SuperAkuma
-
Posts
6 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Store
Posts posted by SuperAkuma
-
-
That link seems to pertain to network hardware and ethernet adapter configuration, but if untested would otherwise be worth consideration. I used the 2020 release of Rocky5 but couldn't tell you what it was originally softmodded with, too much fog and cobweb. I've re-captured my eeprom on both units yesterday via the LPC and PiProm, and noticed they're showing the unique HDD key I wrote. Not an issue as I'm not replacing the HDD at this stage, just trying to correct the system link issue.
-
That's an interesting thought, but when I ran everything back and removed the softmod one of the additional steps I conducted was re-installing the MS Dash 5960 from the Xbox Mod Tool Disc collection. This is essentially what you are recommending, correct? No snark, just a noob trying to make sure I'm following your thought process.
-
This may be my ignorance so please throw a flag and help me better understand where needed. I nulled out both HDDs with 32 instances of the character 1 and wrote out the eeprom prior to locking the drive (same process on both units), is this a consequence of what you mention?
-
I put the same copy of Halo 2 on both systems and then ran the test, which failed. I then used the Halo 2 DLC installer and brought both instances up to 1.5 and installed all the maps and tested again, same results. The oddest part is that I can see the other game started (regardless of which unit I make the host) but always get the unable to join error message once I select it.
-
I've been racking my brain on this for awhile now and with the holiday break upon us I figured I'd revisit it. Some table setting: I have 2 softmodded Xboxs one is 1.0 and the other 1.6. They are both on dash 5960 and have the latest Rocky5 softmod update. Using this same utility I ran both units back to stock and re-softmodded them just because of this issue, thinking that something must have gone wrong when I originally softmodded these about 10 years ago. After all of this, I'm still getting the error within Halo 2, "unable to join party, try again later" whenever I attempt to join the created system link game. I can see the game that has been created, regardless of which system I create it from. I can FTP to either system just fine, and taking the router out of the mix and directly connecting the 2 units (this time setting a static IP in each) ends in the exact same scenario where I can see that game that has been created, only I cannot join it from the opposing console. Happy to provide more details if needed, but does anyone have a clue as to what could be holding this up?
Board Life Status
Board startup date: April 23, 2017 12:45:48
Halo 2 unable to join system link game
in Games
Posted
Using LiveInfo (Beta_3-Xbox_v1.6-Yoshihiro) I can see that both eeprom.bin files have unique MAC address', however a couple of things stand out;