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This topic is gonna be about programming for the Original Xbox using the official Xbox Developer Kit! Using DirectX 8. Since I’m capable of it I decided to make my own tutorial series for people to learn from. Let’s begin! First you’ll need to download and install the tools. I’m not gonna instruct you on the process of getting the DevKit to work or where to get it. This is just a C++ tutorial. After you’ve opened VS2003, make a new project. There’s a preset for Xbox developers in the New Project window, use it, make it an empty game application and create a .cpp file. In the file, include the xtl library. #inlcude <xtl.h> The main method should also look like this. Void __cdecl main() { } There’s a site dedicated to DirectX/C++ development so use that first if you don’t know how the basics of the XTL works. https://xbdev.net/tuts/tuts.php After that, I’m gonna tell you how I do things.
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Board startup date: April 23, 2017 12:45:48