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pir8man

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Posts posted by pir8man

  1. 2 hours ago, tecoloteuno said:

    Is it safe to flash using a 256kb on a 1MB TSOP? xbox v1.1

    Totally safe.  There will just  be extra empty space left over.  Ccub implemented a switch to allow the empty space to be utilized for a second (up to) 512K BIOS.

  2. 21 hours ago, TEK Nemesis said:

    You'll be extremely happy with N64 Freak's internal mod.  On the contrary, this wii2hdmi mod costs about $75 US less and it produces some pretty amazing results.  It is inferior to N64 Freak's mod but for the price you can't beat it.  I own both and I'm happy with both. 

    Thanks for confirming my suspicions.  That is exactly what I expected.

  3. Also, while in your xbox.... If you have not already, remove your clock capacitor.  New dashboards all update clock on boot-up via ntp.  If your 1.0 xbox has not already started leaking from the clock capacitor, it will fail soon anyway.  Best to remove the problem before it occurs.  :)

  4. 42 minutes ago, PoppaDre said:

    New member here. I have a V1.0 with a SHARP chip im looking to update the bios and put in a bigger hard drive!

    here is a great guide on SHARP TSOP flashing:

    ...  Upgrading hard drives is easy once your TSOP is modded.  I recommend Seagate Barracuda 2TB.  They have nice 256mb cache to help loading times, but any size/spec drive will do.  Up to 750GB are available in IDE.  Anything larger will need a IDE->SATA adapter and an 80-wire IDE cable.

    I have used 2TB drives with 64mb, 128mb, and 256mb cache sizes.  I noticed boot/load times got faster with each increase.  Not enough to say anyone NEEDS 256mb cache.  But for a new drive purchase, you might as well get the best. Especially since cost difference is minimal in rotational HDD's anymore.

  5. 1 hour ago, StarMan said:

    Hi Can someone please shed some light, I Have just managed to download all 1640 rar files via usenet it took a couple of days however during extraction via WinRar it fails after about 160gb of Extraction saying unexpected end of archive missing 1641, I have tried checking again using Altbinz again but there are only 1640 parts. I have tried to extract using 7zip too and can see the xbox_origins_2tb.Imgc file size 1 722 491 776 362 and packed size 1 547 698 002 160 ..... there are 1640 folders all together labeld 2tborigpunk.part0001  I have selected the check box in WinRars miscellaneous settings to say keep broken files as per stangX's instructions but with same results. If i try to open it with 7zip It shows the IMGC file no probs but in properties sais missing folder 1641 and throws up a crc error.  I'm reading the above posts on here and on arcade punks and there seems to be different amounts of folders compared to the original release so I am a little confused. Any help be greatly appreciated thanks, Jamie.

    The NZB arcade punks is hosting has one corrupt file.  You can get a valid copy of the bad file from here: https://mega.nz/#!EE1jUI7R!gQH9SO1AorocCZNBQZh0Op5hszIjPmVgEOZQ7R_351c

  6. On 10/2/2019 at 4:45 AM, ShinGoutetsu said:

    I have some bare PCB's here

    20190608_104622.jpg

    Can I get one of those from you?

    I have been patiently waiting over 4 months for samspin, but I want to get this project off of my to-do list.

  7. On 8/30/2019 at 7:11 PM, samspin said:

    The PCBs were due to arrive today but Fedex has experienced a delay for some unexplained reason, so it probably won't be till Monday that I can even start getting anything assembled :/ Glad to see you need the the same kind of PCB I'm attempting to make as I hate throwing away completely working surplus materials! Could you please PM me with specifics such as your location?

    did you receive the order?

  8. On 9/20/2019 at 4:23 PM, malarrya said:

    Sort of in conjunction with the previous post, is there a tutorial on how to install the Menu, Homebrew, and Emulator artwork within XBMC4Gamers? I got the main Xbox game artwork running great but when I manually put a homebrew game's artwork files into its folder, I never see the main 3D box image. Running the synopsis allows me to view some of the artwork but the main 3D box image isn't there. Looking at the installed Xbox games artwork, I can't seem to find where the main 3D box image exists for those either. I thought maybe they reside somewhere in UDATA folder on the E:/ drive or in some cache/hidden folder I have yet to discover.

    In  short, does anyone have all the  Menu, Homebrew, and Emulator artwork already built for each menu/game/emulator that can be easily downloaded and placed where it goes?

    Thanks for any clues as to where this artwork can easily be installed!

    documentation for this project is abysmal.  I am getting into this dash for the first time and also having a heck of a time to get everything added after initial dash installation.  Artwork is partially attainable via the built-in URL Downloader script. Unfortunately it does not have all the supported emulators to grab EMUs & Artwork. for.   I tried to watch the setup video, but I could not even hear the dialogue to follow it.

    • Like 2
  9. Thank you I am aware of the PCB's at dirtypcbs.com.  I am hoping someone who already ordered a batch will have one available still.

    I do need 1.1 adapter though.  So let me know if you can assist once you receive your order.

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