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Controller S Fault


HDShadow
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I repaired a black Controller S just replacing the worn joysticks with alternatives which have worked well. The controller had joystick centering issues which those replacements pretty much eliminated.

The controller has been used quite a lot over the two months since the repairs without any problems and then last night (BTW still very hot ambient temperatures 85+F) the controller started acting up. At first I thought it was a game glitch or a corrupt game save file but after being returned to the pause menu multiple times or just freezing with no controller response it started to tell me to reattach the controller to port 1.

A replacement Controller S worked fine as far as I tested it so I do not think it is a controller port problem.

I've had a similar thing with a used MS XB360 wired controller which was faulty. It would work fine then suddenly report the same thing or getting no signal despite the fact it was a wired controller. My suspicion was the cable had been run over by a vacuum cleaner or something similar as there was clear physical damage and exposed wires I'd wrapped in insulating tape. But I guess it was also stretched to the point one or more of the wires was part broken.

However with this OG Xbox and Controller S its unlikely to be anything like that. The cable is always used with  plenty of slack and has never knowingly been stretched or damaged. There's no evidence of that at all - the cable looks good.

So what could cause this behaviour with a Controller S? Any ideas?

Edited by HDShadow
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Problem is, on the evidence, that this is an intermittent fault. When you re-plugged in the controller it seems to work 90% of the time until you do something, typically particular multi-button presses.

Playing Rainbow Six: Lockdown its been perfect up until now but I got to this point in the game when I needed to synchronize a room assault. I could trigger the team (Black button) to enter the room but the moment I tried to open the door (D-Pad: up) I was going through and pulled the trigger to start shooting it would do as I described. That happened consistently at the same point despite there being quite a long lead up to that area during which  the controller never once misbehaved. That included a room breach done solo.

I tried with another game: Dead Or Alive 3 - and it was unplayable because the controller would report random disconnections multiple times. 

If it is a broken wire that is weird behaviour. 

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