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  1. So yes, there is my question. Could there be a way to force AA (Antialising) into Xbox games? Here is the thing, I finally got my Xbox working with an amazingly good component cable, and now everything looks so sharp that it became a jaggy mess to my eyes. But there is one game (that I know of, there must be more) that uses AA, that is Beyond Good and Evil, it uses a very effective AA, so much so that even my CRT looks better (tons better). Could there be a way to implement this? I mean I truly believe the Xbox would be more than capable. Beyond Good and Evil runs like utter crap, with very bad framerate on the PS2, and with less effects, lower resolution and no anti aliasing to speak of! And the Xbox version not only runs at a better resolution, it also has more effects, better textures, runs rock solid and on top of that has super smooth AA (which at the time was very GPU demanding). So that's why I know this could be possible for Xbox games, at least at 480i/480p, but how to implement such a thing, would be the hard part! Let me know guys if there's anything like this! Maybe something like this already exist? Cheers to all

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