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The XBox game Thief Deadly Shadows (Thief 3) has a serious bug. If you select a harder skill setting than 'normal', then when the game performs a load (either loading a save game, or when you reach a load point in the game's levels), then the difficulty would be set back to normal, which removed much of the challenge, as the game's AI was much more alert on higher skill levels. The PC version was fixed by fans, but of course the XBox never received the fix. A few days back, I posted on the Through the Looking Glass forum (https://www.ttlg.com/forums/showthread.php?t=152823) hoping for more information (and also hoping that the problem would be a very easy fix, such as just editing .cfg or .ini files), and (brilliantly!) the author of the fix answered, but I'm not able to do anything with the information. So if anyone proficient with XBox programming could look at the reply, and attempt to get the XBox version of the game fixed, then that would be really good. Thief 3 is a great game, but the difficulty level is really nerfed because of this bug, sadly.
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Thief (USA) works both on Xemu and my Xbox. Thief (Europe) works only on Xemu, freezes at loading first level on my Xbox. What is the issue, i have Xbox PAL 1.6 with Evox shouldnt thief (europe) also work on my Xbox?
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