Lisko Posted October 27, 2022 Report Share Posted October 27, 2022 Hi, I have an 1.1 og Xbox running on cerbios 2.0.3. I generally extract the isos and process them with dvd2xbox acl, and for most pal games is enough to let them run in NTSC @ 480p but with San Andreas it just returns to the dashboard if not playing in PAL mode. I also tried with the 480p game loader script from xbmc4gamers but it still runs interlaced. What else can I try? Could a force480p bios be of any help? Thanks Quote Link to comment Share on other sites More sharing options...
HDShadow Posted October 27, 2022 Report Share Posted October 27, 2022 There is a patch* somewhere for this often reported problem which, I think, has probably nothing to do with the BIOS or at least that particular BIOS. Typically on a NTSC/region swapped to NTSC Xbox the PAL game runs the GTA: SA intro in 480p but on the start screen it swaps to 480i. For me I didn't have any problem with the PAL GTA: SA/Vice City double pack version from disc or installed. However there's a mod version of GTA: SA which adds dinosaurs and other stuff I tried later and I did have that issue. * On another forum I was given a link to a 'patched' version but it didn't solve the problem then someone else there provided another one which did. It might just have been the NTSC version default.xbe for all I know but there is that option to try if no other solution is offered here. Quote Link to comment Share on other sites More sharing options...
Bowlsnapper Posted October 28, 2022 Report Share Posted October 28, 2022 6 hours ago, HDShadow said: There is a patch* somewhere for this often reported problem which, I think, has probably nothing to do with the BIOS or at least that particular BIOS. Typically on a NTSC/region swapped to NTSC Xbox the PAL game runs the GTA: SA intro in 480p but on the start screen it swaps to 480i. For me I didn't have any problem with the PAL GTA: SA/Vice City double pack version from disc or installed. However there's a mod version of GTA: SA which adds dinosaurs and other stuff I tried later and I did have that issue. * On another forum I was given a link to a 'patched' version but it didn't solve the problem then someone else there provided another one which did. It might just have been the NTSC version default.xbe for all I know but there is that option to try if no other solution is offered here. Wait... can you theoretically use an NTSC xbe and it'll RUN in NTSC and just use all the resources appropriately? Quote Link to comment Share on other sites More sharing options...
HDShadow Posted October 29, 2022 Report Share Posted October 29, 2022 Possibly - it won't do any harm to try. Backup the existing PAL default.xbe before doing it of course. As said I have no idea what had been done, if anything, to modify the 'patched' default.xbe that eventually worked with the modded GTA:SA version that had the problem. Up to you but I'd be tempted to suggest you just download and install the full NTSC version anyway even if only to test it. Quote Link to comment Share on other sites More sharing options...
prtscn Posted October 29, 2022 Report Share Posted October 29, 2022 Rename originall "default.xbe" to "default1.xbe" or something you want, and upload to game folder patched .xbe file. 480p loader script is for games with corrupted 480p mode when running with 1.6 motherboard. https://archive.org/download/xbox-480p-patches Quote Link to comment Share on other sites More sharing options...
Lisko Posted October 31, 2022 Author Report Share Posted October 31, 2022 On 10/29/2022 at 4:04 PM, prtscn said: Rename originall "default.xbe" to "default1.xbe" or something you want, and upload to game folder patched .xbe file. 480p loader script is for games with corrupted 480p mode when running with 1.6 motherboard. https://archive.org/download/xbox-480p-patches Thank you a lot! Quote Link to comment Share on other sites More sharing options...
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