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Showing content with the highest reputation on 01/04/2021 in all areas

  1. I already got them working. thanks anyway
    1 point
  2. The fact Is that I own 2 Xbox dvd drives (one per Xbox). The first is a Philps one,but I doesn't even boot when plugged in(doesn't open and if I insert a game dvd manually and boot the console it doesn't spin) and Xbox spits error 12. The other one is a Thomson which boots and is recognised by the motherboard but won t read any type of disk. So obviously I can't flash anything
    1 point
  3. https://1drv.ms/u/s!Ao7Z5kIDEKUmguAP8ELOjH_Pf6PCDw?e=IXt0V0
    1 point
  4. Great info from poster above - I do 2TB drives all the time and have some quick notes on the setup. What's needed - 2TB drive, 80 wire 40 pin IDE adapter, Sata/Ide adapter This adapter will workhttp://www.ebay.com/itm/Female-SATA-SSD-HDD-Hard-Drive-To-IDE-3-5-40-Pin-Male-Converter-Adapter-7-15P-/172719304915?epid=2264787562&hash=item2836df70d3:g:UWUAAOSwal5YEEAL Step 1: Typical soft mod - or go right to mod chip Step 2: Softmod - Replace IDE cable with new one, put adapter on new drive and set the jumper on the adapter to slave. I usually take a game case and anti static hard drive sleeve and lay on top of the dvd drive, placing HDD on top of that. so the back of the adapter isn't too far from the IDE connection of the DVD drive. Use latest chimp from Rocky5 Softmod tool, hot swap IDE connector to hard drive and clone master to slave. Step 2 - TSOP - Using original hard drive still, bridge your points and flash new BIOS using HeXen or other preferred utility - make sure you flash a Bios that has LBA48 support. Examples are: IND-BIOS 5003, Evox M8 (F&G) X2.5035. Step 3 - TSOP/Softmod - Install drive (for TSOP), set jumper to master. TSOP you will just start new drive setup with HeXen, and install applications from CD on E partition (this will put XBparitionner.. Softmod tool may handle your partition/cluster sizes correctly, I do mostly TSOP but install XBpartitioner in your apps folder on E to double check. FORMATTING THE DRIVES - here is the trick/easy way to do it. Do this from UnleashX dashboard not from HeXen CD. load it up XBpartitioner v1.3, and hit the A button until you see the 927GB as shown above in the picture. from the poster before me. Now, before formatting highlight partition 6 and use the right d-pad to change that value to the next increment down (926GB). Repeat this step for Partition 7. Now format. After format is complete, exit/restart. You will see like 486GB on F and nothing in G. Load Xbpartitioner again, and set both values to 927 (max) and re-format. When you restart you will have 949,000 MB on each partition and they will be at 64K.
    1 point
  5. Not a video tutorial but this forum thread has lots of good info: https://www.xbmc4xbox.org.uk/forum/viewtopic.php?f=14&t=649&hilit=2tb+hdd Use XBPartitioner 1.3 instead of 1.1. Biggest problem is making sure that the cluster size is set correctly for the larger partition size. Cluster size in KBytes relates to maximum partition size in GB's using the following formula: n KB x 16 = m GBytes 8 KB cluster size → 8 x 16 = 128 GB 16 KB cluster size → 16 x 16 = 256 GB 32 KB cluster size → 32 x 16 = 512 GB 64 KB cluster size → 64 x 16 = 1,024 GB (1 TB)(Source: http://www.smdepot.net/forum/index.php?topic=2438.0) A cluster is the minimum size a file is allocated on the HDD. A file smaller than 64KB will still be allocated 64KB of HDD space (128 512-byte sectors). Files larger than 1 cluster will be allocated multiple clusters until the remaining part to be written is less than 1 cluster. This remaining chunk of data will be allocated and stored to 1 final cluster on the HDD. If a game has 100's of small files (<64KB), lots of space will be allocated/wasted on those files reducing the available free space much faster then when a small cluster size is used. XBPartitioner 1.3 will let you know if it thinks the current cluster size is wrong for the partition size by showing "ER" as indicated in the figure below. Source: https://assemblergames.com/threads/xbpartionter-1-3-2tb-mod.66136/ You need a compatible IDE-to-SATA adapter and an 80-wire 40-pin IDE cable (24 inches long). This new cable is a MUST have item. These are the pitfalls to overcome when installing a 2TB SATA HDD in an ogXbox. Use XBPartitioner 1.3 not any prior version to partition and format the 2 HUGE 927.78GB (for a 2TB drive) extended partitions 6 and 7 on HDD. Make sure that you select 64KB clusters for these two 927.78 GB partitions. Smaller cluster sizes don't support access to the entire partition and will cause data corruption when you reach the last cluster and loop back to the beginning of the partition overwriting data. Purchase a compatible adapter best if it has MASTER/SLAVE (CS too if available) IDE device configuration jumpers. The KingWin ADP-06 does not and is always a MASTER on the IDE bus. Therefore, it cannot be used with Chimp to clone the original HDD as outlined in most softmod larger HDD installation tutorials. Otherwise, the KingWin ADP-06 works when installing a larger SATA HDD in a TSOP'd or hard modded Xbox You MUST use an 80-wire 40-pin IDE cable to eliminate problems caused by the higher data transfer rates when using a SATA HDD and adapter. The Xbox does support UDMA100. The IDE spec/standard states that for higher transfer rates this cable is necessary to eliminate crosstalk between the higher speed signals sent between the controller and drive.
    1 point

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