Jump to content

Recommended Posts

Hello, my name is Kris and I wrote the Xbox repair guide 2.1 around 17 years ago. I have thought about updating it (my grammar was atrocious!) and wanted to get feedback from OG Xbox fans. On top of the grammar, I wanted to reshoot the videos and pictures to today's standards. I also saw the suggestion for a PDF version, so that's gonna go on the list. Any other suggestions? 

There's a lot I have missed since getting out of gaming so any help would be appreciated.

Link to post
Share on other sites
47 minutes ago, Kris said:

Hello, my name is Kris and I wrote the Xbox repair guide 2.1 around 17 years ago. I have thought about updating it (my grammar was atrocious!) and wanted to get feedback from OG Xbox fans. On top of the grammar, I wanted to reshoot the videos and pictures to today's standards. I also saw the suggestion for a PDF version, so that's gonna go on the list. Any other suggestions? 

There's a lot I have missed since getting out of gaming so any help would be appreciated.

Is it this one?

if it is I have not read it but I have down loaded a copy to have a look and get back to you.

 

Cheers

SS Dave


Soft modding is like masturbating, It gets the job done but it's nothing like the real thing.

Link to post
Share on other sites
11 minutes ago, SS_Dave said:

Is it this one?

if it is I have not read it but I have down loaded a copy to have a look and get back to you.

 

Cheers

SS Dave


Soft modding is like masturbating, It gets the job done but it's nothing like the real thing.

That's the one! You can also find it at http://www.rollmanit.com/xrg

I am going to first copy it over to a WordPress site, it was originally made using frontpage and then compiled into an exe format. I thought I lost the source files but found an old archive recently, which renewed my interest in it.

 

Link to post
Share on other sites

Awesome stuff!

always great to have authoritative compilations of knowledge! It certainly leads to less hunting around the web for bits of info.

if you’re feeling ambitious you could even document when misinformation has got spread about and help stamp it out with some nice citations!

(I’m guilty of a bit of that too, so eager to help and end up repeating bad info that I’ve heard)

thanks for your original version - and good luck with the update!

don’t forget the wayback machine for some of those citation links!

:)

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Similar Content

    • By geohunk
      I messed up. Was fiddling around with configmagic trying to lock the HDD on my chipped Xbox 1.6 so I can transfer and use the HDD on my softmodded Xbox. I followed this guide here: https://www.biline.ca/xbox_uxe_hd2.htm 
       I was able to update the EEPROM as stated and locked the HDD so it can be used on the softmodded Xbox. That worked fine. But now my chipped Xbox turns on but no picture or video whatsoever. I don't know what to do next...
    • By empyreal96
      *Disclaimer: No links to file will  be provided, this is for discussion only*
      Not sure if anyone has yet, but I have been running a diff between Barnabus Kernel Repack and the 4400 leak Kernel Tree..
      I've only just started looking through, and I have next to no C++, C and C# coding skills so bear with me lol
       
      They seem somewhat the same, but there are quite a few files with parts of code removed or added, on both branches. But Barnabus is reliant on precompiled objects (obviously as it's a smaller, almost stripped down and made 'easy' release of the full tree)
      There are some comments in Barnabus code that isn't in the full tree + CPXXUPD code, and some are recorded more 'formally'
      (i.e private\ntos\init\init.c line 244 - 254 in both branches)
      One other thing is the 4400 tree is set to have 'complex's' edits definable where possible, which there are a lot..
       
       
      One thing that really interests me, is Barnabus uses BIOSPack to pack: 2bl, remainder and kernel into a 'Working' rom (I use that word loosely).
      The 4400 tree uses rombld, which requires: preloaded, init table, bootloader, kernel and a rom decode file(I think).. this is a drastic difference to BIOSPack.. But the main issue with Rombld is it will not produce a full rom.. by default it will error on the 'preloader' being to big (9008 bytes not 1664 bytes)..
      To get around that, we can either build for XDK Systems.. 
      Or as I discovered today: modify 'private\sdktools\rombld\rombld.cpp' Line 879 from (2 * 1024) to (21 * 512), to allow rombld to accept the 9kb preloader file.. (I haven't tested a bios rom built with this edit yet)
       
      I will post here anything else I discover! 
    • By eustachy1973
      My modest modification.
       

       

       

       
      128MB Ram

       
      New Fan
       

       
       
      Open Xenium Chip with Ryzee119's XEnium Spi2par2019
       

       

       


       

       

       

      To be continued...
       

Board Life Status


Board startup date: April 23, 2017 12:45:48
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.