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  1. has anyone had the same issues I have? the DVD drive under standard XBMC and other apps fails to detect DVDs (always shows as empty), this is hinted in Titan's readme on its github, but it's a software problem -- it should be fixable, for example XBMC4Gamers has it fixed, but it can't play media in any way! is there any way we can obtain the same version of the source code that XBMC4Gamers uses and have it in a normal XBMC4Xbox version that can play multimedia? i'm one of the few weirdos that still uses his Xbox to watch movies and shows, cuz it gives an amazingly crisp, bright and clear image over RGB! so this DVD problem is a major bummer that I'd LOVE someone could have a fix for!
  2. https://github.com/gaasedelen/titan#overview Overview Titan is a series of hand-written binary patches for the original Microsoft Xbox kernel. These patches are designed to expand the storage capabilities of the popular 2001 game console in excess of 16TB. This is achieved by modifying the kernel to support LBA48 and extending the number of addressable 512-byte disk sectors in the IO stack. Special thanks to Mike Davis for his serial debugging boards, Matt Borgerson for his tireless efforts on XEMU & FATX, and finally Paul Bartholomew (oz_paulb) for his original LBA48 research from 2003 which facilitated up to 2TB for the past 15+ years. All of these people and their open-source works played an important role in the creation of Titan. Disclaimer This project does NOT use any copyrighted code, or help circumvent security mechanisms of an Xbox console. These patches should be considered highly experimental pending further attestation. By using this software, you accept the risk of experiencing total loss or destruction of data on the console in question. Titan may break existing Xbox homebrew, and existing homebrew may break Titan-based systems. Usage Titan's PC-based kernel patcher is written in Python 3. It is strongly recommended that you download the released packages which bundle the applicable dependencies for Windows, Linux, and macOS. Example usage is provided below: python3 tpatch.py m8plus_kernel.img Successful output should look something like the following: [*] Patching with Titan v1.0 -- by Markus Gaasedelen [*] - Hashing kernel 'C:\titan\m8plus_kernel.img' to ensure compatibility [*] - 0x800243AA: Patching HddStartVerify(...) [*] - 0x8002443F: Patching HddVerify(...) [*] - 0x800244E6: Patching HddStartRw_Length(...) [*] - 0x80024534: Patching HddStartRw_Transfer(...) [*] - 0x80024632: Patching HddRw_Save(...) [*] - 0x8002465B: Patching HddRw_Smuggle(...) [*] - 0x80024485: Patching HddCompleteRw(...) [*] - 0x800246F3: Patching HddGetDriveGeometry(...) [*] - 0x8002F066: Patching HddPartitionCreate(...) [*] - 0x80024B5A: Patching HddCreateQuick(...) [*] - 0x8005546D: Patching HddCreate(...) [*] - 0x80027143: Patching FatxParseSupeblock(...) [*] - 0x80029CE5: Patching FatxStartAsyncIo(...) [*] - 0x80029E5B: Patching FatxAsyncIo(...) [+] Patching successful! For a full walkthrough of setting up an Xbox with Titan, please refer to the GUIDE.md provided in this repo. Additional Notes Some additional notes about Titan are as follows: Formatting The FATX project is currently the only tested/supported method to format a disk for a Titan-based system XBPartitioner/XBlast/XeniumOS/FATXplorer are all considered unsupported and probably require updates I fully expect these tools to get updated releases in the near-future Partitions Titan is essentially hardcoded to use a 'F (Partition 6) Takes All'-esque partitioning scheme Titan could be extended to support additional partitions, but it seems unnecessary Clusters Titan allows increased cluster sizes of 128kb, 256kb and 512kb It is strongly recommended to format large disks (2TB+) with 1024 sectors per cluster (512kb) Matt's FATX is the only tool that can currently format disks with larger clusters Increased cluster sizes dramatically increases the speed of mounting FATX volumes (faster bootup) Increased cluster sizes will ensure more linear reads on the disk (faster file reads, game loading, etc.) Increased cluster sizes allows for more items in the root disk directory (8192 items at 512kb clusters) If you're using Titan, you can afford the luxury of bigger clusters so stop complaining about wasted space Increased cluster sizes were never the issue for limiting drive/partition sizes, this is FUD 64kb clusters should work on the Titan partition but bootup/mounting WILL be slow for large disks UDMA Titan can change the UDMA transfer mode used by the kernel with --udma N Increasing the UDMA mode has been profiled to improve some game load times in excess of 20% Increasing the UDMA mode will require an 80pin IDE cable The retail Xbox uses UDMA 2 (33mb/s) by default (as do many/all (?) modified BIOS') The maximum supported UDMA mode by the Xbox southbridge is UDMA 5 (100mb/s HDD <--> CPU) UDMA 5 DOES NOT WORK WITH ALL IDE TO SATA ADAPTERS UDMA 5 has been confirmed working with Startech adapters but has not been properly benchmarked UDMA 5 is unstable on RXD-629A7-7 based adapters, but UDMA 4 seems okay WLXKG-863B are the 'worst' adapters I have experienced working on Titan and are largely untested Games A random assortment of games have been tested to ensure some baseline on system stability I don't expect major issues here, but more testing should be obviously be done Dashboards XBMC seems to work fine EvoX seems to work fine EvoX displays the incorrect disk size because it performs a modulus of 'available gigabytes' by 1000 This does not mean that you formatted incorrectly, or that the HDD is corrupt FTP seems okay? Dashboard-based FTPs are probably much safer than BIOS-based FTP (eg. XeniumOS) Consider all other dashboards as untested Other Homebrew Notes DVD2Xbox works fine FTP via XeniumOS is probably risky. I would only use it to transfer files onto RETAIL partitions (C or E) Anything booting into a BFM BIOS (PBL, Hexen?) is totally unsupported for accessing the Titan partition (F) Consider all other homebrew as untested Patches Titan is only supported on the M8+ kernel. M8+ is a modified version of the final retail kernel (5838) Titan/M8+ can be used on ALL retail hardware revisions (1.0 -> 1.6b) These patches can almost certainly be ported to other Xbox kernels, but not something I plan on doing Previous iterations of these patches modified the kernel to use 4K sectors but was deemed unnecessary The released patches can be further simplified, moving away from the original 4K implementation More experimental patches that further accelerate mounting large FATX volumes may be added later

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