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Found 2 results

  1. I have a 1.0 Xbox and installed an alladdin mod chip I bought awhile ago. I plan to install a cheap ssd and use that for videos and homebrew (and a few rips of games I own). Currently, I was able to install the pin header, removing a pin, and attached d0 to the top point of the board. I also soldered the chips BT point to a ground on the chip too -- so it's always enabled. I know I could tsop, but figured this could be a good way to reduce odds of messing things up as my first hardmod. I've done a decent amount of soldering before, but wanted to be careful. The Xbox boots up, but boots up into the stock bios. The red LED on the chip is on, do it's getting power and enabled. I originally thought I'd need an LS signal, so that wire is attached, but shouldn't interfere with anything from my understanding. The other wire in that area is a secondary BT point I tested, in case I actually needed to connect that (but connecting that to the mod chip forces the console to turn on immediately when power supplied, as it's also grounded in the mod chip, so unneeded). Ideas? I would assume if the chip is bad, or flashed incorrectly, my Xbox would frag, but that doesn't happen.
  2. i have an aladdin chip that i'm going to be using on a v1.6 xbox. here's the thing, i'd first tried the chip on a v1.4 a few weeks ago and reflashed the bios for a non-1.6 console. so how do i reflash this chip to work with a v1.6 console? do i have to put it back on the 1.4 to reflash it?

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