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James Scriver

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About James Scriver

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  1. For those of you like myself who were looking for a way to have multiple instances of a multisystem emulator (instead of having seperate rom folders for each system within one emulator) without overwriting configs/saves, Any hex editor should work, I used this one http://www.chmaas.handshake.de/delphi/freeware/xvi32/xvi32.htm#download Make a copy of the desired emulator folder on your pc. In this example I used Xboyadvance_v24b07 Rename the folder to something more specific: I chose Xboyadvance_GB Open the default .xbe in the Xboyadvance_GB folder in your hex editor Select search > replace - Make sure you've clicked the boxes labelled "text string" under the "find" and "replace with" sections, and uncheck the "case sensitive" option at the bottom. In the "find" field enter xboyadvance In the "replace with" field enter xboyadvanca (replace with whatever name you like, but it must be the same number of characters as xboyadvance - 11 characters) Save the .xbe and ftp the folder to your xbox, you'll have to setup the default directories and configure everything, but once you're done it should be all set. You can follow the same method, and replace the xboyadvance with something different the second time, I just used xboyadvanca, and xboyadvancb, on mine., and the default that came with the emu for the third, and I now have 3 independent versions with their own configs, previews, saves etc. I posted this tutorial hoping it would help some other picky people like myself, you can use it for different emulators like Neogenesis or Meka-X, but the search strings would change according to the name of the emulator of course. I'm also attaching two edited Xboyadvance ..XBE's. You should be able to just plop these into copies of the emu folder and ftp it to your xbox, though you'll still have to configure the emu of course. Edited XBE's.rar
  2. I understand yes, and it is still activated through a button press, just trying to shorten it from 3 button presses. There wouldn't be many games in a particular folder either.
  3. I came across this skin a little while ago and I really like the look of it, but I was hoping someone could help me with the video previews. I have them working, if you move over and click on the game preview, but in the thread below there is come code that enables you to view the previews by just pressing down on the dpad. However I have absolutely no idea where the provided code goes. Can anyone help me out please? https://www.xbmc4xbox.org.uk/forum/viewtopic.php?f=15&t=3039&start=20
  4. Ahh sorry man, it's already gone. I did place them the same way they came out, although I didn't actually check the polarity markings, just went by the paintjob, and assumed it would be the same lol. Apparently it was not.. I'll know for next time.
  5. Well I replaced all the caps of that type with exactly the same ones, and when I plugged it in, 3 of them immediately burst and sprayed electrolytic fluid all over the place lol. That board is now in the electronics scrap bin.
  6. Thanks again, I appreciate it, And the PSU did work in another 1.6 btw.
  7. I did not, but I'll do that today.
  8. Good call, most of the ones I'm seeing to order comes in packs of 4-10 anyway. Thanks for walking through the troubleshooting with me!
  9. Ahhh, I don't know how I missed this before... it was under a wire but still.. I looked at the board for a good 5 minutes. Could this be the culprit?
  10. It stays constant for at least 10 seconds, that's all I tested.
  11. Thanks for the help Kaos I appreciate it. I tried that out and the collector resistor held steady at 3.27, so I'm guessing that's not it. I also tested the voltages on the PSU against this chart and they all match up, http://diy.sickmods.net/Tutorials/Xbox1/Power_Supply_Pinouts/ The voltages for the "powered on" reading would match for about 1-2 seconds after pressing the power button then rapidly fall to 0, any ideas on that? I'm lost.

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Board startup date: April 23, 2017 12:45:48
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