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Showing content with the highest reputation on 07/22/2022 in all areas

  1. Bit of an update as I'm wrapping up the first units for sale. The lower heat sinks I got are rather wide and count 30 fins while we only have space for 9. So I got a suitable cutting disk for this miniature bench-top table saw that's been sitting idle in the garage for maybe 8 years. Gotta go slow, but the result is tight. The black anodized finish looks pretty slick I think. After attaching to the board: Lastly, I decided on using a small screw terminal for optionally wiring the switch for the clock reduction circuit. This should leave the option of installing the switch very accessible to anyone. I intend to offer the first 3 units for sale tomorrow, and more will follow in the coming weeks.
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  2. I knew it! I got surprised because the lcp sockets were already welded and I was really surprised by this because I don't remember hardmodding it in any way. Long ago like 2010 my father brought my xbox to a friend to mod it, I had this xbox since 2006 brand new. I always thought it was softmodded because I opened it so many times to clean it and there was no chip. After looking the connections welded and some were actually left really dirty I was thinking "this had to be hardmodded with a modchip and then removed" because most of the welding points were already filled with tin. Thanks for your reply, I really didn't know that was a thing! TBH there's nothing like hardmodding, It's really easy to fix a mess or to load dashboards and apps without worrying about "briking it". Thanks again to ogxbox community for helping me out!
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  3. It never occurred to me that JSRF had been packaged alone and not with Sega GT 2002. Neat stuff
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  4. Glad it is sorted now but just FYI looking at the C:\ drive content:- The evoxdash.xbe there was clearly a shortcut, I'd guess either to a XBMC folder on E:\ or in E:\XBMC\Apps or possibly another dash in a "Dash" folder somewhere. The original.xbe would have been your original main dash (likely UnleashX or EvoX) before the dash was replaced by XBMC or whatever. As all this is on C:\ that suggest at some point it was hardmodded despite it actually being a softmod. That could indicate the dash install option used was not intended for a softmod use. What appears to be two xboxdashdata files is clearly wrong and what that iconos file is: no idea. BTW the config.xml, evoxdash.xbe, items.xml are all "official" files. It adds further evidence that the "original.xbe" was indeed your original dash renamed when the new "evoxdash.xbe" (the shortcut) replaced it. The original dash, UnleashX, generates it own default config.xml and item.xml and those were left over after the shortcut was introduced.
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  5. Ok I figured it out sorry for the spam I had 4 files that were not "official" config, evodash, items and original. I wiped all other files and data and just keep those 4, then copied all the data from the zip you shared and worked like a charm! Thanks a lot for your help and sorry!
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  6. This ended up way longer than I hoped, despite the length this really won't take very long. Formatting could be better, but I have spent far to long writing this and just want to click post, sorry lol. I don't use this 2tb build, but I looked through the home.xml (Shared here.) Very weird, the home screen emulators row is a group of shortcuts, it would have been easier to use runxbe like how the coinops and unleashx icons are setup. Lots of text editing and moving files, use ftp to get this done. If you choose add source it asks you where you what path to add, if you want to add new emulators like that you can put them anywhere you want. If you want to update and delete your emulators first find where the emulators are stored. I would assume either *E or F or G*:\Emus\ or *E or F or G*:\Emulators. I'm not sure how the emulator folders are named for this build, probably, NES, SNES, GBA, N64, etc. In that folder, delete the folders for the emulators you do not want. Then look for default.tbn in each emulators folder, this is the icon for that emulator. Make a backup and also copy it to Q:\Skin\*Origins folder*\media. And rename it to something like, N64.png. Do this for each emulator. Now you can update each emulators folder with a more recent build you find online, to do this copy everything from the more recent build into the folder, except for default.tbn. This build uses unique icons and the downloads for emulators usually have their own icon, you probably do not want to unique icons to be lost so be careful or even better, make a backup. I make a copy of files and add _bak to the end of the name if I am messing around with the skin files, it has saved me from countless accidents... Adding new emulators To add a new emulator make a new folder for it, eg, PS1. Then copy the files for the new emulator you downloaded into this folder. Now you need an icon. It should be easy to find a similar styles image on google. (Search something like, "Playstation 1 icon." or "Playstation 1 .png" Ideally you want a transparent .png, if you can't find one, use paint3D magic select tool to crop the icon. Everything else remains after magic select, it only separated your selection, immediately after you choose done for magic select, copy the separated icon, now press ctrl+A to select everything, then press delete. now choose canvas on the top row and enable transparency on the canvas menu. Now ctrl+V to paste the icon you copied, finally save as and make sure you choose .png. Make a copy of this .png. name them like this example: default.tbn goes in the folder for that emulator and PS1.png goes in Q:\Skin\*Origins folder*\media. Fixing home screen emulator row Now finally, we can fix the home screen emulators row. First, open Home.xml and look for this with ctrl+f replace it with this. You will need to edit the icon names and onclick paths for each item. Again I don't use this build so I'm just guessing for the onclick paths and the the .png names. The skin initially has 6 items in the emulators row, if more are added like in the example the bar will scroll like the left side column. just make sure you increase the item id by 1 for each item you add. Save home.xml and reboot or reload the skin. All done. Adding roms should be easy, those emulator folders should all have a folder called comething like "roms" you put more roms in there.
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