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Natetronn

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Posts posted by Natetronn

  1. 1 hour ago, Prehistoricman said:

    This is Cromwell but it should be the same file

    https://github.com/XboxDev/cromwell/blob/master/drivers/pci/pci.c#L283

    Of course the memory size detection routine is in the PCI driver... 😕

    You can change line 319 to be

    if (true) {

    or you could change line 314 to be

    xbox_ram = 64;

    I'll compile it real quick and see what happens. Although, looking at it, does it not account for both 64 and 128 with the conditionals there?

    Update: Okay, same issues for me after changing 314 to 64 and running make.

  2. 30 minutes ago, dust08 said:

    Ok I just downloaded from my google drive and extracted and seems like something is wrong with the archive, unless the extraction tool I'm using on my windows laptop isn't opening it right. EDIT: nevermind seems like the archive is good on the google drive. Wish I had a 64mb console to test on, hopefully someone else can test just to confirm.

    Downloaded again and FTP once more. Same spot it failed as last time.

  3. 1 hour ago, dust08 said:

    Once the rootfs decompresses and it switches to it I have it make a swap currently but that's after the initramfs so going to change it to set up swap earlier in the process. Hopefully this won't significantly slow down the boot process.

    Gotcha. Happy to test that for you.

  4. Tried on a 64mb

    I'm going to give it a minute, but it looks like it may be stuck, there is one line below this, but I'm unable to read it.

    /home/user/.cache/netsurf/dblk/A
    tar: corrupted data
    tar: short read
    mount: mounting /sys /nrewroot/sys failed: No such file or directory

     

  5. Yeah, Repackinator will do all the work for you, including converting from raw dump into XISO, splitting, removing the video partition, making the Attach xbe, which is Cerbios compatable (also backwards compatible with older bioses.). But you need a PC (Windows/Linux) for that. And in its current version, it only supports the full size raw dump, so no padding removal to shrink them down to a smaller size. 

    It's as close as you can get to the real thing, as almost all games should work now without any of the patching that one use to do and without any of the possible tampering that one might have seen with hdd ready versions.

    There has been some talk of a new version that will include a "shrink" feature, for those people who have full sets, but don't want to fork out the cash for a 16tb hdd. But I can't say if that will be released any time soon or not, tbh. Either way, it's a really cool app that saw a lot of work go into it, so if you can get access to a PC give a spin.

  6. 1 minute ago, Bowlsnapper said:

    For some reason, IDE drives are over twice the price of an equivalent sized SATA drive. I might as well just get a SATA drive and a startech adapter. Anybody tried the dual HDD feature yet?

    And for god's sake, how do I mount isos in Cerbios? Lol.

     

    Yeah, and get an 80 pin, then you can try UDMA5 lol.

    For mounting ISOs, what dashboard are you using again?

  7. Also, in regards to UDMA5:

    it needs the [startech] adapter and [80 pin] cable
    haven tried with an ide hdd
    with 80 pin
    without adapter but i imagine crash

    He hasn't tested UDMA5 with IDE and as it's suppose to be used with Sata, Startech adapter and 80pin cable, so he was kind of surprised to hear it worked with IDE and didn't crash. 

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