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Found 6 results

  1. Hi First of all: I'm completely new to OG Xbox modding. I have three boxes (and hopefully a fourth on the way soon): The first one: My original Xbox I bought way back. Last time I used it, it worked... but that was before my oldest child (now 16) was born! It is dated 2002-04-04 which according to https://consolemods.org/wiki/Xbox:Versions makes it a version 1.0. Opening it also reveals a fan on the gpu and the controller daughterboard. The clock capacitor luckily looks in pretty good condition. No leakage. The second one: This one I got second hand sometime around 2006. That was the time I got a second Steel Battalion set with LoC. Since I don't have any friends the only way I could enjoy multiplayer was by having a second set myself... This one is dated 2003-07-27 which makes it a version 1.4. Or maybe a version 1.3 if I use the YWW from the serial number ("5197553 33005"). I also opened this one and found the clock capacitor in good shape What's important about these two Xboxes is that they are completely vanilla. I have made no modifications to them at all. Other than piercing the stickers to be able to open the cases for what I am describing in this post. The reason I have kept them this way for so long is due to the Tekki unlock code Capcom released in 2005. Both consoles have it. The third one: I actually got this a while back because I wanted to build a dev kit. I never got around to it. Probably because I found out that it's a version 1.6b and so didn't have pads for the extra 64MB RAM. This one was modded when I got it. I can only believe that it's softmodded because there is no trace of extra chips or wires anywhere. It has UnleashX installed. Ok. So what I want to do now: 1. Remove the clock caps from the two old Xboxes. I believe I can just do that without any consequences (other than the clock requesting to be set every time I turn them on) even when the consoles or unmodded, correct? 2. With the caps out of the way I want to turn them on to check them. Or should I do that before removing the caps? The things I have read about the caps have made me a little weary of turning them on beforehand. 3. Backup all the HDDs to preserve them. This step is what worries me the most. Can it be done without modifying the first two boxes? If I have to modify them, what alterations will be made to the HDDs? I want to preserve them as pristine as possible. But also only if it's meaningful. If I can make a clone without modifying the boxes but the drive image is useles then I of course don't want to do it. What would you suggest I do here? 4. Whether or not I need to mod them to backup the HDDs I want to mod them anyway. It seems to be the only way to make sure the consoles remain usable in the future. My initial plan is to softmod them with Splinter Cell. (The third one is modded so no need to) 5. Replace all the HDDs with newer ones. Preferably SSDs. I have too many 120GB ones lying around. And then storing the original HDDs. The HDD in the third one seems to be the original so whoever modded it didn't replace the HDD. Anything I should be aware of? Something I am missing/overlooking? Especially with regards to step 3. When looking at the softmodding guide I see steps about nulling the HDD keys. It says "optional" so given that I want to preserve the disks as original as possible is this something I should think about?
  2. Ok, I've never seen this before, and I'm hoping some of you awesome mad scientists might have a solution. I bought a v1.1 in decent condition hoping that I could do the necessary maintenance and use the guts in my X3 project. Got it home, turned it on and it worked...well enough that I was able to softmod it. Today, I opened it up to work on it and it was caked in dust (I've seen cleaner attics). Cleaned it thoroughly, removed the clock cap (neutralized and cleaned the small amount of leakage), cleaned the DVD drive, bridged the two TSOP points, installed an X3 pin header and replaced the thermal pastes. Pretty standard for what I normally do with an OG Xbox. Long story short, I put it back together to flash the TSOP, and it won't boot properly. It sounds like it's booting and the eject button ring turns green, but there's nothing on screen. The other odd thing, is it keeps scanning the DVD drive, and if I push the eject button, it turns off, then turns back on again. I confirmed the cables are good by starting up my primary Xbox. I'm thinking it's one of two things: 1. Trace damage, but I'm not seeing any obvious damage, the buttons work fine and the ring lights up properly. 2. Bad power rail caps, but they're not swelling (I've had caps go bad without swelling before) Before I make the effort of replacing either option, I wanted to see if this was familiar to anyone here. Any ideas? I'd be happy to answer any questions. Thanks all!
  3. So had 4 xbox's sat in my room off ebay that I wanted to do ram upgrade on, booted one which greeted me with blue xbox logo and xecutor 2 at the bottom of the screen before loading what seemed be original dash. Opened it up and found a SST49LF002A chip hard wired onto the LPC port using enamled/magnet wire.
  4. Are there any tips or suggestions for me to consider before taking on this task? I want to put this aladdin chip in another 1.6 that i got on my craigslist runs the other day.
  5. I have a xbox 1.0 here that fragged the day I got it. I thought "oh HDD probably died I'll just install a modchip". Well after installing said modchip I'm still met with 3 power cycles and the red and green lights with no error codes. Ive checked my soldering, checked that D0 is grounded, checked all caps, I cleaned the board after removing the clock cap, inspected traces for any signs of trace rot. Are there any caps that could go that just wouldn't show any sign of swelling or leaking that could cause issues?

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