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  1. It's not necessary to extract them. You can convert them with a modified version of extract-xiso. Then I use XBMC4Gamers' script to install them in bulk.
    1 point
  2. Yes, like mentioned earlier. use DD like dd if=game.iso of=game_data.iso skip=387k bs=1k But the game will be huge and most of the time won't fit the xbox file system, you really want the xiso without all the redump bloat. So just extract the iso and then repack. I wrote a tool for this a few years ago to download the ReDump images and then repack them with the attached.xbe. I will see if I can find it somewhere on my linux box.
    1 point
  3. You need to patch the xbes, some games have a xbe offset check (Toca 3 is one) that looks for the xbe at a specific position on the disc. If you remake the XISO from extracted files it will crash at the main menu so you need to patch it still. DVD2Xbox makes a 1.1 copy of the disc (split if larger than 4GB) basically a redump image, so the xbe offset and any other xbe checks games have are intact when done this way. Only downside is they are 7GB each. Media, FatX and region patches are fine when making XISO, as the long file name protections are separate from those and that’s the main reason for XISO loading.
    1 point
  4. But it's the only format that can be used to verify a dump against the original. And can be converted to XISO fairly easily (with the right tools). I can confirm that extract-xiso, with my fixes, can be used to convert also this game. The command I use is the following: extract-xiso.exe -r -m "MyGame.iso" -r rewites the ISO, while -m disables automatic xbe patching (it shouldn't be necessary when running from XISO, but I could be wrong here). As for the splitting part, I use GNU split, but any file splitter can be used, as long as you split on a 2 kB (2048 B) boundary. I usually split at the 4 GB - 64 kB (4294901760 B) mark, to minimize fragmentation with any HDD sector size.
    1 point

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