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nikeymikey

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Everything posted by nikeymikey

  1. I now have the ability to Edit the first post, Yay!! I will be adding more art to the thread later. These will be App art that isn't in the current installer, there maybe one or two that are variants of ones that are already included too.
  2. You need to refresh your info. Go to your "games" screen where the artwork is not displaying, Push the "White" button and select "refresh all contents info" that should fix it for you. I believe there was a change to how the database works which is why a refresh is needed.
  3. It seems to be a Google issue as its is the Too many requests error that I get. Tried on two different consoles. I was able to update the downloader yesterday but that was it, nothing else would download. I have tried it again today yet.
  4. There seems to be a problem with the Google links at the moment. I have been unable to download anything from the downloader since 6/01. Others have also reported issues. @Rocky5 is mormally very quick to fix any issues at his end so I get the impression that this is a Google Drive issue and maybe isn't something he can fix.
  5. It should work exactly the same as if you had grabbed it through the downloader. I have run it this way myself on console and in xemu
  6. I've had the issue since the last stable update (V2.0.0.1?) was added to the downloader. Before that I was able to download with no issues at all. However if you only need the Artwork installer, then I can help you out there.... See my thread here... Download it from my link and then FTP it to your Apps folder on your xbox hard drive. Use the file explorer in setting to browse to the xbe and run it
  7. The Artwork installer doesn't have any art for any emulator roms. Only Xbox games/Apps etc.
  8. I've had this issue with trying to download anything from the XBMC4gamers downloader for the past few days. Either get the Too many requests error or the file is unavailable error. Rocky5 is usually very good at fixing issues if they are at his end. If its a Google drive issue that we will just have to wait
  9. Yep, Its especially good on consoles that have a big lumpy box half way along the cord, like the GC. Personally I am hoping for a 3DO version to pop up soon too. They are hard wired power cables and that is a pain in the ass lol
  10. THe retrosix guy has said on the discord that he plans to make one for most consoles inc the OG. I already have his Saturn, Megadrive and Master System I also have a USB-C powered PS1. One charger to power many different consoles is great I'm hoping to grab the recently released one for the GC soon enough but at the mo I cant get past the £20 postage to the UK. Puts the cost of the mod to over £50. https://retrogamerepairshop.com/collections/gamecube/products/hdrs-gc-pd?variant=42955811881132
  11. Set is now fully 7zipped up, However it is going to take an AGE to upload on my current 1mb upload speed On the brighter side of things, they are in my street right this very moment installing full fibre so I will be able to upgrade to a 1gbps up and down line very soon
  12. UDMA6 Is marked as experimental, maybe that is your issue.
  13. Aha that makes sense. Luckily the majority of the art I have made has the logo at the top There may be one or two that I need to redo now I know that naming scheme Again thanks for ALL the help and pointers. I will upload all my _resource pack somewhere and post them here. I have some for Apps that are not in the current installer. Just got to do fill out the default.xml's and gather some fanart, screenshots and videos now.... so just a little bit of work lol.
  14. Ah the problem might be in some of my images not being png. They are all named the same tho. Will see how i get on with changing them all to png EDIT- @Rocky5 All images are already png. Also all names match. Will have a play around with it a bit more but it seems it just doesn't like me lol EDIT 2 - FIXED IT!! I had to add -T to ALL the filenames (xxxxxx-T.png) and IT WORKED!!!
  15. I have fixed the issue with the "Open Case Back (Disc)" automation not running.... my cd images were jpg, as soon as I changed to png it worked perfectly. Dumbass user error there on my part ffs lol. I know have all the photoshop PSD batch actions working. Now onto the other issue lol... The batch files for building the artwork. These will run but ONLY ever process the example art that comes with the pack. So the MS Dash and 007. None of my custom art ever gets picked up. I have copied the created art folders from the Create _Resources Artwork folder into the same folder as the batch files. Dropped the folder onto the batch file and it runs but only your included art ever gets actually processed. I have attached a video file to show you exactly what is happening. I must be missing something here? I need to make this work as this will save lots of time lol Thanks for all the help you have given me so far with this and thanks in advance for any more lol Artwork not building.mp4
  16. If you have the parts, build one and let us all know lol. I am waiting patiently to see what 2024 brings in the way of competition for Shitter, Sorry, I meant Stellar. I do already have an HDMI capable box from years ago before any of these mods were common (N64Freak) but it is doing analog to digital conversion so the picture is not as good. It is better than standard and tbh its not my regular use console. Its on my X3 setup that I keep boxed away lol. I currently feed my component output to a Retrotink 5x and that picture is great, more than enough for me, at least until there is an alternative option to Stellar.
  17. believe it or not that is the actual artwork image used on the default.tbn in the Coinops 8 Adult Ed. I was lucky to find the exact same image so used it for the XBMC4Gamers version The default.tbn is at a silly angle tho and I couldn't be arsed to try and correct it.. I have attached it for you seeing as you like that one so much I might do another version of mine with the "Coinops" at the bottom now I've seen this one again lol Hopefully rocky can point out why the art building batch files wont work for me so I can speed up the process a bit. I have around 30 app covers waiting to be processed.....
  18. @Rocky5 Forgot to add, also not only can I not get the batch files to run, I also cannot get the "Open Case Back (Disc)" to complete either. As far as I know I am using the correct version of Photoshop that you mentioned in another thread and all the other automations work perfectly. I have come up with a work around but if I could get that one working , along with those batch files it would be a lot easier/quicker lol Any suggestions?
  19. I take it you are meaning my Mario art? If so then yes its has an alt_synopsis.jpg. see attached. For the artwork process stuff, do you mean the artwork builder.zip from github/google drive? Again if so then yes. I have been resizing and renaming everything manually though as I could not get any of the "build XXXX" batch files to work with anything custom such as the ones in the 1st post.
  20. So I found the Mario 64 that is in the Art Installer. Have zero idea why I didn't notice it was there before..... Think I need to get some glasses lol. Anyway I think I prefer my cover for it lol. Also I should add that I didn't include any of the cd/cdposter/cd_small.png's In my art as the generic one is fine that shows up in the dash anyway
  21. I haven't had that issue myself. Hence why I went and created a set of art. I will have to look into the files from the Artwork Installer and see if it has any files for Mario. It's probably better than mine anyway so I don't mind overwriting my effort lol. Would you share the art you have done somewhere please? Or is there a link out there already that I haven't found yet? Maybe I can finish of the ones you didn't get done....
  22. This thread contains all the custom _resource packs I have created for XBMC4Gamers. Each pack contains the various art needed for XBMC4Gamers, 3D covers etc along with a defailt.xml for the synopsis views. Most include screenshots too. Some also have preview videos. Actual title ids have been used where available, while others have been made up on the spot Download all the packs here - XBMC4Gamers Custom Artwork Update 29/04 Added XCAT artwork pack. Update 03/05 Added CCelesteX Artwork. Update 05/05 Added packs for LOZ-Navi's Quest and Zelda 3 port, Celeste has been updated with a preview video Update 09/05 Dead or Alive 2 Ultimate with Xbox banner added (Original doesn't have the banner and it stands out like a sore thumb when scrolling through games in the dash and it annoyed me lol:) Update 10/05 Added some basic Halo 2 Alpha and Beta art packs (Requested by @lopenator) Update 13/05 Added Big Ass Emulator Disc 1-3b packs, original art used from the BAED download on backups. Update 14/05 Added Spicy versions of BAED 1-3b, each cover is slightly different Apps Avalaunch Bios Checker BoXplorer Cerbios Flasher Disc Chimp Config Magic Controller Tester DVD2Xbox Enigmah Evolution X Insignia Setup Assistant Insignia Setup Assistant ALT HDTV Test App Mouse Test Unleash X Xblast OS XBMC4Xbox Xbox Version Detector Xbox HD+ Xbox Watch XBpartitioner XCAT (Xbox Content Archive Tool) XBcommander Xenium Tools Xored Trainer Launcher XToolBox Emulators Amiga CD32 Coinops 6 Coinops 6 Adult Coinops 6 Adult Alt Coinops 8 Adult Coinops 8 Adult Alt Capcom CPS3 DosboX Killer Instinct 1/2 Vectrex Mortal Kombat Arcade PC98 Ninja Atari Jaguar Final Burn Consoles SAM Coupe TI-99 Big Ass Emulator discs 1-3b Big Ass Emulator Discs 1-3b (Spicy named Big Ass in download) Other Mario 64 Lamborghini (Unreleased game) Re-Volt (Unreleased Game) Tomb Raider II (Open Lara) Tomb Raider III (Open Lara) Dinosaur Hunting (ENG) The Fast and the Furious (Unreleased Prototype) Project Velocity (Unreleased Prototype) Storm Riders (Unreleased Prototype) EXChaser (JPN) Tenchu 3 - Kaiki no Shou (JPN) CcelesteX (Homebrew Port) LOZ-Navi's Quest Zelda 3 (Homebrew Port) DOA 2 Ultimate with Xbox banner. Halo 2 Alpha Halo 2 Beta Download all the packs here - XBMC4Gamers Custom Artwork To use the art packs just copy the _resources folder to the game/app root folder, run XBMC4Gamers, go to the game/app, push the White button and select "Refresh All Info" Open to requests for any art you might be missing from your setup if it is not already in the official Art Installer. Credit due to @sweetdarkdestiny for art used in a LOT of the App packs and @RoofTop for his pack over at Emuxtras for the Emulator artwork. (I presume its the same Rooftop here lol) Huge thanks to @Rocky5 for doing all the hard work in creating the Photoshop templates used in creating _resource packs and for the absolute best modern Xbox dashboard available today, XBMC4Gamers.

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