Tysonb Posted August 25, 2020 Report Share Posted August 25, 2020 hi there, I've recently installed a 2tb hdd with xbmc4gamers. I can't find the xbox artwork installer. Can anyone help me please? Quote Link to comment Share on other sites More sharing options...
Cian Cunningham Posted August 25, 2020 Report Share Posted August 25, 2020 You need to update to the test build on the Downloader menu. The 'stable' is no longer supported and the test will be the only version soon when Rocky5 gets time to finish up some things. Search the Ogxbox Facebook group for the xbmc4gamers guide pdf Quote Link to comment Share on other sites More sharing options...
sweetdarkdestiny Posted August 25, 2020 Report Share Posted August 25, 2020 XBMC4Gamers User Guide : https://1fichier.com/?wuh9159iazzad03f7pr3 1 Quote Link to comment Share on other sites More sharing options...
Tysonb Posted August 25, 2020 Author Report Share Posted August 25, 2020 oh what i love this site, thanks!!!!! Quote Link to comment Share on other sites More sharing options...
bulkchart32 Posted October 21, 2020 Report Share Posted October 21, 2020 On 8/25/2020 at 12:18 PM, Cian Cunningham said: You need to update to the test build on the Downloader menu. The 'stable' is no longer supported and the test will be the only version soon when Rocky5 gets time to finish up some things. Search the Ogxbox Facebook group for the xbmc4gamers guide pdf i get a "script failed" error when i try to update. any idea why that is? Quote Link to comment Share on other sites More sharing options...
Cian Cunningham Posted October 21, 2020 Report Share Posted October 21, 2020 16 minutes ago, bulkchart32 said: i get a "script failed" error when i try to update. any idea why that is? FTP off the xbmc.log and old xbmc.log when the script fails and you will see at the end the reason why. Or else it is the updater log. There should be a folder in UDATA also that has the logs. It's called 'Rocky5 needs these logs or something like that' Can you check these logs and add specifics like what version you are on and how you are updating. If you are using the downloader or if you are using the extras disc and what version of the xtras disc Quote Link to comment Share on other sites More sharing options...
bulkchart32 Posted October 21, 2020 Report Share Posted October 21, 2020 13 minutes ago, Cian Cunningham said: FTP off the xbmc.log and old xbmc.log when the script fails and you will see at the end the reason why. Or else it is the updater log. There should be a folder in UDATA also that has the logs. It's called 'Rocky5 needs these logs or something like that' Can you check these logs and add specifics like what version you are on and how you are updating. If you are using the downloader or if you are using the extras disc and what version of the xtras disc i'm using the downloader in the xbmc4gamers setting menu. i can't find that folder in udata. where is the xbmc.log at? Quote Link to comment Share on other sites More sharing options...
Rocky5 Posted October 21, 2020 Report Share Posted October 21, 2020 TDATA Quote Link to comment Share on other sites More sharing options...
bulkchart32 Posted October 21, 2020 Report Share Posted October 21, 2020 here's the file. can u tell me what is wrong? Updater-error-20_10_21 14.25.19.log Quote Link to comment Share on other sites More sharing options...
Rocky5 Posted October 21, 2020 Report Share Posted October 21, 2020 Remove the _modules folder from Q:\system\scripts\ you should only have .modules in there before the update to the test build. (After updating it will be _modules) 1 Quote Link to comment Share on other sites More sharing options...
bulkchart32 Posted October 21, 2020 Report Share Posted October 21, 2020 19 minutes ago, Rocky5 said: Remove the _modules folder from Q:\system\scripts\ you should only have .modules in there before the update to the test build. (After updating it will be _modules) that worked perfectly. thank u. Quote Link to comment Share on other sites More sharing options...
bulkchart32 Posted October 21, 2020 Report Share Posted October 21, 2020 3 hours ago, Rocky5 said: Remove the _modules folder from Q:\system\scripts\ you should only have .modules in there before the update to the test build. (After updating it will be _modules) i'm having a new problem. when i reset, i get a message that xbmc failed to load and i have to reset again. here's the new error logs. Gamers-error-20_10_21 18.32.48.log Gamers-error-20_10_21 18.46.35.log Gamers-error-20_10_21 18.47.02.log Updater-error-20_10_21 14.25.19.log Quote Link to comment Share on other sites More sharing options...
Rocky5 Posted October 22, 2020 Report Share Posted October 22, 2020 The zlib error happens and don’t know why, but it should only require a reboot to fix. I will look at removing the file and see if XBMC can read the content of the file extracted. the updater error, is the same as before. You have the .modules folder when you shouldn’t if you’re on the test build. You can’t just overwrite the test build with the stable. Quote Link to comment Share on other sites More sharing options...
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