antonic901 Posted February 3, 2023 Report Share Posted February 3, 2023 Hi to all! I'm very please to announce that I'm working hard on porting as many as I can stuffs from Kodi's GUILIB to make XBMC4Xbox more up to date with Kodi. All of this started as desire to port Estuary skin and current GUILIB that XBMC4Xbox had is very outdated and porting wasn't possible. So I started to look through Kodi's soruce code from around 2011 and slowly I was starting on implementing functionalities. Threads on Kodi forum helped me a lot because every major release of Kodi had a quick brief of all changes that were done to GUILIB. Ofcourse there aren't all changes but most crucial and important are. Here is a video that showcase what I have currently: Don't worry about all missing things. That has nothing to do with XBMC4Xbox GUILIB. Reason for all this "error & missing things" is because of XBMC4Xbox doesn't have same Window IDs and InfoLabels like Kodi. But that's not a hard to fix, the most important thing is that XBMC4Xbox GUILIB is up to date with Kodi's (v15). P.S. It would be really nice if admins could create separate subforum for XBMC, just like there are for Rocky5's projects and N64Freaks products. I would like to have XBMC4Xbox forum with subforums: General, Development, Skins, Plugins & Scripts. 4 1 Quote Link to comment Share on other sites More sharing options...
Maxximo88 Posted February 3, 2023 Report Share Posted February 3, 2023 Nice news! I saw your video, you're running Cerbios 2.2.0 on a v1.1 and the UI seems smooth enough! Quote Link to comment Share on other sites More sharing options...
antonic901 Posted February 3, 2023 Author Report Share Posted February 3, 2023 It's a bit laggy on video because of my crappy capturing card.. Quote Link to comment Share on other sites More sharing options...
GoTeamScotch Posted February 3, 2023 Report Share Posted February 3, 2023 This is super cool! An update like this will really help XBMC feel more modern. XBMC isn't being left in the dust! So if you're porting the underlying GUI library, does that mean other Kodi skins would potentially work too? Or is this copy of Estuary heavily modified from the Kodi one? Looks awesome. Keep up the good work! Quote Link to comment Share on other sites More sharing options...
antonic901 Posted February 3, 2023 Author Report Share Posted February 3, 2023 1 hour ago, GoTeamScotch said: So if you're porting the underlying GUI library, does that mean other Kodi skins would potentially work too? Or is this copy of Estuary heavily modified from the Kodi one? Skin is not modified at all! I have just downloaded skin from latest Kodi branch and to next things to make it work with XBMC4Xbox: renamed XML folder to 1080i added skin.xml based on example from Confluence Lite where I set default resolution to 1080i added unicode=true to Font.xml inside Startup.xml changed from ReplaceWindow($INFO[System.StartupWindow]) to ReplaceWindow(Home) Everything else is stock. 3 Quote Link to comment Share on other sites More sharing options...
Mu. Posted February 4, 2023 Report Share Posted February 4, 2023 I imagine we'd be getting into territory where 128mb consoles would be a necessity with any of the more modern skins like Arctic Horizon and such, very nice to get an updated build of XBMC4Xbox though! Quote Link to comment Share on other sites More sharing options...
antonic901 Posted February 4, 2023 Author Report Share Posted February 4, 2023 We won't have that problem if we use textures of lower resolution like XBMC Origins and Confluence Lite. And also I will try to reimplement Dynamic Content which should allow use of Widgets but again you can't expect to have 10 conatainers with 20+ items on computer with 64MB of RAM BTW I have tried Arctic Horizon skin and Settings and Home menus are loading without any big changes I hope we will get more developer interested in porting Kodi skins to XBMC... 1 Quote Link to comment Share on other sites More sharing options...
antonic901 Posted February 26, 2023 Author Report Share Posted February 26, 2023 New test video is out! 1 Quote Link to comment Share on other sites More sharing options...
antonic901 Posted May 15, 2023 Author Report Share Posted May 15, 2023 Scrapers are now fixed. There are some more things to port before backporting of Estuary skin can be done 2 Quote Link to comment Share on other sites More sharing options...
Bowlsnapper Posted May 15, 2023 Report Share Posted May 15, 2023 2 hours ago, antonic901 said: Scrapers are now fixed. There are some more things to port before backporting of Estuary skin can be done Woah! 1 Quote Link to comment Share on other sites More sharing options...
antonic901 Posted June 5, 2023 Author Report Share Posted June 5, 2023 (edited) Some more progress regarding visible changes. I know underhood updates are not so funny Edited June 5, 2023 by antonic901 2 Quote Link to comment Share on other sites More sharing options...
nikeymikey Posted June 5, 2023 Report Share Posted June 5, 2023 Really good work here @antonic901 I always hated the Kodi skins when I used to use it though XBMC4Gamers ftw!! Quote Link to comment Share on other sites More sharing options...
Mu. Posted June 5, 2023 Report Share Posted June 5, 2023 1 minute ago, nikeymikey said: Really good work here @antonic901 I always hated the Kodi skins when I used to use it though XBMC4Gamers ftw!! Quote Link to comment Share on other sites More sharing options...
antonic901 Posted June 5, 2023 Author Report Share Posted June 5, 2023 33 minutes ago, nikeymikey said: Really good work here @antonic901 I always hated the Kodi skins when I used to use it though XBMC4Gamers ftw!! Well I have plans to add X4G features to X4X to have ultimate dashboard. With Dynamic content and support for _resources I will be able to create really awesome windows. I will see with Rocky5 if he is interested in porting his layouts to Estuary for new XBMC version. I like XBMC4Gamers but it's only useful for games and nothing more. Can't watch videos, can't play music, don't have library for media and can't run youtube plugins. Which I understand, no one is using Xbox for media (except few idiots like me xD). But it's really awesome to see latest Kodi UI running on device from 2001. And it's kind of fun working on this. 1 2 Quote Link to comment Share on other sites More sharing options...
nikeymikey Posted June 6, 2023 Report Share Posted June 6, 2023 18 hours ago, antonic901 said: Well I have plans to add X4G features to X4X to have ultimate dashboard. With Dynamic content and support for _resources I will be able to create really awesome windows. I will see with Rocky5 if he is interested in porting his layouts to Estuary for new XBMC version. I like XBMC4Gamers but it's only useful for games and nothing more. Can't watch videos, can't play music, don't have library for media and can't run youtube plugins. Which I understand, no one is using Xbox for media (except few idiots like me xD). But it's really awesome to see latest Kodi UI running on device from 2001. And it's kind of fun working on this. LIke I said mate, great work getting it running. If you can do some voodoo magic and combine the 2 dashes then that would be fantastic. Maybe I would stream the occasional film thru the OG again then Quote Link to comment Share on other sites More sharing options...
iray1979 Posted October 6, 2023 Report Share Posted October 6, 2023 I'm very intrigued and excited about your project. I can't wait to try it out once its finally released. A drastic update to XBMC4XBOX has been long overdue. The original XBOX, despite being older hardware, is still a very capable machine to push the limitations on in any way possible. Any recent updates you can provide? Thank you for your time and effort on this. I own 2 og xboxes, one that has been hardware upgraded with a 1.4mhz processor and 128mb of ram and one that is stock. They are both still running strong and have never failed me after all of these years. Thanks again. 1 Quote Link to comment Share on other sites More sharing options...
Bowlsnapper Posted October 6, 2023 Report Share Posted October 6, 2023 I would also love to see an update finally to XBMC. It's a GREAT dash and desperately needs an overhaul! It's my go to. It's so funny because I used to use EvolutionX... seems so basic to me now. Quote Link to comment Share on other sites More sharing options...
antonic901 Posted October 6, 2023 Author Report Share Posted October 6, 2023 (edited) 10 hours ago, iray1979 said: I'm very intrigued and excited about your project. I can't wait to try it out once its finally released. A drastic update to XBMC4XBOX has been long overdue. The original XBOX, despite being older hardware, is still a very capable machine to push the limitations on in any way possible. Any recent updates you can provide? Thank you for your time and effort on this. I own 2 og xboxes, one that has been hardware upgraded with a 1.4mhz processor and 128mb of ram and one that is stock. They are both still running strong and have never failed me after all of these years. Thanks again. 10 hours ago, Bowlsnapper said: I would also love to see an update finally to XBMC. It's a GREAT dash and desperately needs an overhaul! It's my go to. It's so funny because I used to use EvolutionX... seems so basic to me now. In the paths 3 months I hadn't so much time to work on XBMC. I had a lot some other non-programming work to do, so I didn't spend much time on XBMC. Maybe it was 1 hour per day.. But still, I have managed to port many underhood things which I can't show on video. Some of them are: Merged Video Files and Video Library into one window Completely refactored Video and Music databases and they are now almost up-to date with XBMC Gotham Introduced library:// VFS Implemented Advanced Filtering Heavily refactored smart playlist so now you can create some really awesome filtering Refactored filtering of library items And many other, not mandatory, but very important features which required a lot of time Right know I'm working on UPnP library update (which is really challenging) and Addon Framework for managing addons. After that I need to refactor Programs Database which will probably take another 2-3 months and after that I want to add XBMC4Gamers stuff and introduce integration of Insignia into XBMC So I don't expect release this year. I hope next year is the one for new XBMC. EDIT: Here are some images from Addons pre-alpha support. Right now can only install repositories Edited October 6, 2023 by antonic901 2 Quote Link to comment Share on other sites More sharing options...
antonic901 Posted November 13, 2023 Author Report Share Posted November 13, 2023 (edited) New video is out! Enjoy! Edited November 13, 2023 by antonic901 Quote Link to comment Share on other sites More sharing options...
antonic901 Posted January 7 Author Report Share Posted January 7 New video is out! Enjoy! 2 1 Quote Link to comment Share on other sites More sharing options...
RMM Posted January 10 Report Share Posted January 10 I have a feature request if possible. The developer behind UnleashX was able to add USB support for USB drives larger than 4GB and offered to help the team behind XBMC. Team XBMC refused to implement USB support beyond 4GB because this was accomplished using a patched/hacked XDK. Even though most people probably dont use USB drives, it would still be nice to have support for larger USB drives if needed. The biggest problem would probably be getting your hands on the patched XDK. Quote Link to comment Share on other sites More sharing options...
antonic901 Posted January 17 Author Report Share Posted January 17 Don't know about that. If that's developer still active he can contribute to project once I make source code public. Btw, I don't see point in using USB drives since Xbox has USB 1.1 which slow as hell. And XBMC actually allows you to connect to different media servers like FTP, UPnP etc. so I don't see a point of using USB 1.1 over 100Mb/s Ethernet port Quote Link to comment Share on other sites More sharing options...
nikeymikey Posted January 17 Report Share Posted January 17 4 minutes ago, antonic901 said: Don't know about that. If that's developer still active he can contribute to project once I make source code public. Btw, I don't see point in using USB drives since Xbox has USB 1.1 which slow as hell. And XBMC actually allows you to connect to different media servers like FTP, UPnP etc. so I don't see a point of using USB 1.1 over 100Mb/s Ethernet port Agreed. It would also be more beneficial to be able to upgrade that port to a 1Gig port instead of messing with USB Quote Link to comment Share on other sites More sharing options...
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