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Posts posted by Mu.
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16 hours ago, fox said:
transplant a good tsop module from a working xbox? assuming your soldering skill is good enough
Someone please correct me on that if it's wrong, I've heard of tsop transplants being done. I know you can swap an eeprom module in an emergency (have done it myself).
That's probably my best bet, its just a matter of finding a spare Hynix from a 1.2 board that's the biggest issue.
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My 1.2 has had a borked TSOP for the longest time, I've been using an Aladdin XBlast to make up for it but I know someone who could make better use of that modchip while I would rather go back to a flashed TSOP.
I know that some chips have features for TSOP recovery such as the XBlast Lite, but I haven't seen any of those for sale in a local capacity. Does anyone know what other options I may have here? -
extract-xiso can also do this if you feed in the -r argument.
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On 7/4/2023 at 10:28 PM, SS_Dave said:
Did you not see this post
clearly not lol
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Redherring32 (of OpenTendo fame) has been putting in some research into bypassing the need for a clock capacitor on the 1.6 revision Xbox; unlike the prior models a 1.6 will not boot without it. By removing R7P3 and R7P6 current limiting resistors which go to the positive leg of the clock cap and then connecting 3v3 standby voltage to that same leg, you can remove it entirely and still have a functioning system.
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3 hours ago, COO-589 said:
I've been lurking Project Stellar discussions on various forums, etc. but haven't seen anything definitive about this yet...
Has anyone seen or heard if there's any way we're going to be able to have their HDMI kit (either old or new) and use a BIOS other than StellarOS, even if it's potentially one on a microSD card on the Stellar board?
There seems to be speculation/doubt as to the advertised feature of loading other BIOS on the microSD card actually being something that will be supported/released (and they definitely seem against CERBIOS especially)...
If it does come through that we can run another BIOS from a microSD card on the Stellar board (CERBIOS or otherwise), the consensus is that it will be expected that most or all of Project Stellar's additional features will not be available.
Surely if the ability to run another BIOS is a feature that gets added to Project Stellar, then there would also have to be some form of support on the Stellar board to still allow you to use their HDMI board (even if only the new one) as well, right??
I'm definitely now sceptical that support for other BIOS will be added (or apparently at least not for CERBIOS), or that we'd even be able to use their HDMI kit with another BIOS on Stellar, and pretty disappointed if this will be the case. StellarOS will have to meet or exceed what CERBIOS has to offer if they're going to run with such a proprietary product range...
I feel that having your digital-to-digital HDMI mod connected to and dependant on the modchip is a bit of a reckless decision on Dustin's part.
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1 minute ago, nikeymikey said:
Really good work here @antonic901
I always hated the Kodi skins when I used to use it though
XBMC4Gamers ftw!!
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On 4/30/2023 at 7:39 PM, luvbuckets said:
You're a sharp one. Can't get anything past bowlsnapper. All you're doing is talking shit. I don't get it, you don't even own the product. If you don't have any input on it, why are you even commenting here. You probably can't even come up with $140...
hi dustin
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I just hope this pushes others to consider what else can be done via the LPC bus with minimal hardware other than Dustin. It's not comparable but just a day or so ago rasteri unveiled his project to support ISA cards via the LPC bus on appropriate PC hardware.
I feel like his stubbornness will be a detriment for Stellar going forward as far as the CCI debate is concerned; not only is his argument shallow and hypocritical but also going back to my earlier point hardware like the Stellar being the only game in town for the time being could potentially cause a rift in Xbox software development for those who choose to cater for it and those who cannot/do not.
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I imagine we'd be getting into territory where 128mb consoles would be a necessity with any of the more modern skins like Arctic Horizon and such, very nice to get an updated build of XBMC4Xbox though!
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So you've replaced the .xmv file which plays in the background, and replaced the music which plays on the main menu. Congratulations.
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Porting old engine HL2 PC maps to the Xbox is different to porting new engine EP2/Portal maps to the Xbox, that's the thing I want to see what this kid is claiming to have done.
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I'd love to know how you backported the contents of the orange box games (specifically Episode 2 and Portal) to the xbox HL2 engine, I was expecting an "If you're skeptical, here's a video of it running." type of response.
Having been part of the Source modding community since roughly 2007/2008, believe me when I say I'd love to see Episode 2 and Portal running on pre-OB HL2's engine.
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Also back in the day I played HL2 Episode 2 on a Pentium 4 with a Radeon X300 and it was an excruciating experience, I highly doubt this will even be playable on the P3 and pseudo-GeForce 2 the Xbox has.
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I'd love to know how you backported the content from episode 2 and portal, since those were made on a *MUCH* newer version of the Source engine. Episode 1 used an older version of the engine which I'm a little less skeptical about getting a port. I haven't heard of anyone doing anything of this sort before, much less on the Xbox.
I'll believe it when I see it.
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The moment you see caps that have either vented from the top like they're supposed to, or caps that have leaked out through the rubber stopper on the underside, they HAVE TO be replaced.
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ind-bios already includes this, taken from the .nfo file:
QuoteIn Game Reset - Off/Quick/Complete
--Reset to Game/Reset to Dash (Triggers + Black + Back) OR (Triggers + Back + Start)
--Shutdown (Triggers + Back + White)
--Tray Eject (Triggers + Right Thumb + Dpad UP)
--Tray Close (Triggers + Right Thumb + Dpad DOWN)
--Power Cycle (Triggers + Back + X + Black) [hint: hit X before black]read the documentation, folks.
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On 9/22/2022 at 4:02 PM, Scorpius said:
That worked i was able to get evox back up and running without an external progammer.
Trying to flash a known good 49LF080A with this new variant does not work with or without the jumper changed. I guess the CPLD code will need an update to support it and to use the full xblast os features?
Did you make a backup of the original CPLD code? I attempted to do that in ispVM and it returned all 0s.
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Can confirm what Bowlsnapper is saying, I transplanted my 1.2 board into a pristine 1.6 case and it fits exactly the same except for one s c r e w h o l e going unused.
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Yeah but $150 tho.
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If you have to ask, the answer is that you cannot.
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That type of distortion is indicative of some of the components around the AV encoder needing to be replaced; in particular the electrolytic capacitors. Replacing them should clear up that choppiness in the signal that you're seeing.
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The chip it comes with has an ID of 0xBF and 0x57, I'd assume its an 002A based on that and the jumper position (it's a 0 ohm link in the photo).
I've attached a copy of the dumped bios to this post, MD5 checksum is 9C1D5305B8F284609A9E15AC66B2C49F
And here's the listing I purchased it from specifically:
https://www.aliexpress.com/item/1005003135763443.html- 1
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Board Life Status
Board startup date: April 23, 2017 12:45:48
Repository for Hex Edited XBEs
in Games
Posted
Anyone happen to know where I can find patched versions of PGR2 and Forza Motorsport's XBE files? These two games have non-transferrable saves that are locked to the HDD key and I know that this can be patched out.