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epicurius7

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  1. I tried grounding right onto the HDMI shield, no change. I also tried putting a 4.7pF capacitor in series with the timing crystal (picked up from a Wii forum suggestion) no change there either. My monitor claims the Wii2HDMI is putting out a 576, 50hz signal at all times. I have PAL-60 enabled. Perhaps the Wii2HDMI is a bit limited when it comes to PAL detection? The in game resolution has the bad interference, but the dash does not, so they must be different despite the chip pushing 576 @ 50hz regardless through HDMI. I haven't softmodded it yet - that's the next step now that I have a mostly working HDMI signal. So I'll experiment with switching to NTSC then.
  2. Hi, I've wired up a Wii2HDMI to a AV plug, and am experiencing static green vertical lines (possibly alternating with slightly magenta ones) of interference. This sounds a bit like that reported earlier in this post. Testing with a copy of Splinter Cell: they can't really been seen on the dash, or on the splash screen, but after the Ubisoft logo there seems to be a slight resolution switch that reveals them (see attached). 1.2 PAL Xbox. I have replaced the three main caps under the CPU. MS9288A chip. The monitor reports a 576 @50Hz signal throughout. I'm using wires extracted from the core of the AV cable the plug came with. Grounding all the Y, Pb, Pr, & L/R Audio grounds to the Wii2HDMI board ground doesn't make any difference. Tried two different monitors, same banding. The stock Xbox composite cable run through a HDMI converter does not produce the same green lines. Shielding/insulation, perhaps? Or try a different Wii2HDMI? Thanks.

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