it through the side vents and see your Xbox's heartbeat. I have made efforts to make this mod as simple to use and to install as possible, with the I2C input plugging straight into the BSX modchip, as you see here. However, this is not strictly necessary. You can run wires to SDA/SCL and standby power solder points on the motherboard and use the mod as long as you have a chip that supports PrometheOS/Cerbios. In fact, you can use a TSOP Cerbios flash, update the ini as outlined on the github and then program using the version of PrometheOS I also have hosted on there. Just solder the I2C to the PIC controller up top. There is an I2C out, for people wishing to use HDMI mods that use the SMBus in general for programming/configuration. I am already at work to make the install process for the BSX-RTC even easier, as I feel that the installation could be made so with a little more effort. Thank you to Andr0 for creating the mod in the first place. His simple, elegant solution sparked the project! Thank you to Team Resurgent and Team Cerbios for supporting the mod. A BIG thank you to Jade for helping me learn how to pack the custom ModXO and PrometheOS code I have for my chip to work properly and as desired, allowing me to offer a singular flash file to image to my chip instead of two. Product Listing: https://www.bsxmods.net/products/bsx-rtc Github: https://github.com/Bowlsnapper/BSX-RTC BSX Mods Discord: https://discord.gg/kFRKK77dEk
  14. Holy Moley! Look at that thing! I can't believe it even worked... That was my second functional proto, if I remember correctly. I had it made by JLC, as is evidenced by the tooling holes. Although I can tell by the tweaked side-address GPIO25 status LED that it was me who assembled the outboard PCB. I wasn't using stencils and paste at the time and was soldering everything by hand. I can't believe how much the design changed after probably 4-5 months. I'm glad it served you well all this time. Thank you for having good things to say and for your support. It really, really means a lot. I swear I have more of these around somewhere... (Goes to sleep with a mission in my head for the next morning...)
  15. I'm glad you like it buddy. Enjoy. Thank you.
  16. We will find a way to get it there. Please PM me with details and I will figure out the shipping. I am researching how to do international shipping with Shopify. It looks like it will take some work, but will be important. The data I'm seeing shows that the US is only a fraction of the potential market.
  17. I believe Grimdoomer made sure that his build was optimized in ways that could run into issues if you do a manual CPU overclock. "This patch can be used on any soft or hard modded Xbox console with no additional hardware modifications. However, if you don't have the 128MB RAM mod you will only be able to play the game in 480p mode. There is NOT enough RAM to play the game in 720p or 1080i without the RAM upgrade. Additionally you will need an 80-pin IDE cable if you want to use HDD transfer speeds faster than UDMA 3. You do not need a CPU upgraded console to use this patch and having one does not provide any additional performance gains that I've been able to measure during testing." The GPU is overclocked in his patch in order to achieve these framerates. Experimenting with the GPU overclock in the .ini is how you would achieve better performance. I would actually use the 720p patch of Halo 1 to test overclocks. You will see a measurable difference in framerates with CPU overclocks and it's kinda fun. The issues you are experiencing is exactly what my experience has been, which is that the overclocks only take on certain boards/consoles when using Cerbios. I have no idea in hell why this is and if Team Cerbios could be reached more easily, I would ask them. I am willing to bet that if you run any other bios with the patch, it will work on all consoles, depending on what their maximum achievable clock speeds are. It would be worth experimenting with.
  18. I know it sounds stupid, but please try swabbing the female AV socket with alcohol and a q-tip. Then, while it is still wet, mate the AV cable to the socket several times. Then pull it out to dry. Then try to test audio. This has fixed audio/video issues for me more times than I can count. If that does not work, try another AV cable.
  19. There is a memory divider. There is a bios patching version, and then a software (XBE) version. I think it can be done with both, but there are different methods. I cannot speak about the divider from experience, but I know some have experience with it. https://github.com/GXTX/XboxOverclock You can experiment with the XBE version to see what your limits are more quickly and then try a bios patch with those settings, but I am not quite sure how to do it with the CMD version. Hopefully somebody else here might know. Also, I have had issues with overclocking Cerbios on several of my machines, and it seems to come down to the motherboard. Some consoles will take the bios patch, but most are ignoring it and I have no idea why. Any other bios works fine. Cerbios seems to be resistant.
  20. It's binning. Most are able to only get as high as you're going. Some have been claimed at like, 900mhz, but that can't be even close to common.
  21. Regarding sound, try pressing the right thumbstick up and see if your volume is down. Right thumbstick is volume up and down, and this setting is saved between bootups so it could have happened before you even had a chance to do anything, so you wouldn't have known. You don't say if XBMC is the only "app" that does not have sound, but if it is, this may be why. If not, check your MS dash/EEPROM settings and see what your audio type is set to. Only other thing is cleaning the AV port with alcohol and a q-tip. You DID remove all the softmod files so your Hardmod could work properly, correct?
  22. Okay guys. The website is up, and I am ready to take orders. The chips come with everything you see pictured. Two cables, front panel PCB, pin header, D0 dupont (Socket) wire, and they come preflashed with the most recent versions of ModXO and PrometheOS. The github is live as well, for ModXO firmware releases specific to the board, which require some tweaking. Thank you to @shalx and to Team Resurgent. As well as !!!thexkey for helping me with the pinout diagrams and helping me understand the basics of web devving. http://www.bsxmods.net https://github.com/Bowlsnapper/BSX BSX Mods Discord: https://discord.gg/kFRKK77dEk
  23. I had a big order of BSX Nova and Mini chips made, since I honestly don't have time to be making these by hand. I have been testing with the latest version of PrometheOS (1.5.0) and making sure things work as expected. I am working on the website and would like to make sure that people have a place to order them from by the end of the weekend. Displays work as expected and now do not have to be bodged between the Motherboard I2C and 5V VCC/GND sources. I am reasonably confident now that anything else that needs to be added can be largely done in firmware. Check with ya in a day or two. Edit: SPI2PAR courtesy of @lopenator

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Board startup date: April 23, 2017 12:45:48
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