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arfows

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Everything posted by arfows

  1. If this topic is better answered somewhere else, can anybody recommend a site? Thanks!
  2. hey all, Building a cocktail arcade cabinet, which requires the display to be mounted vertically instead of the typical horizontal orientation. The TV display we are using doesn't have the ability to do it within its menu. I've seen an option to do so on non Xbox arcade cabinets (and it actually flipped 180degrees for 2 player games as well) , i was wondering if anyone knew how to do it with a modded xbox, either natively within UnleashX or XBMC-emustation or XBMC4Gamers....or another way. CoinOps has limited capability to do so with certain games, but it also inverts controls when doing so. Any help or guidance you have would be greatly appreciated. Thanks!
  3. Hello all, It's been a long dream of mine to build an XBOX run emulator cabinet. I've got the emulation all loaded on the box and ready to go, I just need the guidance on the rest. I've searched the forums and youtube and found degenatrons stuff but was wondering if there had been any advancements in the last 9 years as I am not great with soldering. My biggest concern is the xbox controller to arcade controller piece. I've heard the USB conversions that are out there don't work well. does anybody know if that's true? Anybody know of any other good resources for a DIY build? Thanks!
  4. Anyone have any ideas based on the clarified info above? Thanks!!
  5. Sorry I didn’t explain it better, here is what happens: power on with everything connected: lasts roughly 1 second with only hard drive connected: lasts roughly 6 seconds with only mobo connected: lasts roughly 6 seconds red led flashes. Think the green led doesn’t work because of trace rot (if it’s the correct trace I’ve identified in the picture from my last post) so not sure if it would alternate flashing red and green if it was able. also, I left everything disconnected overnight (including power unplugged) and it lasted a couple seconds longer this morning. thanks for the help!
  6. Removed the mobo, trace rot found on the 2nd and 4th traces. Pic attached. Also attached pic of the top of the mobs as well. Any ideas for why it won’t stay powered on? Thanks in advance!
  7. have some weird Power issues, researched previous posts but didn't want to hijack their threads and not sure if they were the same situation anyway. Here's the current situation: Bought console off ebay with acknowledgement that power button did not work and that it powered on by simply plugging in or hitting the eject button...(sounds like classic trace rot). Clock cap was removed by seller and area cleaned, he also replaced thermal paste on CPU/GPU and verified that the console worked and played games. I have not verified trace damage extent yet but he said there was a little. The console appears to have other things going on other than trace rot and I wanted to see if there was something else I could test on the top of the mb based on the below current working status before I get to trace rot stuff. When I got it, after a couple of power cycles where it remained powered on plugging it in, it now no longer powers on simply by plugging in, instead it only does by hitting eject button, and when that occurs it only stays powered on for about a second. Stby voltage checks good at 3.3V and POWON just gets to 3.3V before it powers off. POWOK doesn't fully spool up. When DVD removed and only HD power still attached (or even if HD removed), it powers on via eject button for 6 seconds and provides the following readings: Eject button triggers POWON voltage at 3.3V for 6 seconds. POWOK registers at 3.3V as well until it cuts off. Even if button remains held down, voltage drops off on both at 6 seconds and it powers down All other voltages read correct during the 6 sec power on except the yellow which comes in at 11.8vdc Eject button LED comes on and flashes red. If DVD plugged in, when eject button pressed DVD is ejected and retracts before powering down No obvious Cap leakages/bulges discovered. Any ideas? Thank you!
  8. Been away for a bit but getting back into things - just saw your reply and your tutorial. Thanks a ton, I definitely wouldn't have been able to come up with that on my own! Would the same parameters work for XBMC-Emustation?
  9. Like it a lot. Concur with Dave if you are willing to share. Additionally, are there tutorials out there where we can learn to make our own?
  10. I was also wondering what ATA speeds people have achieved. I know I need an 80 wire - do those by definition support at least 100/133 or do some of them max out at 66MB/s - and if so is that good enough (as in What is the fastest the XBOX can support and realistically utilize?) Looking to buy several decent 80 wires at the best price point for reliability and value. Thanks!
  11. arfows

    Bugs

    Not a bug per se, just a typo. In the downloader emulator section, the description for the C64 (vice) reads Atari 800XL Madmab. Love the work, and inspired by your dedication to this project!
  12. Rocky, Appreciate the reply! Not sure I understand completely but here is my interpretation: Is the takeaway that I can't put a zero nulled key hard drive in an xbox that has been nulled with 1s or is there more to it then that, as in: For all XBoxes that have been modded and nulled but still have the original stock hard drive installed, I can just install 1.1.8 and rerun the null option to rewrite it to all 1's. I can then use Chimp to clone the disk to a larger hard drive and replace the stock. I can then fill the larger hard drive with everything I want and then clone that as many times as I want and can add it to any other XBOX that has had a HD key nulled with 1.1.8. For the one XBOX I have that I already upgraded to a larger hard drive from that Xboxes stock HD and nulled to zero, it won't work to simply try to install 1.1.8 and rerun null. I'd have to find the original drive, have to rerun Chimp and copy the data over again? If that's not correct, I'm not sure what you mean Thanks for taking the time to answer my question, and thanks for everything you've done for this community!
  13. Sorry to say I don't feel comfortable nor have access to soldering equipment so they are going to stay softmodded.
  14. ok, thanks. When I saw this: Please make sure your Serial Number on your Xbox matches the one stored in your EEPROM, you must have a valid, unique Serial. for some reason I thought that meant serial keys matching between the Hard Drive and EEPROM.
  15. I've got 4 Xboxes I've softmodded for my family using Rocky's softmod tool, and I nulled the keys as well during that process (all zeros, but will soon upgrade to all ones to be compatible with Insignia - hopefully its an easy process to upgrade the softmod dashboard/tool). I currently have a larger drive in one of them that has the dashboard, emulators, and games set up just the way I want it. I want to put larger hard drives in the other three and have all four be the exact same setup. Rather than cloning the stock hard drive to a larger drive during the upgrade process and then spending the lengthy time FTPing over the hundreds of MB's of data with the data rate transmission limitations and drop outs inherent with FTP, since all the XBOX's have nulled keys I was planning on just taking the larger drive I've already set up and cloning it 3 times - and then putting those cloned drives into the other 3 xboxes. Much simpler and quicker. However, with Insignia needing the Serial Number, HDD Key, and Online Key for each Xbox would cloning a hard drive from one xbox and putting that newly created hard drive into another xbox change the way the serial number or online key is read in the "newly upgraded" Xbox and make it incompatible with Insignia? Or does it not matter as it will just pull the serial number and online key from the mobo and doing what I described above will still be compatible with Insignia? Thanks all!
  16. i've got xbmc-emustation already installed and i'm trying to install final burn legends (v1.24) and roms. Anybody know how to do it? I saw from the readme guidance we need to copy the roms into the batch file and it will create a transfer to xbox folder for single region roms. what batch file are we copying the roms to? i tried doing it to the update batch file and it took forever but I can't see if/where it created a file. Thanks in advance!
  17. I don't know how people feel about it, but when I went to download CoinOps 8 from the h4ck.se ftp server it had pretty much any xbox game you could want
  18. I saw that...that is why I was ducking for cover lol. i know how to maneuver it around to the various places and get it to be the boot dash, i just want to know if either the root c or the root e has faster access times than the other, for the initial boot and for spooling up and playing games and emulators
  19. Its, ahem, a softmod *ducks for cover*
  20. Sorry, forgot to mention that I want to make it my boot dashboard. I have it in E:/Apps currently. So E is faster boot up and game execution?
  21. Which drive (C or E) does emustation work faster on or is it negligible? Was going to put it on my C drive to maximize HD space utilization. All my media, roms, emulators are on F and G. On another note of way overthinking things and trying to maximize the utmost Hard Drive space...partitioned the F drive such that I maxed out space that could still utilize 16kb clusters and the g to 64kb thinking I could save some space by putting the really small files on the 16kb cluster. The most I saved on an XBOX game was 6MB on rainbow six lockdown, and the most on an entire emulation system was 4MB. One XBOX game actually took more space in a 16kb cluster drive just based on how it worked out with each of the file sizes. With a 1 TB drive filled with 50 XBOX games and 20 fully loaded emulators, you could probably save 30-35 MB or so worth of space - not worth the time or energy I spent to figure it out
  22. Got the following from Rocky: "You need to extract the xpr file (simple.xpr) that’s where the backgrounds are stored.As for the layouts they are under the layouts folder in the themes directory. (Each theme has its own layout directory)Just look at the thumbnail code in the layout file (synopsis) and copy it and change the image type, you will need to hard code it, have a look at xpare theme as an example."
  23. Assuming you are talking XBOX games, I had this happen as well, it was a problem with the way Filezilla handled the FTP. I deleted and transferred again (not sure what the difference was) and all but one of the games worked after that. The one that didn't I just assumed is a bad xbe
  24. First off, thanks Rocky, amazing work! Does anyone know how to modify the background image shown as you scroll through each console on the emustation dashboard? If I want to change the image, what size/dimensions does it need to be? Once a console has been selected and it goes to the synopsis/game selection window, how would I go about editing the layout of that screen to show two media images simultaneously (for example, boxfront and screenshot) thanks in advance!
  25. arfows

    Error 21

    Please let me know if this should be a separate thread but I have a pretty similar issue and trying to minimize search hits for all others who are looking for error 21 solutions. I have a 120 GB setup running UnleashX installed via SID 5.11 that I was trying to manually upgrade to Rocky's softmod. Somehow I buggered it up and now am getting error 21. I've loaded several XBOX Live compatible game discs in several different DVD drives and none of them play nor effectively reinstall the MSDash. I have the EEPROM file saved to a PC but don't have a PC with PATA IDE. I do have another softmodded XBOX (JCRocky 5 mod). I was wondering if I could hook up the buggered drive as a slave to my good xbox and use Chimp to clone the C (or C and E if necessary) drive from my good XBox to my buggered box so that I can access it again via MSDash or one of the other dashboards. I read on another site that when Chimp copies the EEPROM, it draws it from Backups or Backup folder on the C or E: drive. Is that true? If so, could I just transfer the EEPROM I have saved from the buggered box into that folder so that it could be loaded onto the buggered box? I assume the good xbox looks internally for EEPROM and not a backup folder when it is doing its initial boot so that having a different one in the E:/backup/ folder wouldn't be a problem. Thanks in advance for any knowledge or advice. I love that this scene is still vibrant!

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Board startup date: April 23, 2017 12:45:48
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