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Edu

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  1. Seems the cable had come lose (I have a bad soldering iron, no flux, and thick cables, almost everything in my current setup is bad for this kind of job...). Now I get a big EvoX logo when starting up, so something is working. I get K: 1.00.5838.01 so that has also changed. And my Jap game just worked, so I'm assuming everything is set. Thank you very much for your help! Do you have any other links I can follow to see what I should do now for an optimal experience? Information seems to be a bit scattered...
  2. I'm reasonably sure, but of course I'm going to disassemble everything again and check. Should the console not boot at all if that connection is properly made but the chip is not working?
  3. Versions are: K : 1.00.5713.01 D : 1.00.5659.03
  4. Thanks @KaosEngineer. Yeah, I meant BT, that was a typo, and that's how I have it soldered. As for the "preflashed" part, do you mean I should have flashed it myself,or that it should come flashed? Again, I bought the modchip a long time ago, not even sure where. I'm assuming if it's not flashed I won't get any logo, and there is no way for me to tell otherwise? Any other way of flashing it that just buying a flasher?
  5. Hi, I got an Aladdin XT Plus2 modchip around 5-7 years ago (can't really remember). I finally decided today to install it after getting a Jap. import game I cannot play. I have a 1.4 and I've soldered the LPC header, bridged the B0 point on the Aladdin and connected D0 on the back to D0 on the modchip. However, although my console boots up and the red light on the Aladdin is also lit (continuously, not sure if it should turn off, or blink, or something...) I don't see any difference, no logo when booting up or any other changes that I can see. Questions are: Should I see any difference at this point? Am I missing something? I hope I don't have to flash it "by hand" as I don't own any flasher for this kind of chip. Thanks in advance!

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Board startup date: April 23, 2017 12:45:48
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