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Feedback and suggestions can be left in here. Note: XBMC is limited, so I can only do so many things.
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I started working on an alternative to the HD AV pack but with added SPDIF RCA, as well as an internally mountable version with a 3d printed panel to snap or screw into the outer case if anyone would be interested in that. I liked the XOSVP's use of a VGA connector so I've included that and I see most designs with YPbPr output using 75ohm resistors, but are these actually necessary if my traces are wide enough to have an impedance of 75 ohms and will they make a difference on the L/R analog audio connections? I've only started learning this stuff recently so I'd like to know if anything about the schematic is no good. I'll post the design and editable PCB once I have it finalized. Integrally mounted version with DPDT switch to enable av mode 2+3: based on this diagram:
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Yeah post feedback or suggestions.
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Feedback or suggesting are welcome.
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Guys, I need some feedback from some veterans out there. I have my first original Xbox, and I modded it, etc. But I also have a few original games that came with my Xbox etc. one of them is the first Splinter Cell. The problem is simple, for doing anything in the game I have to press "SUPER" hard on the buttons! (for the action to be performed) Now I know what you'll tell me, buy a new Xbox controller. I just got an original mint condition controller from Japan. All other games I've played don't have this problem, on the opposite I hardly touch the button and the action is performed! (in every other game) The controller is in mint condition and it's original Xbox brand! Is this how the game was coded? I have the platinum hits version of Splinter Cell by the way. Thank you all guys, you are a great community from what I have seen, my regards
Board Life Status
Board startup date: April 23, 2017 12:45:48