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Showing content with the highest reputation on 09/02/2018 in all areas

  1. Following the footsteps of these gentlemen & crew: Trusty N64 Freak FriendTech I intend to upgrade the CPU in my Xbox, for Linux performance. At some point (after I have an SMD rework station) I intend to upgrade the RAM also. At this stage I'm just researching the feasibility, and seeing what I'm jumping into. I believe I can use a CPU socket (495) from a mobile Pentium 3 to use a P3 1 GHz "SL53s" with minor accommodations made. I will need to comb over the datasheets as I don't currently know If I can just "drop in" a faster 495 mobile celeron/P3, say after I've installed a CPU socket from an old laptop. Processors I've seen photos of installed in adapters include: SL5XL The Tualatin 1.4 GHz 512KB L2 Cache and 133MHz FSB SL53S Seen in N64 Freak's 1GHz mod, apparently using a cpu w/ 100MHz FSB is not out of the question. SL657 Seen in an adapter board somewhere. I wouldn't try an SL6BY because the core voltage is lower than 1.5V and the original CPU used up to 1.7V Some concerns I have: VID Voltage Range, VID[4:0] SSE Technology, SpeedStep Technology. GTL+ (do any of the cpus use the older GTL, if not then it is not a concern at the moment) Bus Speed: Can I use a chip with 100 MHz FSB? Nobody wants to downgrade.. L2 Cache: Does this matter? Can I simply use a chip with more, believe I can because Trusty & N64 freak have already done this without issue. To slow the CPU speed, they are apparently using STPCLK# assertion. This is accomplished on the adapter PCB with the necessary support components added. My first attempts will not include provisions to slow the performance, as playing games on the console will not be an immediate priority. I'll have to check the usual places and see if I can locate a CPU area schematic for the Xbox, I believe it is in the wild, if anyone has details, please PM me! The socket 370 to 495 adaptor shouldn't be too difficult to create seeing as how I have some datasheets to work from. First attempt I will use a standard 495 PGA mobile cpu (currently looking for one w/133 FSB) in a recovered 495 socket, then comes the task of designing an adapter board to go from 495 to 370. If N64 Freak would like to comment his words will be greatly appreciated, I'm not here to steal anyones thunder; just looking for a performance gain. I have datasheets from that era attached below, I'll have to see if the SL5sn (xbox) CPU is mentioned. Thanks everybody! =================== ---All The Best--- =================== -LeapFrogging ia-platform-basics-paper.pdf p3_ds_CPU_MOD.pdf moreCPUhere_28365403.pdf 29859603_CPU_MOD.pdf here_24530624.pdf III Processor 1400 512KB L2.pdf celeron.pdf KC80526LY500256SL4JP-Intel.pdf
    1 point
  2. Well the “Xbox artwork installer” is out, although it’s only on my downloader that comes with XBMC-Emustation and XBMC4Gamers. Currently prebuilt is 1072 Games with full artwork and synopsis information. There is more artwork done but that’s for specials and homebrew/emulators eg... these aren’t part of the installer. But you can download and manually install them from the github link below. Also a big thanks to everyone who scanned the disc and sleeves of all the Xbox games over at Emuxtras. If you want to make your own artwork or manually install the artwork you can get everything you need here. Link: XBMC4Gamers Artwork Github Full artwork source, 23.1GB worth so it’s big :eek: (removed, as to many downloads effect downloader and all files on this account) Link: Full Artwork Source Google Drive (23.1GB) Here is a preview of said artwork prebuilt ready for the Xbox. Link: 007 - From Russia With Love
    1 point
  3. any one has this device and tested it with the og xbox
    1 point
  4. Thank you neighbor, I may just have to humbly ask the man through a P.M. I don't want the entire information, no spoon feeding; but a few tips in the right direction would be awesome! -LeapFrogging
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  5. Just ask N64 Freak, he might say how it's done.
    1 point
  6. I believe N64 freak has a converter he's made, perhaps they are available for purchase? But no I've never used an XCM HDMI blaster, sorry.
    1 point
  7. Big Shout out to Kreet and Kernel Master, this is not my original work. With these files one could modify the cars power levels, textures, physics, upgrades, price et cetera.. This was a cool hack back in the day, you could build a RWD Honda CRX and go 300 mph, or upload custom textures for wild liveries. Download the cars.ca2 + default.xbe Modify the cars.ca2 (decompress the information, edit it, recompress, upload to console. Then patch the default.xbe (to allow for the game to load with the modified file), use a copy of the original "default.xbe", patch it with the program, and then rename the patched file to "default.xbe", launch the game! (be sure to save a copy of the original "default.xbe" to play an original copy of the game) This is to be used for educational purposes only. I haven't found anything malicious but virus scan anyway, sometimes the patcher flags as a "hacktool", compile the one from source or run in them in a sandbox it if you like. Forza Tools.rar EkszBox-ForzaMod_Src_v1.21_Beta.7z Happy Modding! ===================================================================== All The Best ===================================================================== -LeapFrogging
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  8. You appear to have something in the LPC location above the header you added. Appears to be populating the whole LPC and one of the pins doesn't look to be soldered at all on the top left in your picture. Just curious what's there. I should have been more clear, sorry. But yeah if everything works without the chip and stops working with the chip then that seems to point to a bad modchip to me. I would contact where you got it from and see if they can RMA the thing.
    1 point

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