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Showing content with the highest reputation on 02/21/2024 in all areas

  1. I've written some firmware for the RP2040, thanks to a bunch of TinyUSB drivers created by Ryzee119 and the OpenStickCommunity, that supports pretty much anything the original OGX360 supports, apart from the 360 keyboard for Steel Battalion. On top of those I've added Sony Dualshock 4 and Dualsense support, and will be working on Switch Pro/Dualshock 3 once I get my hands on those. By default it's setup for the Adafruit Feather RP2040 USB Host board, but it can be compiled for the normal Pico as well, though that doesn't have a second USB port for your controller so you'll have to solder one to GPIO 0/1 (data +/-). The firmware can be compiled and used for - Original Xbox - Nintendo Switch - Xinput (not 360, due to the security chip) These are all the devices that are supported currently: - Original Xbox Duke and S controllers - Wired Xbox 360 controllers - Xbox 360 wireless PC adapter (clone and Microsoft, syncs 1 controller) - Xbox One/Series/Elite controllers - Dualshock 4 (PS4) - Dualsense (PS5) - 8bitdo v1 and v2 wireless adapters I've posted source code and compiled .uf2 files on Github: https://github.com/wiredopposite/OGX-Mini I'd also add that Playstation controllers are recognized by USB vendor and device ID, I'm not positive if there's a better way to do that, but those need to be manually added to the program to work. I need more of these IDs so if you're aware of some list somewhere, or your aftermarket Playstation 4/5 controller isn't working, just give me the VID/PID and I'll add them. I also need these for Playstation 3 controllers once I get around to adding support for those. This is the Adafruit board, no soldering is required for this, you just need a way to connect USB-C to your Xbox's controller port:
    5 points
  2. Interesting, so the only thing that differentiates this from OGX360_T4 would be the ability to function as a memory card? Any way to add support for XMU with a 16Mb QSPI chip?
    1 point
  3. I'd recommend the Orico 2.5" to 3.5" HDD adaptor. It perfectly matches up the SATA connector as if it were actually a 3.5" HDD It can easily be found on either eBay or AliExpress. The below link currently has 50% off... ORICO HDD Enclosure 2.5 to 3.5" Internal HDD Adapter - AliExpress
    1 point
  4. You can try the the USB ID Repository: http://www.linux-usb.org/usb-ids.html This list is used by Linux distributions to identify USB devices.
    1 point
  5. Yes, I usually only post when there is a big update, at the moment I'm without my PC, so I can't go very far, but I have 2 maps from Episode 1, and 2 from Episode 2 running successfully.... Portal is already running all (missing models and textures).... When I get another PC I will start making optimizations on the episode 2 maps to be able to run them all on the Xbox with a good frame rate and all the content (or almost everything).
    1 point
  6. When I was interested in a full 3D game engine for the OG Xbox, I wanted to do a simple technique that Conker Live and Reloaded did with facial expressions. The mouths where 3D, but the eyes where 2D textures with 2 stages. It's not shape group based (I think) but uses bones for the mouths and textures for eyes like the outside and the inside of them. There might be an 8 for this. When I finish my own skinned mesh renderer and animator then I will do this. Seems to be the best looking way to me. Lipsync Oh Wow.mp4
    1 point

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