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Compile codes for XTF Xbox HL2


Felipe_Desenvolver
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Guys, anyone with experience in C programming? I need someone's help to compile a project of an image converter to .XTF for HL2 Xbox and I have everything you need thanks to a friend from the XeNTax forum and he wrote to me, but I need this to be compiled together with some more information contained in other files.... Someone to compile all the codes for me? In this case it would be in python or C

xtf.bt imageformat.h

vtf.h itexture.h

Edited by Felipe_Desenvolver
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please keep all 'XTF convertor' posts in one thread to keep all information in one place. 

Now, the files you posted can not be compiled they are missing the accompanying .cpp files, you mention you have other files, are these among them?

Also what is the permission / legal stance on these files given by Valve to distribute them and use? I see the copyright at the file tops.

Adding a link to the other thread to keep track of posts.

 

Edited by corona2222
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1 hora atrás, corona2222 disse:

por favor, mantenha todas as postagens do 'conversor XTF' em um tópico para manter todas as informações em um só lugar. 

Agora, os arquivos que você postou não podem ser compilados, eles estão faltando os arquivos .cpp que os acompanham, você mencionou que tem outros arquivos, estes estão entre eles?

Além disso, qual é a permissão / posição legal sobre esses arquivos dada pela Valve para distribuí-los e usá-los? Eu vejo os direitos autorais no topo do arquivo.

Adicionando um link para o outro segmento para acompanhar as postagens.

 

OK,I'll Stay There, I Thought No One Would Stay There

 

NO

 

None, they are available in the Source SDKep1 and the first file is mine not Valve's

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