Jump to content
OGXbox.com

mattison1986

Members
  • Posts

    40
  • Joined

  • Last visited

Posts posted by mattison1986

  1. Is this a good find? I dont know to much about it, I have heard of executor chips but don't know the difference between the versions. I've seen some with lcds and usb ports. I picked it up at a garage sale for $40.

  2. That would make sense because if I turn it right back on the time gets shorter before it shuts off again. It seem to get a bit warm in there too. I've tried putting a desk fan on it no change though. Would it be from the thermal paste under the heat sinks? One of then seems lose.

  3. 11 hours ago, KaosEngineer said:

    Trace rot - power signal trace damaged that leads from the front panel connector to the System Management Controller.  Phantom power on / off can occur.  The 4 thin traces are on the front edge on the bottom side of the motherboard.

    127697874_tracedamagesection7frontedgeofXboxmotherboard(solderside).thumb.jpg.d8638caa63383e957faa1afa1d47d6a0.jpg

    Power/Eject Troubleshooting

    See: http://web.archive.org/web/20180621233929/http://diy.sickmods.net/Tutorials/Xbox1/Power-Eject_Pinouts/

    I replaced the front panel board for one I knew worked and same results. I also looked at the motherboard and the traces look good. Over all this is one of the cleanest I've picked up inside and out. Anyone know what the shut down might be about? It does power on soon as the console is plugged in without pressing the power button and after a few minutes it shuts down. Please help.

  4. 8 minutes ago, KaosEngineer said:

    Did you connect the BT pad to the power signal resistor as most instructions show or connect BT to ground on the modchip for always on mode?

    If BT to the power signal, you have to hold the power button for > 1 second for the modchip to be enabled.  A short tap of the power button to turn on the console will boot the Xbox with the modchip disabled.

    For always on mode, connect a wire between the two endpoint locations shown below:

    5aca69c9546e8_AladdinXTplus2-AlwaysON-Jumper(Green).jpg.baa09b0d09cda7ba0f5390427ac14218.jpg

    Yes the BT is connected just like the picture.

  5. 43 minutes ago, SS_Dave said:

    It would help if you posted some pics of the board and pin header install solder work. 

    If it appears to not booting from the modchip I would double check your soldering and the D0 location, Where is the D0 connected to (mod chip or ground)?

    My preference is the alternative D0 point and just link to ground

    1420258271_Btpoints.PNG.07730d9790beb1a79550690c51242720.PNG

    With a  Aladdin modchip I link ther BT to pin 2(Ground) as this forces the chi to be always active .

    47846571_aladdinbtlink.jpg.c12d16db2b5a670a9eded6b59e5a0f35.jpg

     

    Cheers

    SS Dave


    Soft modding is like masturbating, It gets the job done but it's nothing like the real thing.

     

     

    Do I go from the DO on the chip to the ground on the motherboard? Or is there another DO?

     

  6. I'm pretty sure this thing fraged some during the installation. Is it true that replacing the capacitors will fix this? If so can anyone send a like for the best place to purchase. It tries to load 3x then flashes red/green. 

  7. On 8/21/2020 at 10:23 AM, mattison1986 said:

    I just put a new rebuild chip in and cut the trace. Still the same issue. I tried to run without the Aladdin xt chip and other scenarios all with the same results. It seem like it attempts to run 3x then starts flashing red and green. 

     

  8. I just put a new rebuild chip in and cut the trace. Still the same issue. I tried to run without the Aladdin xt chip and other scenarios all with the same results. It seem like it attempts to run 3x then starts flashing red and green. 

Board Life Status


Board startup date: April 23, 2017 12:45:48
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.