Bowlsnapper Posted October 16, 2022 Report Share Posted October 16, 2022 Keep it up, buddy! Quote Link to comment Share on other sites More sharing options...
dust08 Posted October 16, 2022 Report Share Posted October 16, 2022 Good job man! Quote Link to comment Share on other sites More sharing options...
Felipe_Desenvolver Posted October 17, 2022 Author Report Share Posted October 17, 2022 (edited) On 15/10/2022 at 10:18, dust08 said: Here's an idea, I wonder if half life 2 has a different internal resolution than what ogxhd is looking for? That might be why you are getting the correct vertical but not horizontal, might be a good place to start, you could just look for 480 in the hex and find the horizontal in the same area and replace with 1280. I would try and experiment with this as well but my xbox is broken right now and I need to find out what the issue is and fix it at some point. On 15/10/2022 at 00:27, Bowlsnapper said: Dude, holy shit. That's awesome! Nice work Felipe! You should post a thread with the HL2 xbe you patched so we can use it! So it'll run on 64MB of RAM. That's good news. Do you experience any framerate stuttering or slowdowns, or does it run pretty smoothly? Edit: Oh, it still has the mosaic problem. Well, that might be why it's running so well, It's running at 720x720. That would keep the framerates decent and the framebuffer from running out of RAM Keep at it, man. I would be VERY impressed if you could find the right hex address for horizontal resolution. Okay, I am confused from reading the posts. Felipe, is HL2 still in mosaic, or did you fix that problem? Goodnight!!! I'm going to try to apply Widescreen already in the patched file for 720p, I'm using OGXHD in a virtual machine on Windows XP but it doesn't want to do 16:9, Every time I select the option it crashes but I'll try with Windows 7. That's how I got the patch in "default.xbe" I made the 720p patch without selecting 16:9 for it to work and then played again for OGXHD simply incrementing the Widescreen code and it worked. But now I want to do the same thing with "hl2_xbox.xbe" but the tool is crashing on Windows XP so I will have to use 7. If I can't do it that way, I'll have to go with Hexadecimal even with that "Scale" scheme that I said. The problem is that looking at it today, these dimensions seem to be just textures and not resolution so I think it's another code I will still look for another. Edited October 17, 2022 by Felipe_Desenvolver Quote Link to comment Share on other sites More sharing options...
Felipe_Desenvolver Posted October 17, 2022 Author Report Share Posted October 17, 2022 20 hours ago, Bowlsnapper said: Keep it up, buddy! yes, one hour is right Quote Link to comment Share on other sites More sharing options...
Felipe_Desenvolver Posted October 17, 2022 Author Report Share Posted October 17, 2022 13 hours ago, dust08 said: Good job man! Vlw!! Quote Link to comment Share on other sites More sharing options...
Bowlsnapper Posted October 17, 2022 Report Share Posted October 17, 2022 1 hour ago, Felipe_Desenvolver said: Goodnight!!! I'm going to try to apply Widescreen already in the patched file for 720p, I'm using OGXHD in a virtual machine on Windows XP but it doesn't want to do 16:9, Every time I select the option it crashes but I'll try with Windows 7. That's how I got the patch in "default.xbe" I made the 720p patch without selecting 16:9 for it to work and then played again for OGXHD simply incrementing the Widescreen code and it worked. But now I want to do the same thing with "hl2_xbox.xbe" but the tool is crashing on Windows XP so I will have to use 7. If I can't do it that way, I'll have to go with Hexadecimal even with that "Scale" scheme that I said. The problem is that looking at it today, these dimensions seem to be just textures and not resolution so I think it's another code I will still look for another. SO you're saying that the scaling resolutions you found are for placing things like the HUD in the right places, but not the actual resolution that the game is being rendered in. I think I understand. Quote Link to comment Share on other sites More sharing options...
Bowlsnapper Posted October 17, 2022 Report Share Posted October 17, 2022 1 hour ago, Felipe_Desenvolver said: yes, one hour is right Our language barrier is both hilarious and fun. Quote Link to comment Share on other sites More sharing options...
Felipe_Desenvolver Posted October 17, 2022 Author Report Share Posted October 17, 2022 16 hours ago, Bowlsnapper said: Nossa barreira linguística é hilária e divertida. truth 1 Quote Link to comment Share on other sites More sharing options...
Felipe_Desenvolver Posted October 17, 2022 Author Report Share Posted October 17, 2022 17 hours ago, Bowlsnapper said: SO you're saying that the scaling resolutions you found are for placing things like the HUD in the right places, but not the actual resolution that the game is being rendered in. I think I understand. That's right 1 Quote Link to comment Share on other sites More sharing options...
Felipe_Desenvolver Posted October 26, 2022 Author Report Share Posted October 26, 2022 On 10/17/2022 at 12:34 AM, Bowlsnapper said: Our language barrier is both hilarious and fun. On 10/16/2022 at 9:54 AM, dust08 said: Good job man! Good night guys, manu I got more results with a lot of research, I converted the HL2 executable to .txt in CXBX and guess what it marks the magic value of the executable and this is the dimensions the only problem is that I have to type this value in the MICROSOFT VISUAL STUDIO... Is there another tool that edits C++ programming other than it? Editing this was already perfect wheel 1 Quote Link to comment Share on other sites More sharing options...
Felipe_Desenvolver Posted October 26, 2022 Author Report Share Posted October 26, 2022 On 10/17/2022 at 12:34 AM, Bowlsnapper said: Our language barrier is both hilarious and fun. 1 Quote Link to comment Share on other sites More sharing options...
Bowlsnapper Posted October 27, 2022 Report Share Posted October 27, 2022 5 hours ago, Felipe_Desenvolver said: Good night guys, manu I got more results with a lot of research, I converted the HL2 executable to .txt in CXBX and guess what it marks the magic value of the executable and this is the dimensions the only problem is that I have to type this value in the MICROSOFT VISUAL STUDIO... Is there another tool that edits C++ programming other than it? Editing this was already perfect wheel Why can't you use VS? Quote Link to comment Share on other sites More sharing options...
Felipe_Desenvolver Posted October 27, 2022 Author Report Share Posted October 27, 2022 (edited) 10 hours ago, Bowlsnapper said: Por que você não pode usar o VS? Yes I can, but it would take a lot of work to download the old 2003 versions so I wanted another tool. more I will see to download VS Edited October 27, 2022 by Felipe_Desenvolver Quote Link to comment Share on other sites More sharing options...
Crazy Posted January 20 Report Share Posted January 20 @Felipe_Desenvolver Hey there, I was looking through this, and noticed the download link you sent was down :c. Do you still have a copy of this? Quote Link to comment Share on other sites More sharing options...
Felipe_Desenvolver Posted January 20 Author Report Share Posted January 20 10 hours ago, Crazy said: @Felipe_Desenvolver Hey there, I was looking through this, and noticed the download link you sent was down :c. Do you still have a copy of this? Yes, I do, but I recently discovered someone who has a corrected 720p patch, when I get it I update it here Quote Link to comment Share on other sites More sharing options...
Bowlsnapper Posted January 20 Report Share Posted January 20 2 minutes ago, Felipe_Desenvolver said: Yes, I do, but I recently discovered someone who has a corrected 720p patch, when I get it I update it here I am unaware of this. Are you able to give any details about the patch? Quote Link to comment Share on other sites More sharing options...
Felipe_Desenvolver Posted January 20 Author Report Share Posted January 20 4 minutes ago, Bowlsnapper said: I am unaware of this. Are you able to give any details about the patch? Yes I can, here is the corrected patch Half-Life 2 Xbox 720p 1 Quote Link to comment Share on other sites More sharing options...
Bowlsnapper Posted January 20 Report Share Posted January 20 1 minute ago, Felipe_Desenvolver said: Yes I can, here is the corrected patch Half-Life 2 Xbox 720p Thank you. Please post your work and exactly what went into it when you are able and have time! ... Your avatar scares the SHIT out of me. lol. 1 Quote Link to comment Share on other sites More sharing options...
Felipe_Desenvolver Posted January 20 Author Report Share Posted January 20 1 minute ago, Felipe_Desenvolver said: Yes I can, here is the corrected patch Half-Life 2 Xbox 720p When I have access I will post it here and on Emuxtras Quote Link to comment Share on other sites More sharing options...
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