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fritzelmaster

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Posts posted by fritzelmaster

  1. Might as well paste my description here since ebay won't have it 

     

    This is an Original Xbox version 1.0 with a 1.266GHz CPU & 128MB of RAM. It has been professionally cleaned and is in great working condition. It has a 2 TB HDD as well. Pictures are of actual item. 

     

    Services Performed:

    • CPU upgraded to Tualatin Intel Pentium III SL5QL 1.266 GHz 
    • CPU voltage changed to accommodate Pentium III.
    • Overclocking software installed for operation up to 1.42 GHz (tested and works!).
    • Fan speed increased to ensure CPU and GPU remain cool and last
    • New thermal paste applied to CPU and GPU
    • 128 MB Samsung (not chinese clone) RAM installed
    • Custom Heatsink Bracket added to support CPU and GPU heatsink\
    • HDD and DVD caddies cut to ensure a good fit in the original case.
    • Pinheader 
    • 2 TB HDD included
    • OpenXenium Modchip

    Please let me know if you have any questions.

     

  2. I am trying to program the CPLD of a Xblast Lite that I built. Got the PCB from a friend. I flashed the tsop on the chip successfully.

    The cpld seems to be programming, but the xbox still frags when I try to boot with the chip.

    I am using the Flashcat USB programmer and software. The file I am flashing is XblastLiteV1.xsvf: https://github.com/Kekule-OXC/xblast_lite_cpld/tree/master/xilinx_ise

    I am not 100% sure that this is the right file, but flashcat seems to not work with jed files, so it is my only option at the moment. 

    The output log of flashcat says that I flashed successfully, but first it says "SVF Player: Failed sending XSDRTDO command (line index: 20)" so I am wondering if that has anything to do with the fragging. 

    Does anyone have experience with this?

    Here is the log from flashcat:

    Disconnected from FlashcatUSB Classic device
    Connected to FlashcatUSB Classic, firmware version: 4.56
    BSDL database loaded: 26 total definitions
    JTAG TCK speed: 1 MHz
    JTAG chain detected: 1 devices
    JTAG TDI IR chain size: 8 bits
    Index 0: JEDEC ID 0x59604093 (Xilinx_XC9572XL_(VQ44))
    JTAG engine setup successfully
    JTAG index 0 selected: Xilinx XC9572XL (IR length 😎
    Checking for a device specific script to automatically load
    Button Hander::Calling Event: RunXSVF
    Running XSVF file in internal JTAG XSVF player
    SVF Player: Failed sending XSDRTDO command (line index: 20)
    SVF Player: TDO: 0x03FFFE
    SVF Player: Expected: 0x000001
    SVF Player: Mask: 0x000003
    XSVF file successfully played
    Button Hander::Calling Event: Done

  3. On 3/8/2020 at 1:33 AM, lain32 said:

    This may be old & un-needed now but if anyone is thinking of doing a 933MHz to 1.13GHz mod you can use Slot 1 CPUs as they use BGA2 setup and are 133FSB.

    If you like to use the overclock tool to lower your FSB to 100MHz, you can also use 495 pin Mobile Pentium III, only the Coppermine (180 nm), then maybe overclock back to 133MHz if the CPU can overclock higher.

    I'm considering trying this. It seems more straightforward to just mod the motherboard fsb via software. But would we still need to ground the Speedstep pin to disable it? Also I know Floyd the Barber was looking into this a long time ago. https://assemblergames.org/viewtopic.php?t=59807&sid=0bd51d08756261c8cfc0a15592503dbb&start=30

     

    Anyone know if these modifications would get the Xbox to read the FSB correctly?

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