I've been using EvoX's telnet features to poke around with memory with games. Have been making some progress with Crazy Taxi 3: High Roller. Haven't made a trainer yet, but have ran into some concerns:
1. I would like to have better control over value much more like Cheat Engine would have.
2. Too many games close out access to the Debugger (notably Fight Night Round 3 and THPS4)
3. A live memory edit would be nice
4. Working with floats does NOT have to be this hard.
5. CXBX is just a nightmare to work with.
Does anyone have any solution to these problems? Does anyone care?
We can dump the entire memory using scripts. That's a start, I just haven't started on it. Actually Putty isn't working for this job. An
In conclusion, can anyone provide EvoX / RemoteX source code so we can work on the telnet feature?
Big thanks to: mandragor for EvoX Trainers Telnet v1.1