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GoTeamScotch

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Everything posted by GoTeamScotch

  1. I used to do reflows/reballs for a living during the rrod era and even I don't wanna do this myself. Definitely not a project for the faint of heart.
  2. New in box too? Wow, that's gonna go for quite a bit! When you list it, I'll definitely be drooling over it. I probably won't bid... need to save up to move houses soon. Good luck to bidders though.
  3. I'm happy to lend my seedbox to the cause if you guys need another seeder for a project. Hopefully it's not packed into 40 RAR files. If it is, I'll just upload my own CCI set instead.
  4. Just want to chime in and say that if your goal is to play modern videos on old Xbox hardware, on-the-fly transcoding is a solid option. So long as your host PC is powerful enough, you can transcode 4K down to something the Xbox can handle without too much of a problem.
  5. Just want to chime in and say I'm drooling over all these progress photos. Can't wait to empty my wallet at you, Nem.
  6. Mark me as interested. I usually use a raspberry pi and piprom but this looks like a luxurious alternative.
  7. Nice looking kit there. That blue console with the black jewel is one of my holy grail items. I've always wanted that variant but they're always so expensive. Lol. Hope you got this thing setup in a display case or something. I would.
  8. Looks pretty cool! I can see this being a useful tool. Would love to have it in my toolbox. Nice work so far.
  9. Just wanted to chime in and say so far my experience with Stellar has been positive, but I was expecting a bit more when I first installed it. I think the StellarOS is nice and modern, and for it being the first iteration I think it's going to be exciting seeing where it is a few months from now, seeing as how useful it is so far. I was a bit disappointed to find out how many features on the Stellar website were actually "coming soon" features. Not having ISO loading over SMB was a surprise, as was a few other features that were listed under Features. Anyways, the 1.4ghz CPU support has been interesting and appreciated on my part. Patching each XBE is a chore and so far it's been solid on the games I've tried, but I realize I'm in a minority there. I've also seen updates and bugfixes so far, and that's encouraging that more progress will be made. I second this idea. Patching the kernel of the fly leads to some very interesting possibilities, if properly utilized. And it has a RaspberryPi based CPU able to act as a co-processor to do other tasks in the background, separate from the Xbox's CPU. It has potential to be something unique, beyond what other modchips have offered so far. My mind thinks back to how modded PlayStation Portable had plugins that could run in the background, taking screenshots and playing music and such. It would be cool to have a Stellar kernel module that acted as a DLNA client, for example, receiving music played from a phone or whatever. But things like that become possible, which is interesting. But, it is still under development. At a reasonable pace so far, but people buying need to be aware that there's still "more to come". When I first got it, I played around with it and immediately went back to Cerbios for a few weeks until 1.4ghz support was released. Now I'm finding more use in it. Also, I have to rebuild my Cerbios drive and use Titan now... which isn't terrible, but unfortunate. Plus, convert all my ISOs to CISO (instead of CCI). It would be great if Stellar supported these too, but at least it's a one time process to adapt the changes.
  10. Just to add, you can also use the iND-BIOS Config App to make changes to your BIOS's config file. Download link: https://drive.google.com/file/d/1NJj25fhvUNpdRk60oN9oGODwnCIYLTla/view?usp=share_link Are you running an arcade cabinet with a complete Xbox inside? Or is it without the case? Just curious how you're cooling yours. Food for thought- Nemesis makes a fan mod kit that replaces the HDD caddy and has two 80mm fans blowing directly down onto the CPU heatsink. https://www.emuxtras.net/forum/viewtopic.php?f=187&t=6786&start=80#p95668
  11. This is super cool! An update like this will really help XBMC feel more modern. XBMC isn't being left in the dust! So if you're porting the underlying GUI library, does that mean other Kodi skins would potentially work too? Or is this copy of Estuary heavily modified from the Kodi one? Looks awesome. Keep up the good work!
  12. I don't think so. I tried through upnp from my xbox and it didn't seem to find my jellyfin library, though I may have just been missing something obvious. I started trying to port the jellyfin kodi plugin to xbmc and made progress, but still a ways to go. Did you try out the profile? Any feedback?
  13. I think it's because your average Joe modder doesn't care or need the extra features fancy chips offer (Xenium OS), so they just kind of go with whatever Aladdin chips have on them, which tends to be Evox m8+. But yeah, seems like Xeniums in particular are a bit more scarce than usual. Likely due to the ongoing chip shortage. There are a few options out there though. https://modzvilleusa.com/products/xbox-xblast-aladdin-xt-plus-2-w-1mb-cpld-upgraded-chip-for-ogxbox https://www.ebay.com/itm/194677210679 I see Xeniums pop up every now and then. Idk about a reliable source though, other than maybe Nemesis (linked above).
  14. The Xbox dashboard just always runs in 480p regardless of what your A/V settings are. Getting it to run in 720p would require hex editing the dashboard XBE (or making a new build...). The CerBios team released a modified boot animation XBE that was altered to run in 720p, but that does not affect the Xbox dashboard that loads after.
  15. Lots of cool features. I'm very curious to see where this project goes. It's just the beginning, and it already offers several very interesting tricks. Loading HDD images + ISOs over LAN is pretty nice. Auto-UDMA. Native X1 controller support. Plus I'm really interested in how the dual-core ARM co-proccessor and the FPGA chips are going to be used. This could let you store an Xbox HDD image on an SD card (inserted into the Stellar chip), boot from that image, then stream games over LAN... all while using an X1 controller. This is like something you'd see in a troll post, except it's real. I bet you could even store your Xbox HDD image on a network share and share it between Xemu on a PC and a physical Xbox. Idk why you'd want to, but you could. Lol This is all pretty wild stuff. And it's just the beginning. I can't wait to see what kind of plugins people make, considering the kernel now has 8MB of space instead of 200KB. I pre-ordered a kit. Excited to see what becomes of this.
  16. I have made a profile for Jellyfin (a media streaming server similar to Plex) that transcodes videos down to a format that the Original Xbox can handle. I have tested it on a few of my own 1080p and 4K videos and it seems to work fairly well and I'm hoping to find a few testers who can try it out. At the moment, it still drops frames occasionally, but I'm going dial in the profile to smooth things out further. Once done, I plan on submitting the profile as a PR to the Jellyfin project to see if it can be bundled in with future releases. This profile basically just tells Jellyfin what containers and codecs to use (and at what bitrates), then Jellyfin handles the transcoding as if it were any other device. To use this, download the XML file below to your PC, then upload it to your Jellyfin server under this path: /etc/jellyfin/dlna/user/XBMC4Xbox.xml XBMC4Xbox.xml You should then see this new profile under Settings > DLNA > Profiles. To try it out, open your Jellyfin client and cast a video to your Xbox as usual. The video should start playing on your Xbox. If anything goes wrong, check your log file for hints. It will tell you which profile it is using. If it doesn't say "XBMC4Xbox" and instead says "Default", then there's a problem. Reply here with results and feedback. Tested with XBMC4Xbox v3.5.3 (this profile targets this version, but this restriction will probably be removed just in case XBMC4Xbox every has a new release) P.s. I also plan on making profiles for upgraded Xbox motherboards as well, including 128MB and 1.4ghz consoles.
  17. ATA security commands are a bit of a pain in modern times. At least on Windows 10 (and probably 11?). As KaosEngineer mentioned, Microsoft has taken steps to prevent apps from sending ATA security commands to drives in order to prevent ransomware attacks. That said, it's still possible, but requires specific adapters and methods. I have been using this adapter to lock/unlock Xbox hard drives using my Windows 10 computer for several months: Warmstor SATA/PATA/IDE Hard Drive to USB 2.0 Adapter There are other adapters that work, but this is just the one I've been using. FATXplorer is going to be updated soon to add support for locking and unlocking Xbox drives, which is going to make everything much easier. The preview version seems to be working pretty well. Aside from FATXplorer, I often use smartctl from command line. I use the version bundled with XboxHDMUSB beta 4 (beta 3 also works fine). The commands below work and can be used before or after the upcoming FATXplorer version if released. Procedure: Open a command prompt with admin privileges (start menu -> type "cmd" -> right click and choose run as administrator). Determine your Xbox hard drive's drive number using this command: wmic diskdrive get mediatype,model,name Look for your Xbox hard drive in the list of drives from the previous command in step 2. Take note of the Name it appears as. It will be something like "\\.\PHYSICALDRIVEX" where "X" is a number. Take note of this number. Change the current working directory to wherever smartctl.exe is located. For example, I use this command: cd "D:\Console\XBOX\PC Utillities and Drivers\Xbox_HDM\XBoxHDM-2.3-Beta4\XboxHD" d: This will be different for you based on where your copy of XboxHDM is located on your PC. Check the security status of your Xbox drive using this command: smartctl --device=sat --get=security /dev/sdX Replace "sdX" with the letter corresponding to your drive number from step 3. 0 = a 1 = b 2 = c and so on. Example: if your drive appears as "PHYSICALDRIVE2", then your drive path would be "/dev/sdc". If your drive is locked, it will appear as "ATA Security is ENABLED, PW level HIGH **LOCKED**". If it is unlocked or frozen, this command will tell you that as well. Unlock your drive using this command: smartctl --device=sat --set=security-eeprom-unlock,..\eeprom.bin /dev/sdX (Replace "sdX" with your drive letter from Step 5) The command above references "eeprom.bin". In this case, the eeprom.bin file is located one-folder up from where smartctl is located on my PC. Disable your drive's password entirely using this command: smartctl --device=sat --set=security-eeprom-disable,..\eeprom.bin /dev/sdX (Replace "sdX" with your drive letter from Step 5) With the adapter I use, I cannot unlock the drive and then use it right away. I have to disable the password and disconnect and reconnect the drive before Windows will let me use it with FATXplorer. According to Eaton, this isn't a common problem. So there may very well be better adapters out there where you don't have to disable the password and re-mount it. Once you're done copying files to your Xbox HDD, use this command to lock the drive: smartctl --device=sat --set=security-eeprom-setpass,..\eeprom.bin /dev/sdX Also, if you're using a nulled HDD key, smartctl has a special set of commands that make it so you don't have to reference an existing eeprom.bin file when locking Xbox hard drives. It will just calculate the password automatically based on a generic "all zeroes" hard drive key. # Using null password: smartctl --device=sat --set=security-null-eeprom-setpass /dev/sdX smartctl --device=sat --set=security-null-eeprom-unlock /dev/sdX smartctl --device=sat --set=security-null-eeprom-disable /dev/sdX Anyways, like I said, FATXplorer will soon be updated with lock/unlock support for Original Xbox hard drives. So anyone having a tough time using these commands should just wait until Eaton releases the new version.
  18. Great work! This is a very cool and unexpected piece of news. Makes me wonder what people will be doing with Xbox motherboards in another 20 years.
  19. It's not quite optical-drive-emulation, but the new CERBIOS version 2.00 BIOS that was released earlier this week offers dual hard drive support. The Xbox already supports IDE to SD/CF adapters, so it would be trivial to replace the DVD drive with one of these cheap adapters, then use SD cards in addition to the regular (or upgraded) internal HDD to hold game ISOs.
  20. Fatxplorer is such a useful piece of software. Really helps make Xbox modding more viable in modern days.
  21. The wireless adapter you linked to is not compatible with Ogx360. The Xbox 360 wireless receiver is, but not the newer Xbox One adapter (generically named "Wireless Adapter"). Hopefully support will get added someday because buying multiple 8bitdo adapters and a USB hub is kind of expensive if you want to run multiple Xbox controllers. I'm surprised to hear that Series X|S controllers aren't compatible with 8bitdo adapters. That's unfortunate.
  22. It should be pretty straightforward. For me, the harder part was cutting the lframe trace on the top of the board. Technically, you don't have to cut it, but it's a good idea.
  23. Using an LPC rebuild board is easier than soldering wires. At least in my opinion. Don't be afraid to use the board.
  24. That's pretty clever. I usually use plastic cards or some janky solution like that when I have mine all disassembled and powered on. Can I buy one from you?
  25. If you have your Xbox configured to look for your preferred dashboard at C:\Dashboard\evoxdash.xbe, then you don't need to keep virtually anything that's currently in your E drive. UDATA and TDATA hold your Xbox gamesaves, so don't delete those, but anything else there on E: can be deleted if you don't have a specific need for them. It would be a good idea to move your EEPROM backups to your PC if you haven't done so yet. "evoxdash.xbe" is a common name for Xbox executables that are intended to be used as replacement dashboards. EvolutionX (evox) was one of the earliest dashboards, so other mods that came later kept using C:\evoxdash.xbe or E:\evoxdash.xbe just to make things more compatible with one another.

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