xicat487 Posted August 10, 2020 Report Share Posted August 10, 2020 I was running some Halo system link no issue. When I switched over to Brute Force and Mechassault the link failed to see another Xbox.I am using a unmanaged switch. I used one of these back i the day https://www.ebay.com/itm/Radica-Gamester-RC73220-LAN-Party-4-port-hub-and-Gamester-power-supply/164263467360?ssPageName=STRK%3AMEBIDX%3AIT&_trksid=p2060353.m1438.l2649. The question is do some of the old games need a hub not a switch for connection ? Quote Link to comment Share on other sites More sharing options...
OGXbox Admin Posted August 10, 2020 Report Share Posted August 10, 2020 3 minutes ago, xicat487 said: I was running some Halo system link no issue. When I switched over to Brute Force and Mechassault the link failed to see another Xbox.I am using a unmanaged switch. I used one of these back i the day https://www.ebay.com/itm/Radica-Gamester-RC73220-LAN-Party-4-port-hub-and-Gamester-power-supply/164263467360?ssPageName=STRK%3AMEBIDX%3AIT&_trksid=p2060353.m1438.l2649. The question is do some of the old games need a hub not a switch for connection ? No. The only difference between a hub and a switch is that a hub broadcasts all frames to every port. A switch only sends frames to the interface that the destination mac address is located on. Thus hubs have collisions once you get more than 2 devices connected to one. Switches do not. For system link networking, it works perfectly fine on a switch that is fully functional. Quote Link to comment Share on other sites More sharing options...
xicat487 Posted August 10, 2020 Author Report Share Posted August 10, 2020 Any Idea why Halo and Conquer work fine on a switch, but these games have an issue ? Is it a possibility I have a DHCP conflict with the older titles ? Quote Link to comment Share on other sites More sharing options...
OGXbox Admin Posted August 10, 2020 Report Share Posted August 10, 2020 11 minutes ago, xicat487 said: Any Idea why Halo and Conquer work fine on a switch, but these games have an issue ? Is it a possibility I have a DHCP conflict with the older titles ? What is interesting is system link doesn't give a damn about dhcp. It doesn't even really operate at layer 3. it operates at layer 2. Quote Link to comment Share on other sites More sharing options...
xicat487 Posted August 10, 2020 Author Report Share Posted August 10, 2020 I will try different pair of Xboxes and see if I can reproduce the issue in these titles and report. Quote Link to comment Share on other sites More sharing options...
OGXbox Admin Posted August 10, 2020 Report Share Posted August 10, 2020 1 minute ago, xicat487 said: I will try different pair of Xboxes and see if I can reproduce the issue in these titles and report. I think you should try a different switch. Quote Link to comment Share on other sites More sharing options...
bolofski Posted August 10, 2020 Report Share Posted August 10, 2020 some info on different xbox games system links here: https://www.locopuyo.com/xboxlangames.html Quote Link to comment Share on other sites More sharing options...
xicat487 Posted August 10, 2020 Author Report Share Posted August 10, 2020 If I get another switch, should I get a managed switch ? Quote Link to comment Share on other sites More sharing options...
OGXbox Admin Posted August 10, 2020 Report Share Posted August 10, 2020 5 minutes ago, xicat487 said: If I get another switch, should I get a managed switch ? Do you plan on doing any vlanning, QoS, or any kind of monitoring and management of the traffic on your lan? Quote Link to comment Share on other sites More sharing options...
xicat487 Posted August 10, 2020 Author Report Share Posted August 10, 2020 No not really I just want this for Xbox system link and the occasional FTP. Quote Link to comment Share on other sites More sharing options...
OGXbox Admin Posted August 10, 2020 Report Share Posted August 10, 2020 10 minutes ago, xicat487 said: No not really I just want this for Xbox system link and the occasional FTP. Then you don't need a managed switch. Quote Link to comment Share on other sites More sharing options...
xicat487 Posted August 11, 2020 Author Report Share Posted August 11, 2020 I dug up a period correct switch with mixed results. Digging down I found the 2 Versions of Mechassault differed. Must be the exploit version vs the corrected version. But Brute Force still does not link. I ordered a hub and will update with the results. Thanks for everyone's input so far. Quote Link to comment Share on other sites More sharing options...
Danish_Elite Posted August 11, 2020 Report Share Posted August 11, 2020 It would be interesting to try a wireshark capture of the lan communication between the devices and maybe just try setting static IPs between the xboxes to help narrow down the root. Do you have these xboxes on your network or are they just isolated to the little unmanaged switch? Quote Link to comment Share on other sites More sharing options...
xicat487 Posted August 11, 2020 Author Report Share Posted August 11, 2020 After contacting a friend that I often had LAN events with he recalled the issue with Brute Force and had mixed luck with a switch. This network has 4, with plans for 8, boxes have no outside connections. My next thought is the DLC updater maybe it updates the network too. My HUB is in route ETA Friday. Can anyone confirm my issue ? If not what switch is working properly ? Quote Link to comment Share on other sites More sharing options...
OGXbox Admin Posted August 11, 2020 Report Share Posted August 11, 2020 7 hours ago, Danish_Elite said: It would be interesting to try a wireshark capture of the lan communication between the devices and maybe just try setting static IPs between the xboxes to help narrow down the root. Do you have these xboxes on your network or are they just isolated to the little unmanaged switch? System Link doesn't care what ip addresses you set. It simply doesn't use that network config. It uses its own network config and IP is layer 3... system link doesn't depend on layer 3. You can build a layer 3 tunnel between routers and firewalls and xbox's on either side will not see each other. System Link operates at layer 2. 1 Quote Link to comment Share on other sites More sharing options...
OGXbox Admin Posted August 11, 2020 Report Share Posted August 11, 2020 28 minutes ago, xicat487 said: After contacting a friend that I often had LAN events with he recalled the issue with Brute Force and had mixed luck with a switch. This network has 4, with plans for 8, boxes have no outside connections. My next thought is the DLC updater maybe it updates the network too. My HUB is in route ETA Friday. Can anyone confirm my issue ? If not what switch is working properly ? system link ALWAYS checks versioning of the game. You should either bring both up to the same patch level / maps or take them both down to default from the disc. Quote Link to comment Share on other sites More sharing options...
xicat487 Posted August 11, 2020 Author Report Share Posted August 11, 2020 I ran the game from the same disc, this corrected Mechassault, not for Brute Force. I have not updated the games yet with the DLC that's something for tonight. Quote Link to comment Share on other sites More sharing options...
OGXbox Admin Posted August 11, 2020 Report Share Posted August 11, 2020 2 hours ago, xicat487 said: I ran the game from the same disc, this corrected Mechassault, not for Brute Force. I have not updated the games yet with the DLC that's something for tonight. One isn't on a debug kit or anything is it? Quote Link to comment Share on other sites More sharing options...
xicat487 Posted August 11, 2020 Author Report Share Posted August 11, 2020 Nope it was a v1.4 and a v1.6 and then a v1.1 and a v1.2 Then 2 v1.4 Executer 3 units with a clean DVD rip on both. Quote Link to comment Share on other sites More sharing options...
xicat487 Posted August 16, 2020 Author Report Share Posted August 16, 2020 As an update I took 2 stock v1.6 linked with a switch no issue. On the same system link with a v1.6 Rocky5 softmod it does not see a game session. All of my TSOP/Executer/Xblast systems refuse to see a game session. DHCP is set to auto on all but when looking at the Rocky5 box on the launch menu, the network ip address was 0.0.0.0 when connected to the switch. No outside internet connections hooked into this setup. Is it possible that the network domain of a stock unit is different vs a modded xbox and some how this matters for this title ? I'm just tossing ideas out at the moment. Quote Link to comment Share on other sites More sharing options...
OGXbox Admin Posted August 18, 2020 Report Share Posted August 18, 2020 On 8/16/2020 at 2:47 PM, xicat487 said: As an update I took 2 stock v1.6 linked with a switch no issue. On the same system link with a v1.6 Rocky5 softmod it does not see a game session. All of my TSOP/Executer/Xblast systems refuse to see a game session. DHCP is set to auto on all but when looking at the Rocky5 box on the launch menu, the network ip address was 0.0.0.0 when connected to the switch. No outside internet connections hooked into this setup. Is it possible that the network domain of a stock unit is different vs a modded xbox and some how this matters for this title ? I'm just tossing ideas out at the moment. It sounds like you just proved the nic is dead in that rocky5 box. If it didn't get DHCP and it doesn't see system link... it isn't communicating on your network. Problem solved. Quote Link to comment Share on other sites More sharing options...
xicat487 Posted August 18, 2020 Author Report Share Posted August 18, 2020 I will check this Xbox I do not believe the NIC is dead. To make sure a ripped game file was not a fault, I bought extra 2 copies for a total of 3 DVDs All copies were verified on 3 stock v1.6 in system link no issues. The modded xboxes do not see the system link running form the DVDs or HDD. I know the ethernet ports work on my xecuters ,xblast,TSOP and function correctly ,as I FTP with them regularly through a switch. Each one is set to DHCP. System link works fine with these In all other titles. I only thought of this because XBMC 3.5.6 has the ability to change the workgroup. Can anyone with multiple modified boxes verify this issue ? Can it be a BIOS issue with XboxLive functions disabled ? I use IND and X3 setups I have not tried M8. Quote Link to comment Share on other sites More sharing options...
OGXbox Admin Posted August 18, 2020 Report Share Posted August 18, 2020 9 hours ago, xicat487 said: I will check this Xbox I do not believe the NIC is dead. To make sure a ripped game file was not a fault, I bought extra 2 copies for a total of 3 DVDs All copies were verified on 3 stock v1.6 in system link no issues. The modded xboxes do not see the system link running form the DVDs or HDD. I know the eathernet ports work on my xecuters ,xblast,TSOP and function correctly ,as I FTP with them regularly through a switch. Each one is set to DHCP. System link works fine with these In all other titles. I only thought of this because XBMC 3.5.6 has the ability to change the workgroup. Can anyone with multiple modified boxes verify this issue ? Can it be a BIOS issue with XboxLive functions disabled ? I use IND and X3 setups I have not tried M8. I'll check and let you know. Quote Link to comment Share on other sites More sharing options...
xicat487 Posted August 18, 2020 Author Report Share Posted August 18, 2020 Thank you I just want to know if I'm crazy or not. Quote Link to comment Share on other sites More sharing options...
OGXbox Admin Posted August 18, 2020 Report Share Posted August 18, 2020 32 minutes ago, xicat487 said: Thank you I just want to know if I'm crazy or not. Brute Force - The second xbox saw the host xbox's game instantly. literally 0 delay in finding it. Quote Link to comment Share on other sites More sharing options...
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